From 99db692224238f54008b74944b5006087c52cb5e Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Wed, 26 May 2021 15:38:47 +0100 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4fa7b6328b..d1897b12c9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,16 @@ -## Version 3.56.0 - Mike - in dev +## Version 3.55.1 - Ichika - 26th May 2021 +### New Features + +* The `GameObject.destroy` method has a new `fromScene` parameter, set automatically by Phaser. Fix #5716 (thanks @rexrainbow) +* The Game Object `DESTROY` event is now set the new `fromScene` boolean as the 2nd parameter, allowing you to determine what invoked the event (either user code or a Scene change). Fix #5716 (thanks @rexrainbow) + +### Bug Fixes +* Fixed an issue with the TypeScript defs not recognising the Game Object Config properly. Fix #5713 (thanks @vforsh) +* Fixed an issue in the `FillPathWebGL` function which caused the filled versions of the Arc, Circle, Ellipse, Polygon and Star Shapes to not render. Fix #5712 (thanks @rexrainbow) +* Fixed rendering parameters in `IsoBox` and `IsoTriangle` Game Objects that stopped them from rendering correctly. +* Added the missing `WebGLPipelineUniformsConfig` type def. Fix #5718 (thanks @PhaserEditor2D) ## Version 3.55.0 - Ichika - 24th May 2021