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TLS for game server #2

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KOLANICH opened this issue Sep 10, 2016 · 1 comment
Open

TLS for game server #2

KOLANICH opened this issue Sep 10, 2016 · 1 comment
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@KOLANICH
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KOLANICH commented Sep 10, 2016

Thank you for https, but the game server (the one using port 25921) is still unencrypted. Though it seems to be unneeded because if you play using special app privacy risks (keystroke biometrics) are mitigated by sending info at once and thus destroying such kind of info.

@phikal
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phikal commented Sep 12, 2016

I know the EFF would disagree, but I don't see the point in using TLS everywhere. I there is no crucial or important information sent (besides, theoretically the keystrokes, but what would you plan on doing with a half solved regular expression?) since the protocol is well specified.

I'm going to leave this open for debate, but for the sake of simplicity, I wouldn't put any manpower into adding TLS for now.

@phikal phikal added the debate label Sep 12, 2016
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