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chatllm.h
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chatllm.h
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#ifndef CHATLLM_H
#define CHATLLM_H
#include <QObject>
#include <QThread>
#include "llmodel/llmodel.h"
class Chat;
class ChatLLM : public QObject
{
Q_OBJECT
Q_PROPERTY(bool isModelLoaded READ isModelLoaded NOTIFY isModelLoadedChanged)
Q_PROPERTY(QString response READ response NOTIFY responseChanged)
Q_PROPERTY(QString modelName READ modelName WRITE setModelName NOTIFY modelNameChanged)
Q_PROPERTY(bool isRecalc READ isRecalc NOTIFY recalcChanged)
Q_PROPERTY(QString generatedName READ generatedName NOTIFY generatedNameChanged)
public:
ChatLLM(Chat *parent);
bool isModelLoaded() const;
void regenerateResponse();
void resetResponse();
void resetContext();
void stopGenerating() { m_stopGenerating = true; }
QString response() const;
QString modelName() const;
void setModelName(const QString &modelName);
bool isRecalc() const { return m_isRecalc; }
QString generatedName() const { return QString::fromStdString(m_nameResponse); }
bool serialize(QDataStream &stream);
bool deserialize(QDataStream &stream);
public Q_SLOTS:
bool prompt(const QString &prompt, const QString &prompt_template, int32_t n_predict,
int32_t top_k, float top_p, float temp, int32_t n_batch, float repeat_penalty, int32_t repeat_penalty_tokens,
int32_t n_threads);
bool loadDefaultModel();
bool loadModel(const QString &modelName);
void modelNameChangeRequested(const QString &modelName);
void unloadModel();
void reloadModel(const QString &modelName);
void generateName();
void handleChatIdChanged();
Q_SIGNALS:
void isModelLoadedChanged();
void responseChanged();
void responseStarted();
void responseStopped();
void modelNameChanged();
void recalcChanged();
void sendStartup();
void sendModelLoaded();
void sendResetContext();
void generatedNameChanged();
void stateChanged();
private:
void resetContextPrivate();
bool handlePrompt(int32_t token);
bool handleResponse(int32_t token, const std::string &response);
bool handleRecalculate(bool isRecalc);
bool handleNamePrompt(int32_t token);
bool handleNameResponse(int32_t token, const std::string &response);
bool handleNameRecalculate(bool isRecalc);
void saveState();
void restoreState();
private:
LLModel::PromptContext m_ctx;
LLModel *m_llmodel;
std::string m_response;
std::string m_nameResponse;
quint32 m_promptResponseTokens;
quint32 m_responseLogits;
QString m_modelName;
Chat *m_chat;
QByteArray m_state;
QThread m_llmThread;
std::atomic<bool> m_stopGenerating;
bool m_isRecalc;
};
#endif // CHATLLM_H