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Note: This might be multiple issues, but they all appear to be related to touch events
Using <A11y> and the useA11y() hook, it appears that touch events aren't firing at all* when selecting the mesh (possible that overMesh never gets set true), and a11yState.hovered gets stuck in a true state when selecting the hidden element (overHtml). (*touching then dragging the mesh causes a11yState.hovered to briefly set true, then immediately set false)
I'm happy to investigate this myself but I'm not having any luck getting the project to build locally ☹️
The text was updated successfully, but these errors were encountered:
a11yState.hovered briefly going true then false looks to be a desktop Chromium issue (touch emulation not firing until the touch point moves slightly, then touch being cancelled by the browser scrolling)
Encountered a bug where calculatePosition was returning NaN for the first projection, causing hidden elements to permanently be stuck at [0, 0]
Note: This might be multiple issues, but they all appear to be related to touch events
Using
<A11y>
and theuseA11y()
hook, it appears that touch events aren't firing at all* when selecting the mesh (possible thatoverMesh
never gets set true), anda11yState.hovered
gets stuck in a true state when selecting the hidden element (overHtml
).(*touching then dragging the mesh causes
a11yState.hovered
to briefly set true, then immediately set false)I'm happy to investigate this myself but I'm not having any luck getting the project to build locally☹️
The text was updated successfully, but these errors were encountered: