Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, a massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die?
Project Zomboid creates Backup on Server Start by copying its SaveData into Temp and then zipping it up, after a few days these files are so large that your Server will fail on Startup with Error: java.util.concurrent.ExecutionException: java.io.IOException: No space left on device
.
Either disable Backups in the Project Zomboid Server Settings via BackupsOnStart=false
or increase the tmpfs_size
in your wings config.yml configuration file.
Project Zomboid requires one port for game data and one port for Steam.
> *** SERVER STARTED ****.
> *** Steam is enabled.
> Server is listening on port 16261 (for Steam connection) and port 16262 (for UDPRakNet connection).
> Clients should use 16261 port for connections.
Port | default |
---|---|
DefaultPort | 16261 |
UDPPort | 16262 |