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DemoRectifiedPath3D01.kt
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DemoRectifiedPath3D01.kt
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package rectify
import org.openrndr.WindowMultisample
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.DrawPrimitive
import org.openrndr.draw.isolated
import org.openrndr.extra.camera.Orbital
import org.openrndr.extra.meshgenerators.sphereMesh
import org.openrndr.extra.noise.uniformRing
import org.openrndr.extra.shapes.rectify.rectified
import org.openrndr.math.Vector3
import org.openrndr.shape.path3D
fun main() {
application {
configure {
width = 720
height = 720
multisample = WindowMultisample.SampleCount(4)
}
program {
val p = path3D {
moveTo(0.0, 0.0, 0.0)
for (i in 0 until 10) {
curveTo(
Vector3.uniformRing(0.1, 1.0)*10.0,
Vector3.uniformRing(0.1, 1.0)*10.0,
Vector3.uniformRing(0.1, 1.0)*10.0
)
}
}
val pr = p.rectified(0.01, 100.0)
val sphere = sphereMesh(radius = 0.1)
extend(Orbital())
extend {
drawer.stroke = ColorRGBa.PINK
for (i in 0 until 500) {
drawer.isolated {
drawer.translate(pr.position(i/499.0))
drawer.vertexBuffer(sphere, DrawPrimitive.TRIANGLES)
}
}
drawer.path(p)
}
}
}
}