-
Notifications
You must be signed in to change notification settings - Fork 130
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
auto-purge weird behavior #2107
Comments
yea but what about when the purge is legit and the run should be resumed. possibly it may make sense to use your solution, since users can still manually restart a run which was correctly purged back into the llr window...? |
Yes sure. |
Dunno. If the run does not restart people also complain (not everyone is aware of the modify hack). EDIT: I don't feel strongly about this. The server code would be simpler if the run does not auto-restart (this would mean that |
GitHub uses this trick, the same button can have different options |
Suppose a run has auto purge on, and the code of the run is bugged and keeps crashing for most/all the games, the question is does it make sense to enter an infinite loop of purging the tasks and resuming/restarting the run?
Solution: don't restart/resume any run automatically after pruging
The text was updated successfully, but these errors were encountered: