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ui_widget.cpp
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ui_widget.cpp
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/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "portapack.hpp"
#include <cstdint>
#include <cstddef>
#include <algorithm>
#include "chprintf.h"
#include "irq_controls.hpp"
#include "string_format.hpp"
#include "usb_serial_device_to_host.h"
#include "rtc_time.hpp"
#include "battery.hpp"
using namespace portapack;
using namespace rtc_time;
namespace ui {
static bool ui_dirty = true;
void dirty_set() {
ui_dirty = true;
}
void dirty_clear() {
ui_dirty = false;
}
bool is_dirty() {
return ui_dirty;
}
/* Widget ****************************************************************/
const std::vector<Widget*> Widget::no_children{};
Point Widget::screen_pos() {
return screen_rect().location();
}
Size Widget::size() const {
return _parent_rect.size();
}
Rect Widget::screen_rect() const {
return parent() ? (parent_rect() + parent()->screen_pos()) : parent_rect();
}
Rect Widget::parent_rect() const {
return _parent_rect;
}
void Widget::set_parent_rect(const Rect new_parent_rect) {
_parent_rect = new_parent_rect;
set_dirty();
}
Widget* Widget::parent() const {
return parent_;
}
void Widget::set_parent(Widget* const widget) {
if (widget == parent_) {
return;
}
if (parent_ && !widget) {
// We have a parent, but are losing it. Update visible status.
dirty_overlapping_children_in_rect(screen_rect());
visible(false);
}
if (widget == nullptr)
on_before_detach();
parent_ = widget;
if (widget != nullptr)
on_after_attach();
set_dirty();
}
void Widget::set_dirty() {
flags.dirty = true;
dirty_set();
}
bool Widget::dirty() const {
return flags.dirty;
}
void Widget::set_clean() {
flags.dirty = false;
}
void Widget::hidden(bool hide) {
if (hide != flags.hidden) {
flags.hidden = hide;
// If parent is hidden, either of these is a no-op.
if (hide) {
// TODO: Instead of dirtying parent entirely, dirty only children
// that overlap with this widget.
// parent()->dirty_overlapping_children_in_rect(parent_rect());
/* TODO: Notify self and all non-hidden children that they're
* now effectively hidden?
*/
} else {
set_dirty();
/* TODO: Notify self and all non-hidden children that they're
* now effectively shown?
*/
}
}
}
void Widget::focus() {
context().focus_manager().set_focus_widget(this);
}
void Widget::on_focus() {
}
void Widget::blur() {
context().focus_manager().set_focus_widget(nullptr);
}
void Widget::on_blur() {
}
bool Widget::focusable() const {
return flags.focusable;
}
void Widget::set_focusable(const bool value) {
flags.focusable = value;
}
bool Widget::has_focus() {
return (context().focus_manager().focus_widget() == this);
}
bool Widget::on_key(const KeyEvent event) {
(void)event;
return false;
}
bool Widget::on_encoder(const EncoderEvent event) {
(void)event;
return false;
}
bool Widget::on_touch(const TouchEvent event) {
(void)event;
return false;
}
bool Widget::on_keyboard(const KeyboardEvent event) {
(void)event;
return false;
}
const std::vector<Widget*>& Widget::children() const {
return no_children;
}
Context& Widget::context() const {
chDbgAssert(parent_, "parent_ is null",
"Check that parent isn't null before deref.");
return parent()->context();
}
void Widget::set_style(const Style* new_style) {
if (new_style != style_) {
style_ = new_style;
set_dirty();
}
}
const Style& Widget::style() const {
return style_ ? *style_ : parent()->style();
}
void Widget::visible(bool v) {
if (v != flags.visible) {
flags.visible = v;
/* TODO: This on_show/on_hide implementation seems inelegant.
* But I need *some* way to take/configure resources when
* a widget becomes visible, and reverse the process when the
* widget becomes invisible, whether the widget (or parent) is
* hidden, or the widget (or parent) is removed from the tree.
*/
if (v) {
on_show();
} else {
on_hide();
// Set all children invisible too.
for (const auto child : children()) {
child->visible(false);
}
}
}
}
bool Widget::highlighted() const {
return flags.highlighted;
}
void Widget::set_highlighted(const bool value) {
flags.highlighted = value;
}
void Widget::dirty_overlapping_children_in_rect(const Rect& child_rect) {
for (auto child : children()) {
if (!child_rect.intersect(child->parent_rect()).is_empty()) {
child->set_dirty();
}
}
}
void Widget::getAccessibilityText(std::string& result) {
result = "";
}
void Widget::getWidgetName(std::string& result) {
result = "";
}
/* View ******************************************************************/
void View::paint(Painter& painter) {
painter.fill_rectangle(
screen_rect(),
style().background);
}
void View::add_child(Widget* const widget) {
if (widget) {
if (widget->parent() == nullptr) {
widget->set_parent(this);
children_.push_back(widget);
}
}
}
void View::add_children(const std::initializer_list<Widget*> children) {
children_.insert(std::end(children_), children);
for (auto child : children) {
child->set_parent(this);
}
}
void View::remove_child(Widget* const widget) {
if (widget) {
children_.erase(std::remove(children_.begin(), children_.end(), widget), children_.end());
widget->set_parent(nullptr);
}
}
void View::remove_children(const std::vector<Widget*>& children) {
for (auto child : children) {
remove_child(child);
}
}
const std::vector<Widget*>& View::children() const {
return children_;
}
std::string View::title() const {
return "";
};
/* OptionTabView *********************************************************/
OptionTabView::OptionTabView(Rect parent_rect) {
set_parent_rect(parent_rect);
add_child(&check_enable);
hidden(true);
check_enable.on_select = [this](Checkbox&, bool value) {
enabled = value;
};
}
void OptionTabView::set_enabled(bool value) {
check_enable.set_value(value);
}
bool OptionTabView::is_enabled() {
return check_enable.value();
}
void OptionTabView::set_type(std::string type) {
check_enable.set_text("Transmit " + type);
}
void OptionTabView::focus() {
check_enable.focus();
}
/* Rectangle *************************************************************/
Rectangle::Rectangle(
Color c)
: Widget{},
color{c} {
}
Rectangle::Rectangle(
Rect parent_rect,
Color c)
: Widget{parent_rect},
color{c} {
}
void Rectangle::set_color(const Color c) {
color = c;
set_dirty();
}
void Rectangle::set_outline(const bool outline) {
_outline = outline;
set_dirty();
}
void Rectangle::paint(Painter& painter) {
if (!_outline) {
painter.fill_rectangle(
screen_rect(),
color);
} else {
painter.draw_rectangle(
screen_rect(),
color);
}
}
/* Text ******************************************************************/
Text::Text(
Rect parent_rect,
std::string text)
: Widget{parent_rect},
text{std::move(text)} {
}
Text::Text(
Rect parent_rect)
: Text{parent_rect, {}} {
}
void Text::set(std::string_view value) {
text = std::string{value};
set_dirty();
}
void Text::getAccessibilityText(std::string& result) {
result = text;
}
void Text::getWidgetName(std::string& result) {
result = "Text";
}
void Text::paint(Painter& painter) {
const auto rect = screen_rect();
auto s = has_focus() ? style().invert() : style();
auto max_len = (unsigned)rect.width() / s.font.char_width();
auto text_view = std::string_view{text};
painter.fill_rectangle(rect, s.background);
if (text_view.length() > max_len)
text_view = text_view.substr(0, max_len);
painter.draw_string(
rect.location(),
s,
text_view);
}
/* Labels ****************************************************************/
Labels::Labels(
std::initializer_list<Label> labels)
: labels_{labels} {
}
void Labels::set_labels(std::initializer_list<Label> labels) {
labels_ = labels;
set_dirty();
}
void Labels::paint(Painter& painter) {
for (auto& label : labels_) {
painter.draw_string(
label.pos + screen_pos(),
style().font,
label.color,
style().background,
label.text);
}
}
void Labels::getAccessibilityText(std::string& result) {
result = "";
for (auto& label : labels_) {
result += label.text;
result += ", ";
}
}
void Labels::getWidgetName(std::string& result) {
result = "Labels";
}
/* LiveDateTime **********************************************************/
void LiveDateTime::on_tick_second() {
rtc_time::now(datetime);
text = "";
if (!hide_clock) {
if (date_enabled) {
text = to_string_dec_uint(datetime.year(), 4, '0') + "-" +
to_string_dec_uint(datetime.month(), 2, '0') + "-" +
to_string_dec_uint(datetime.day(), 2, '0') + " ";
} else {
text = " ";
}
text = text + to_string_dec_uint(datetime.hour(), 2, '0') + ":" + to_string_dec_uint(datetime.minute(), 2, '0');
if (seconds_enabled) {
text += ":";
if (init_delay == 0)
text += to_string_dec_uint(datetime.second(), 2, '0');
else {
// Placeholder while the seconds are not updated
text += "XX";
init_delay--;
}
}
}
set_dirty();
}
LiveDateTime::LiveDateTime(
Rect parent_rect)
: Widget{parent_rect} {
signal_token_tick_second = rtc_time::signal_tick_second += [this]() {
this->on_tick_second();
};
}
LiveDateTime::~LiveDateTime() {
rtc_time::signal_tick_second -= signal_token_tick_second;
}
void LiveDateTime::paint(Painter& painter) {
const auto rect = screen_rect();
const auto s = style();
on_tick_second();
painter.fill_rectangle(rect, s.background);
painter.draw_string(
rect.location(),
s,
text);
}
void LiveDateTime::set_hide_clock(bool new_value) {
this->hide_clock = new_value;
}
void LiveDateTime::set_date_enabled(bool new_value) {
this->date_enabled = new_value;
}
void LiveDateTime::set_seconds_enabled(bool new_value) {
this->seconds_enabled = new_value;
}
/* BigFrequency **********************************************************/
BigFrequency::BigFrequency(
Rect parent_rect,
rf::Frequency frequency)
: Widget{parent_rect},
_frequency{frequency} {
}
void BigFrequency::set(const rf::Frequency frequency) {
_frequency = frequency;
set_dirty();
}
void BigFrequency::paint(Painter& painter) {
uint32_t i, digit_def;
std::array<char, 7> digits;
char digit;
Point digit_pos;
ui::Color segment_color;
const auto rect = screen_rect();
// Erase
painter.fill_rectangle(
{{0, rect.location().y()}, {screen_width, 52}},
Theme::getInstance()->bg_darkest->background);
// Prepare digits
if (!_frequency) {
digits.fill(10); // ----.---
digit_pos = {0, rect.location().y()};
} else {
_frequency /= 1000; // GMMM.KKK(uuu)
for (i = 0; i < 7; i++) {
digits[6 - i] = _frequency % 10;
_frequency /= 10;
}
// Remove leading zeros
for (i = 0; i < 3; i++) {
if (!digits[i])
digits[i] = 16; // "Don't draw" code
else
break;
}
digit_pos = {(Coord)(240 - ((7 * digit_width) + 8) - (i * digit_width)) / 2, rect.location().y()};
}
segment_color = style().foreground;
// Draw
for (i = 0; i < 7; i++) {
digit = digits[i];
if (digit < 16) {
digit_def = segment_font[(uint8_t)digit];
for (size_t s = 0; s < 7; s++) {
if (digit_def & 1)
painter.fill_rectangle({digit_pos + segments[s].location(), segments[s].size()}, segment_color);
digit_def >>= 1;
}
}
if (i == 3) {
// Dot
painter.fill_rectangle({digit_pos + Point(34, 48), {4, 4}}, segment_color);
digit_pos += {(digit_width + 8), 0};
} else {
digit_pos += {digit_width, 0};
}
}
}
/* ProgressBar ***********************************************************/
ProgressBar::ProgressBar(
Rect parent_rect)
: Widget{parent_rect} {
}
void ProgressBar::set_max(const uint32_t max) {
if (max == _max) return;
if (_value > _max)
_value = _max;
_max = max;
set_dirty();
}
void ProgressBar::set_value(const uint32_t value) {
if (value == _value) return;
if (value > _max)
_value = _max;
else
_value = value;
set_dirty();
}
void ProgressBar::getAccessibilityText(std::string& result) {
result = to_string_dec_uint(_value) + " / " + to_string_dec_uint(_max);
}
void ProgressBar::getWidgetName(std::string& result) {
result = "ProgressBar";
}
void ProgressBar::paint(Painter& painter) {
int v_scaled;
const auto sr = screen_rect();
const auto s = style();
v_scaled = (sr.size().width() * (uint64_t)_value) / _max;
painter.fill_rectangle({sr.location(), {v_scaled, sr.size().height()}}, style().foreground);
painter.fill_rectangle({{sr.location().x() + v_scaled, sr.location().y()}, {sr.size().width() - v_scaled, sr.size().height()}}, s.background);
painter.draw_rectangle(sr, s.foreground);
}
/* ActivityDot ***********************************************************/
ActivityDot::ActivityDot(
Rect parent_rect,
Color color)
: Widget{parent_rect},
_color{color} {}
void ActivityDot::paint(Painter& painter) {
painter.fill_rectangle(screen_rect(), _on ? _color : Theme::getInstance()->bg_medium->background);
}
void ActivityDot::toggle() {
_on = !_on;
set_dirty();
}
void ActivityDot::reset() {
_on = false;
set_dirty();
}
/* Console ***************************************************************/
Console::Console(
Rect parent_rect)
: Widget{parent_rect} {
}
void Console::clear(bool clear_buffer = false) {
if (clear_buffer)
buffer.clear();
if (!hidden() && visible()) {
display.fill_rectangle(
screen_rect(),
Theme::getInstance()->bg_darkest->background);
}
pos = {0, 0};
}
void Console::write(std::string message) {
bool escape = false;
if (!hidden() && visible()) {
const Style& s = style();
const Font& font = s.font;
auto rect = screen_rect();
ui::Color pen_color = s.foreground;
for (auto c : message) {
if (escape) {
if (c < std::size(term_colors))
pen_color = term_colors[(uint8_t)c];
else
pen_color = s.foreground;
escape = false;
} else {
if (c == '\n') {
crlf();
} else if (c == '\r') {
pos = {0, pos.y()};
} else if (c == '\x1B') {
escape = true;
} else {
auto glyph = font.glyph(c);
auto advance = glyph.advance();
// Would drawing next character be off the end? Newline.
if ((pos.x() + advance.x()) > rect.width())
crlf();
Point pos_glyph{
rect.left() + pos.x(),
display.scroll_area_y(pos.y())};
display.draw_glyph(pos_glyph, glyph, pen_color, s.background);
pos += {advance.x(), 0};
}
}
}
buffer = message;
} else {
if (buffer.size() < 256) buffer += message;
}
}
void Console::getAccessibilityText(std::string& result) {
result = "{" + buffer + "}";
}
void Console::getWidgetName(std::string& result) {
result = "Console";
}
void Console::writeln(std::string message) {
write(message + "\n");
}
void Console::paint(Painter&) {
write(buffer);
}
void Console::on_show() {
enable_scrolling(true);
clear();
}
bool Console::scrolling_enabled = false;
void Console::enable_scrolling(bool enable) {
if (enable) {
auto sr = screen_rect();
auto line_height = style().font.line_height();
// Count full lines that can fit in console's rectangle.
auto max_lines = sr.height() / line_height; // NB: int division to floor.
// The scroll area must be a multiple of the line_height
// or some lines will end up vertically truncated.
scroll_height = max_lines * line_height;
display.scroll_set_area(sr.top(), sr.top() + scroll_height);
display.scroll_set_position(0);
scrolling_enabled = true;
} else {
display.scroll_disable();
scrolling_enabled = false;
}
}
void Console::on_hide() {
/* TODO: Clear region to eliminate brief flash of content at un-shifted
* position? */
enable_scrolling(false);
}
void Console::crlf() {
if (hidden() || !visible()) return;
const auto& s = style();
auto sr = screen_rect();
auto line_height = s.font.line_height();
// Advance to the next line (\n) position and "carriage return" x to 0.
pos = {0, pos.y() + line_height};
if (pos.y() >= scroll_height) {
// Line is past off the "bottom", need to scroll.
if (!scrolling_enabled)
enable_scrolling(true);
// See the notes in lcd_ili9341.hpp about how scrolling works.
// The gist is that VSA will be moved to scroll the "top" off the
// screen. The drawing code uses 'scroll_area_y' to get the actual
// screen coordinate based on VSA. The "bottom" line is *always*
// at 'VSA + ((max_lines - 1) * line_height)' and so is constant.
pos = {0, scroll_height - line_height};
// Scroll off the "top" line.
display.scroll(-line_height);
// Clear the new line at the "bottom".
Rect dirty{sr.left(), display.scroll_area_y(pos.y()), sr.width(), line_height};
display.fill_rectangle(dirty, s.background);
}
}
/* Checkbox **************************************************************/
Checkbox::Checkbox(
Point parent_pos,
size_t length,
std::string text,
bool small)
: Widget{},
text_{text},
small_{small} {
if (!small_)
set_parent_rect({parent_pos, {static_cast<ui::Dim>((8 * length) + 24), 24}});
else
set_parent_rect({parent_pos, {static_cast<ui::Dim>((8 * length) + 16), 16}});
set_focusable(true);
}
void Checkbox::set_text(const std::string value) {
text_ = value;
set_dirty();
}
bool Checkbox::set_value(const bool value) {
value_ = value;
set_dirty();
if (on_select) {
on_select(*this, value_);
return true;
}
return false;
}
void Checkbox::getAccessibilityText(std::string& result) {
result = text_ + ((value_) ? " checked" : " unchecked");
}
void Checkbox::getWidgetName(std::string& result) {
result = "Checkbox";
}
bool Checkbox::value() const {
return value_;
}
void Checkbox::paint(Painter& painter) {
const auto r = screen_rect();
const auto paint_style = (has_focus() || highlighted()) ? style().invert() : style();
const auto x = r.location().x();
const auto y = r.location().y();
const auto label_r = paint_style.font.size_of(text_);
if (!small_) {
painter.draw_rectangle({{r.location()}, {24, 24}}, style().foreground);
painter.fill_rectangle({x + 1, y + 1, 24 - 2, 24 - 2}, style().background);
// Highlight
painter.draw_rectangle({x + 2, y + 2, 24 - 4, 24 - 4}, paint_style.background);
if (value_ == true) {
// Check
portapack::display.draw_line({x + 2, y + 14}, {x + 6, y + 18}, Theme::getInstance()->fg_green->foreground);
portapack::display.draw_line({x + 6, y + 18}, {x + 20, y + 4}, Theme::getInstance()->fg_green->foreground);
} else {
// Cross
portapack::display.draw_line({x + 1, y + 1}, {x + 24 - 2, y + 24 - 2}, Theme::getInstance()->fg_red->foreground);
portapack::display.draw_line({x + 24 - 2, y + 1}, {x + 1, y + 24 - 2}, Theme::getInstance()->fg_red->foreground);
}
painter.draw_string(
{static_cast<Coord>(x + 24 + 4),
static_cast<Coord>(y + (24 - label_r.height()) / 2)},
paint_style,
text_);
} else {
painter.draw_rectangle({{r.location()}, {16, 16}}, style().foreground);
painter.fill_rectangle({x + 1, y + 1, 16 - 2, 16 - 2}, style().background);
// Highlight
painter.draw_rectangle({x + 1, y + 1, 16 - 2, 16 - 2}, paint_style.background);
if (value_ == true) {
// Check
portapack::display.draw_line({x + 2, y + 8}, {x + 6, y + 12}, Theme::getInstance()->fg_green->foreground);
portapack::display.draw_line({x + 6, y + 12}, {x + 13, y + 5}, Theme::getInstance()->fg_green->foreground);
} else {
// Cross
portapack::display.draw_line({x + 1, y + 1}, {x + 16 - 2, y + 16 - 2}, Theme::getInstance()->fg_red->foreground);
portapack::display.draw_line({x + 16 - 2, y + 1}, {x + 1, y + 16 - 2}, Theme::getInstance()->fg_red->foreground);
}
painter.draw_string(
{static_cast<Coord>(x + 16 + 2),
static_cast<Coord>(y + (16 - label_r.height()) / 2)},
paint_style,
text_);
}
}
bool Checkbox::on_key(const KeyEvent key) {
if (key == KeyEvent::Select)
return set_value(not value_);
return false;
}
bool Checkbox::on_keyboard(const KeyboardEvent event) {
if (event == 10 || event == 32) return set_value(not value_);
return false;
}
bool Checkbox::on_touch(const TouchEvent event) {
switch (event.type) {
case TouchEvent::Type::Start:
set_highlighted(true);
set_dirty();
return true;
case TouchEvent::Type::End:
set_highlighted(false);
value_ = not value_;
set_dirty();
if (on_select) {
on_select(*this, value_);
}
return true;
default:
return false;
}
}
/* Button ****************************************************************/
Button::Button(
Rect parent_rect,
std::string text,
bool instant_exec)
: Widget{parent_rect},
text_{text},
instant_exec_{instant_exec} {
set_focusable(true);
}
void Button::set_text(const std::string value) {
text_ = value;
set_dirty();
}
std::string Button::text() const {
return text_;
}
void Button::getAccessibilityText(std::string& result) {
result = text_;
}
void Button::getWidgetName(std::string& result) {
result = "Button";
}
void Button::paint(Painter& painter) {
Color bg, fg;
const auto r = screen_rect();
if (has_focus() || highlighted()) {
bg = style().foreground;
fg = Theme::getInstance()->bg_darkest->background;
} else {
bg = Theme::getInstance()->bg_medium->background;
fg = style().foreground;
}
const Style paint_style = {style().font, bg, fg};
painter.draw_rectangle({r.location(), {r.size().width(), 1}}, Theme::getInstance()->bg_light->background);
painter.draw_rectangle({r.location().x(), r.location().y() + r.size().height() - 1, r.size().width(), 1}, Theme::getInstance()->bg_dark->background);
painter.draw_rectangle({r.location().x() + r.size().width() - 1, r.location().y(), 1, r.size().height()}, Theme::getInstance()->bg_dark->background);
painter.fill_rectangle(
{r.location().x(), r.location().y() + 1, r.size().width() - 1, r.size().height() - 2},
paint_style.background);
const auto label_r = paint_style.font.size_of(text_);
painter.draw_string(
{r.location().x() + (r.size().width() - label_r.width()) / 2, r.location().y() + (r.size().height() - label_r.height()) / 2},
paint_style,
text_);
}
void Button::on_focus() {
if (on_highlight)
on_highlight(*this);
}