You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
but It seems like that there is a big difference between DirectX11 and opengl......
really hope someone can help me!!
sorry for my english
The text was updated successfully, but these errors were encountered:
jkooooo99
changed the title
How can I render whole DirectX11scene into an ImGui window?
How can I render whole DirectX11 scene into an ImGui window?
Jul 19, 2021
You can render your scene into a texture and then render a texture using ImGui::Image(). How exactly to do that is out of scope of dear imgui as this is general 3D rendering question.
Version: 1.83
Branch: master
Back-ends: imgui_impl_win32.cpp + imgui_impl_dx11.cpp
Compiler: vs2109
Operating System: win10
My Question:
Sorry to interrupt,I am a newbie to everythings....
I am following a tutorial of DirectX11,and I have set up imgui in my tiny program.
and I want to make the whole scene be rendered in ImGui window.
I found that a lot of people who use opengl have asked similiar questions.
#984
https://gamedev.stackexchange.com/questions/140693/how-can-i-render-an-opengl-scene-into-an-imgui-window
but It seems like that there is a big difference between DirectX11 and opengl......
really hope someone can help me!!
sorry for my english
The text was updated successfully, but these errors were encountered: