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Most IMEs recognise pressing the Enter key as an instruction to finalise the input, but the GLFW3 backend sends the "enter pressed" event after any text input event. If the focus was previously on a textbox, the focus will be lost before any characters are entered.
In addition, it might be useful to ignore any Enter key presses that are used to confirm IME inputs, though I'm unsure how that would be done.
The text was updated successfully, but these errors were encountered:
I think this is a bug in GLFW3 which as far as I know was patched in 3.2 (I submitted the fix).
Which version of GLFW3 are you using? glfw/glfw#651 (comment) glfw/glfw#41 (comment)
Most IMEs recognise pressing the Enter key as an instruction to finalise the input, but the GLFW3 backend sends the "enter pressed" event after any text input event. If the focus was previously on a textbox, the focus will be lost before any characters are entered.
In addition, it might be useful to ignore any Enter key presses that are used to confirm IME inputs, though I'm unsure how that would be done.
The text was updated successfully, but these errors were encountered: