Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Run console tests under NUnitLite #1457

Closed
CharliePoole opened this issue Aug 12, 2024 · 1 comment · Fixed by #1460
Closed

Run console tests under NUnitLite #1457

CharliePoole opened this issue Aug 12, 2024 · 1 comment · Fixed by #1460
Assignees
Labels
Milestone

Comments

@CharliePoole
Copy link
Collaborator

We run our unit tests for the console using the console - the same console we are testing. This makes the unit tests into something like acceptance tests and any error that makes the console fail to run tests is almost impossible to debug.

Running the unit tests for the console under nunitlite - which is what we do for the engine tests - should simplify the build while eliminating this problem.

@CharliePoole
Copy link
Collaborator Author

This issue has been resolved in version 3.18.2

The release is available on:
GitHub.
NuGet packages are also available NuGet.org and
Chocolatey Packages may be found at Chocolatey.org

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant