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Currently have no way to track player damage or death via skill induced explosion. We need some sort of manager that can reliably tie explosions to their causers. Currently no way in Spigot to do this so we will need a wrapper of sorts.
Explosion wrapper
Explosion manager
Time sensitive explosion tracking
Radius based calculations from explosion source to damaged entity
The text was updated successfully, but these errors were encountered:
Currently have no way to track player damage or death via skill induced explosion. We need some sort of manager that can reliably tie explosions to their causers. Currently no way in Spigot to do this so we will need a wrapper of sorts.
The text was updated successfully, but these errors were encountered: