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Missing installation info for mac #57
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Hello, By the looks of it, I'd say you are not using the .NET version of Godot? |
Apologies, you are correct, I am using the top one. |
Yes, this repository only provides C# code. |
I understand, my bad, thank you for explaining. |
I'll leave this open for now. Feel free to continue here if you're experiencing more difficulties. |
Not really. This is a common error in Godot 4.1 (see godotengine/godot#78513), but I never personally experienced it while using GodotInk. Nor have I heard of other people experiencing it. |
Thank you, I'll follow the development of that bug. |
With this version of Godot, I consistently hit the unloading assemblies bug with godot ink: Godot v4.3.stable.mono - Fedora Linux 40 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) - 12th Gen Intel(R) Core(TM) i7-1280P (20 Threads) |
Describe the bug
I'm a bit confused so apologies for my lack of knowledge. On my current Godot 4.1.1 there is no button to create the .csproj file, so I don't think I can follow the installation instructions.
This is the only option I have in the Tools:
Is there something I'm missing or doing wrong maybe?
To Reproduce
Environment
Additional context
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