From 4f6693b9552d69b700fe805be6441e6d9f9d47d0 Mon Sep 17 00:00:00 2001 From: Jesse <69196954+ThisAMJ@users.noreply.github.com> Date: Thu, 21 Mar 2024 15:25:13 +1100 Subject: [PATCH] fix: undo our stuffs we should really have a "ResetFlags" and take note of what they are before modification so things aren't weird after game updates --- src/Features/Cvars.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Features/Cvars.cpp b/src/Features/Cvars.cpp index 61e51250d..7e48e74f0 100644 --- a/src/Features/Cvars.cpp +++ b/src/Features/Cvars.cpp @@ -230,9 +230,9 @@ void Cvars::Lock() { Variable("soundfade").RemoveFlag(FCVAR_CLIENTCMD_CAN_EXECUTE); Variable("leaderboard_open").RemoveFlag(FCVAR_CLIENTCMD_CAN_EXECUTE | FCVAR_SERVER_CAN_EXECUTE); - Variable("gameui_activate").RemoveFlag(FCVAR_SERVER_CAN_EXECUTE); - Variable("gameui_allowescape").RemoveFlag(FCVAR_SERVER_CAN_EXECUTE); - Variable("gameui_preventescape").RemoveFlag(FCVAR_SERVER_CAN_EXECUTE); + Variable("gameui_activate").RemoveFlag(FCVAR_CLIENTCMD_CAN_EXECUTE | FCVAR_SERVER_CAN_EXECUTE); + Variable("gameui_allowescape").RemoveFlag(FCVAR_CLIENTCMD_CAN_EXECUTE | FCVAR_SERVER_CAN_EXECUTE); + Variable("gameui_preventescape").RemoveFlag(FCVAR_CLIENTCMD_CAN_EXECUTE | FCVAR_SERVER_CAN_EXECUTE); Variable("setpause").RemoveFlag(FCVAR_SERVER_CAN_EXECUTE); Variable("snd_ducktovolume").RemoveFlag(FCVAR_SERVER_CAN_EXECUTE);