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The System.Drawing namespace always causes problems with Mono, and while QuickFont works okay now, it is a good idea to move away from System.Drawing altogether.
The following is a list of ways System.Drawing is used in the current codebase, and a replacement:
Use
Alternative
Bitmap manipulation
ImageSharp, a cross-platform image manipulation library. Still in early alpha, but probably usable enough.
Size/Rectangle/Point structs
Can just implement these as standalone structs - see OpenTK
Text Rendering hints for bitmaps
Not sure if this is needed or will make a difference
Converting SharpFont FTBitmaps to GDIBitmaps
Can replace this conversion mechanism with one using ImageSharp
Loading fonts in the GDIFont class
No alternative, this method of loading uses System.Drawing specifically for loading the fonts and so will be removed along with System.Drawing
Color class/list
OpenTK has Color4, could use that instead. What does ImageSharp use?
Font Style
Can create a simple enumeration for this
Brushes
Can probably use ImageSharp
The text was updated successfully, but these errors were encountered:
ImageSharp contains the Size, Rectangle(F), Point structures, as well as an equivalent of the System.Drawing.Color struct. There is also some form of brush support.
The System.Drawing namespace always causes problems with Mono, and while QuickFont works okay now, it is a good idea to move away from System.Drawing altogether.
The following is a list of ways System.Drawing is used in the current codebase, and a replacement:
The text was updated successfully, but these errors were encountered: