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dom.js
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dom.js
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/**
* The web is much more than just canvas and the DOM functionality makes it easy to interact
* with other HTML5 objects, including text, hyperlink, image, input, video,
* audio, and webcam.
* There is a set of creation methods, DOM manipulation methods, and
* an extended <a href="#/p5.Element">p5.Element</a> that supports a range of HTML elements. See the
* <a href='https://github.com/processing/p5.js/wiki/Beyond-the-canvas'>
* beyond the canvas tutorial</a> for a full overview of how this addon works.
*
* See <a href='https://github.com/processing/p5.js/wiki/Beyond-the-canvas'>tutorial: beyond the canvas</a>
* for more info on how to use this library.</a>
*
* @module DOM
* @submodule DOM
* @for p5
* @requires p5
*/
import p5 from '../core/main';
/**
* Searches the page for the first element that matches the given CSS selector string (can be an
* ID, class, tag name or a combination) and returns it as a <a href="#/p5.Element">p5.Element</a>.
* The DOM node itself can be accessed with .elt.
* Returns null if none found. You can also specify a container to search within.
*
* @method select
* @param {String} selectors CSS selector string of element to search for
* @param {String|p5.Element|HTMLElement} [container] CSS selector string, <a href="#/p5.Element">p5.Element</a>, or
* HTML element to search within
* @return {p5.Element|null} <a href="#/p5.Element">p5.Element</a> containing node found
* @example
* <div><code>
* function setup() {
* createCanvas(50, 50);
* background(30);
* // move canvas down and right
* select('canvas').position(10, 30);
* }
* </code></div>
*
* <div class="norender"><code>
* // select using ID
* let a = select('#container');
* let b = select('#beep', '#container');
* let c;
* if (a) {
* // select using class
* c = select('.boop', a);
* }
* // select using CSS selector string
* let d = select('#container #bleep');
* let e = select('#container p');
* [a, b, c, d, e]; // unused
* </code></div>
*/
p5.prototype.select = function(e, p) {
p5._validateParameters('select', arguments);
const container = this._getContainer(p);
const res = container.querySelector(e);
if (res) {
return this._wrapElement(res);
} else {
return null;
}
};
/**
* Searches the page for elements that match the given CSS selector string (can be an ID a class,
* tag name or a combination) and returns them as <a href="#/p5.Element">p5.Element</a>s in
* an array.
* The DOM node itself can be accessed with .elt.
* Returns an empty array if none found.
* You can also specify a container to search within.
*
* @method selectAll
* @param {String} selectors CSS selector string of elements to search for
* @param {String|p5.Element|HTMLElement} [container] CSS selector string, <a href="#/p5.Element">p5.Element</a>
* , or HTML element to search within
* @return {p5.Element[]} Array of <a href="#/p5.Element">p5.Element</a>s containing nodes found
* @example
* <div><code>
* function setup() {
* createButton('btn');
* createButton('2nd btn');
* createButton('3rd btn');
* let buttons = selectAll('button');
*
* for (let i = 0; i < 3; i++) {
* buttons[i].size(100);
* buttons[i].position(0, i * 30);
* }
* }
* </code></div>
* <div><code>
* // these are all valid calls to selectAll()
* let a = selectAll('.beep');
* a = selectAll('div');
* a = selectAll('button', '#container');
*
* let b = createDiv();
* b.id('container');
* let c = select('#container');
* a = selectAll('p', c);
* a = selectAll('#container p');
*
* let d = document.getElementById('container');
* a = selectAll('.boop', d);
* a = selectAll('#container .boop');
* console.log(a);
* </code></div>
*/
p5.prototype.selectAll = function(e, p) {
p5._validateParameters('selectAll', arguments);
const arr = [];
const container = this._getContainer(p);
const res = container.querySelectorAll(e);
if (res) {
for (let j = 0; j < res.length; j++) {
const obj = this._wrapElement(res[j]);
arr.push(obj);
}
}
return arr;
};
/**
* Helper function for select and selectAll
*/
p5.prototype._getContainer = function(p) {
let container = document;
if (typeof p === 'string') {
container = document.querySelector(p) || document;
} else if (p instanceof p5.Element) {
container = p.elt;
} else if (p instanceof HTMLElement) {
container = p;
}
return container;
};
/**
* Helper function for getElement and getElements.
*/
p5.prototype._wrapElement = function(elt) {
const children = Array.prototype.slice.call(elt.children);
if (elt.tagName === 'INPUT' && elt.type === 'checkbox') {
let converted = new p5.Element(elt, this);
converted.checked = function() {
if (arguments.length === 0) {
return this.elt.checked;
} else if (arguments[0]) {
this.elt.checked = true;
} else {
this.elt.checked = false;
}
return this;
};
return converted;
} else if (elt.tagName === 'VIDEO' || elt.tagName === 'AUDIO') {
return new p5.MediaElement(elt, this);
} else if (elt.tagName === 'SELECT') {
return this.createSelect(new p5.Element(elt, this));
} else if (
children.length > 0 &&
children.every(function(c) {
return c.tagName === 'INPUT' || c.tagName === 'LABEL';
})
) {
return this.createRadio(new p5.Element(elt, this));
} else {
return new p5.Element(elt, this);
}
};
/**
* Removes all elements created by p5, except any canvas / graphics
* elements created by <a href="#/p5/createCanvas">createCanvas</a> or <a href="#/p5/createGraphics">createGraphics</a>.
* Event handlers are removed, and element is removed from the DOM.
* @method removeElements
* @example
* <div><code>
* function setup() {
* createCanvas(100, 100);
* background('grey');
* let div = createDiv('this is some text');
* let p = createP('this is a paragraph');
* div.style('font-size', '16px');
* p.style('font-size', '16px');
* }
* function mousePressed() {
* removeElements(); // this will remove the div and p, not canvas
* }
* </code></div>
*/
p5.prototype.removeElements = function(e) {
p5._validateParameters('removeElements', arguments);
// el.remove splices from this._elements, so don't mix iteration with it
const isNotCanvasElement = el => !(el.elt instanceof HTMLCanvasElement);
const removeableElements = this._elements.filter(isNotCanvasElement);
removeableElements.map(el => el.remove());
};
/**
* The .<a href="#/p5.Element/changed">changed()</a> function is called when the value of an
* element changes.
* This can be used to attach an element specific event listener.
*
* @method changed
* @param {Function|Boolean} fxn function to be fired when the value of
* an element changes.
* if `false` is passed instead, the previously
* firing function will no longer fire.
* @chainable
* @example
* <div><code>
* let sel;
*
* function setup() {
* textAlign(CENTER);
* background(200);
* sel = createSelect();
* sel.position(10, 10);
* sel.option('pear');
* sel.option('kiwi');
* sel.option('grape');
* sel.changed(mySelectEvent);
* }
*
* function mySelectEvent() {
* let item = sel.value();
* background(200);
* text("it's a " + item + '!', 50, 50);
* }
* </code></div>
*
* <div><code>
* let checkbox;
* let cnv;
*
* function setup() {
* checkbox = createCheckbox(' fill');
* checkbox.changed(changeFill);
* cnv = createCanvas(100, 100);
* cnv.position(0, 30);
* noFill();
* }
*
* function draw() {
* background(200);
* ellipse(50, 50, 50, 50);
* }
*
* function changeFill() {
* if (checkbox.checked()) {
* fill(0);
* } else {
* noFill();
* }
* }
* </code></div>
*
* @alt
* dropdown: pear, kiwi, grape. When selected text "it's a" + selection shown.
*/
p5.Element.prototype.changed = function(fxn) {
p5.Element._adjustListener('change', fxn, this);
return this;
};
/**
* The .<a href="#/p5.Element/input">input()</a> function is called when any user input is
* detected with an element. The input event is often used
* to detect keystrokes in a input element, or changes on a
* slider element. This can be used to attach an element specific
* event listener.
*
* @method input
* @param {Function|Boolean} fxn function to be fired when any user input is
* detected within the element.
* if `false` is passed instead, the previously
* firing function will no longer fire.
* @chainable
* @example
* <div><code>
* // Open your console to see the output
* function setup() {
* createCanvas(100, 100);
* background('grey');
* let inp = createInput('');
* inp.position(0, 0);
* inp.size(100);
* inp.input(myInputEvent);
* }
*
* function myInputEvent() {
* console.log('you are typing: ', this.value());
* }
* </code></div>
*
* @alt
* no display.
*/
p5.Element.prototype.input = function(fxn) {
p5.Element._adjustListener('input', fxn, this);
return this;
};
/**
* Helpers for create methods.
*/
function addElement(elt, pInst, media) {
const node = pInst._userNode ? pInst._userNode : document.body;
node.appendChild(elt);
const c = media
? new p5.MediaElement(elt, pInst)
: new p5.Element(elt, pInst);
pInst._elements.push(c);
return c;
}
/**
* Creates a `<div></div>` element in the DOM with given inner HTML.
*
* @method createDiv
* @param {String} [html] inner HTML for element created
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let div = createDiv('this is some text');
* div.style('font-size', '16px');
* div.position(10, 0);
* </code></div>
*/
p5.prototype.createDiv = function(html = '') {
let elt = document.createElement('div');
elt.innerHTML = html;
return addElement(elt, this);
};
/**
* Creates a `<p></p>` element in the DOM with given inner HTML. Used
* for paragraph length text.
*
* @method createP
* @param {String} [html] inner HTML for element created
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let p = createP('this is some text');
* p.style('font-size', '16px');
* p.position(10, 0);
* </code></div>
*/
p5.prototype.createP = function(html = '') {
let elt = document.createElement('p');
elt.innerHTML = html;
return addElement(elt, this);
};
/**
* Creates a `<span></span>` element in the DOM with given inner HTML.
*
* @method createSpan
* @param {String} [html] inner HTML for element created
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let span = createSpan('this is some text');
* span.position(0, 0);
* </code></div>
*/
p5.prototype.createSpan = function(html = '') {
let elt = document.createElement('span');
elt.innerHTML = html;
return addElement(elt, this);
};
/**
* Creates an `<img>` element in the DOM with given src and
* alternate text.
*
* @method createImg
* @param {String} src src path or url for image
* @param {String} alt <a href="https://developer.mozilla.org/en-US/docs/Web/HTML/Element/Img#Attributes">alternate text</a> to be used if image does not load. You can use also an empty string (`""`) if that an image is not intended to be viewed.
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let img = createImg(
* 'https://p5js.org/assets/img/asterisk-01.png',
* 'the p5 magenta asterisk'
* );
* img.position(0, -10);
* </code></div>
*/
/**
* @method createImg
* @param {String} src
* @param {String} alt
* @param {String} crossOrigin <a href="https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes">crossOrigin property</a> of the `img` element; use either 'anonymous' or 'use-credentials' to retrieve the image with cross-origin access (for later use with `canvas`. if an empty string(`""`) is passed, CORS is not used
* @param {Function} [successCallback] callback to be called once image data is loaded with the <a href="#/p5.Element">p5.Element</a> as argument
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
*/
p5.prototype.createImg = function() {
p5._validateParameters('createImg', arguments);
const elt = document.createElement('img');
const args = arguments;
let self;
if (args.length > 1 && typeof args[1] === 'string') {
elt.alt = args[1];
}
if (args.length > 2 && typeof args[2] === 'string') {
elt.crossOrigin = args[2];
}
elt.src = args[0];
self = addElement(elt, this);
elt.addEventListener('load', function() {
self.width = elt.offsetWidth || elt.width;
self.height = elt.offsetHeight || elt.height;
const last = args[args.length - 1];
if (typeof last === 'function') last(self);
});
return self;
};
/**
* Creates an `<a></a>` element in the DOM for including a hyperlink.
*
* @method createA
* @param {String} href url of page to link to
* @param {String} html inner html of link element to display
* @param {String} [target] target where new link should open,
* could be _blank, _self, _parent, _top.
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let a = createA('http://p5js.org/', 'this is a link');
* a.position(0, 0);
* </code></div>
*/
p5.prototype.createA = function(href, html, target) {
p5._validateParameters('createA', arguments);
const elt = document.createElement('a');
elt.href = href;
elt.innerHTML = html;
if (target) elt.target = target;
return addElement(elt, this);
};
/** INPUT **/
/**
* Creates a slider `<input></input>` element in the DOM.
* Use .size() to set the display length of the slider.
*
* @method createSlider
* @param {Number} min minimum value of the slider
* @param {Number} max maximum value of the slider
* @param {Number} [value] default value of the slider
* @param {Number} [step] step size for each tick of the slider (if step is set to 0, the slider will move continuously from the minimum to the maximum value)
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding the created node
* @example
* <div><code>
* let slider;
* function setup() {
* slider = createSlider(0, 255, 100);
* slider.position(10, 10);
* slider.style('width', '80px');
* }
*
* function draw() {
* let val = slider.value();
* background(val);
* }
* </code></div>
*
* <div><code>
* let slider;
* function setup() {
* colorMode(HSB);
* slider = createSlider(0, 360, 60, 40);
* slider.position(10, 10);
* slider.style('width', '80px');
* }
*
* function draw() {
* let val = slider.value();
* background(val, 100, 100, 1);
* }
* </code></div>
*/
p5.prototype.createSlider = function(min, max, value, step) {
p5._validateParameters('createSlider', arguments);
const elt = document.createElement('input');
elt.type = 'range';
elt.min = min;
elt.max = max;
if (step === 0) {
elt.step = 0.000000000000000001; // smallest valid step
} else if (step) {
elt.step = step;
}
if (typeof value === 'number') elt.value = value;
return addElement(elt, this);
};
/**
* Creates a `<button></button>` element in the DOM.
* Use .size() to set the display size of the button.
* Use .mousePressed() to specify behavior on press.
*
* @method createButton
* @param {String} label label displayed on the button
* @param {String} [value] value of the button
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let button;
* function setup() {
* createCanvas(100, 100);
* background(0);
* button = createButton('click me');
* button.position(0, 0);
* button.mousePressed(changeBG);
* }
*
* function changeBG() {
* let val = random(255);
* background(val);
* }
* </code></div>
*/
p5.prototype.createButton = function(label, value) {
p5._validateParameters('createButton', arguments);
const elt = document.createElement('button');
elt.innerHTML = label;
if (value) elt.value = value;
return addElement(elt, this);
};
/**
* Creates a checkbox `<input></input>` element in the DOM.
* Calling .checked() on a checkbox returns a boolean indicating whether
* it is checked or not.
*
* @method createCheckbox
* @param {String} [label] label displayed after checkbox
* @param {boolean} [value] value of the checkbox; checked is true, unchecked is false
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let checkbox;
*
* function setup() {
* checkbox = createCheckbox('label', false);
* checkbox.changed(myCheckedEvent);
* }
*
* function myCheckedEvent() {
* if (checkbox.checked()) {
* console.log('Checking!');
* } else {
* console.log('Unchecking!');
* }
* }
* </code></div>
*/
p5.prototype.createCheckbox = function() {
p5._validateParameters('createCheckbox', arguments);
// Create a container element
const elt = document.createElement('div');
// Create checkbox type input element
const checkbox = document.createElement('input');
checkbox.type = 'checkbox';
// Create label element and wrap it around checkbox
const label = document.createElement('label');
label.appendChild(checkbox);
// Append label element inside the container
elt.appendChild(label);
//checkbox must be wrapped in p5.Element before label so that label appears after
const self = addElement(elt, this);
self.checked = function() {
const cb = self.elt.firstElementChild.getElementsByTagName('input')[0];
if (cb) {
if (arguments.length === 0) {
return cb.checked;
} else if (arguments[0]) {
cb.checked = true;
} else {
cb.checked = false;
}
}
return self;
};
this.value = function(val) {
self.value = val;
return this;
};
// Set the span element innerHTML as the label value if passed
if (arguments[0]) {
self.value(arguments[0]);
const span = document.createElement('span');
span.innerHTML = arguments[0];
label.appendChild(span);
}
// Set the checked value of checkbox if passed
if (arguments[1]) {
checkbox.checked = true;
}
return self;
};
/**
* Creates a dropdown menu `<select></select>` element in the DOM.
* It also assigns select-related methods to <a href="#/p5.Element">p5.Element</a> when selecting an existing select box. Options in the menu are unique by `name` (the display text).
* - `.option(name, [value])` can be used to add an option with `name` (the display text) and `value` to the select element. If an option with `name` already exists within the select element, this method will change its value to `value`.
* - `.value()` will return the currently selected option.
* - `.selected()` will return the current dropdown element which is an instance of <a href="#/p5.Element">p5.Element</a>.
* - `.selected(value)` can be used to make given option selected by default when the page first loads.
* - `.disable()` marks the whole dropdown element as disabled.
* - `.disable(value)` marks a given option as disabled.
*
* @method createSelect
* @param {boolean} [multiple] true if dropdown should support multiple selections
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let sel;
*
* function setup() {
* textAlign(CENTER);
* background(200);
* sel = createSelect();
* sel.position(10, 10);
* sel.option('pear');
* sel.option('kiwi');
* sel.option('grape');
* sel.selected('kiwi');
* sel.changed(mySelectEvent);
* }
*
* function mySelectEvent() {
* let item = sel.value();
* background(200);
* text('It is a ' + item + '!', 50, 50);
* }
* </code></div>
*
* <div><code>
* let sel;
*
* function setup() {
* textAlign(CENTER);
* background(200);
* sel = createSelect();
* sel.position(10, 10);
* sel.option('oil');
* sel.option('milk');
* sel.option('bread');
* sel.disable('milk');
* }
* </code></div>
*/
/**
* @method createSelect
* @param {Object} existing DOM select element
* @return {p5.Element}
*/
p5.prototype.createSelect = function() {
p5._validateParameters('createSelect', arguments);
let self;
let arg = arguments[0];
if (arg instanceof p5.Element && arg.elt instanceof HTMLSelectElement) {
// If given argument is p5.Element of select type
self = arg;
this.elt = arg.elt;
} else if (arg instanceof HTMLSelectElement) {
self = addElement(arg, this);
this.elt = arg;
} else {
const elt = document.createElement('select');
if (arg && typeof arg === 'boolean') {
elt.setAttribute('multiple', 'true');
}
self = addElement(elt, this);
this.elt = elt;
}
self.option = function(name, value) {
let index;
// if no name is passed, return
if (name === undefined) {
return;
}
//see if there is already an option with this name
for (let i = 0; i < this.elt.length; i += 1) {
if (this.elt[i].textContent === name) {
index = i;
break;
}
}
//if there is an option with this name we will modify it
if (index !== undefined) {
//if the user passed in false then delete that option
if (value === false) {
this.elt.remove(index);
} else {
// Update the option at index with the value
this.elt[index].value = value;
}
} else {
//if it doesn't exist create it
const opt = document.createElement('option');
opt.textContent = name;
opt.value = value === undefined ? name : value;
this.elt.appendChild(opt);
this._pInst._elements.push(opt);
}
};
self.selected = function(value) {
// Update selected status of option
if (value !== undefined) {
for (let i = 0; i < this.elt.length; i += 1) {
if (this.elt[i].value.toString() === value.toString()) {
this.elt.selectedIndex = i;
}
}
return this;
} else {
if (this.elt.getAttribute('multiple')) {
let arr = [];
for (const selectedOption of this.elt.selectedOptions) {
arr.push(selectedOption.value);
}
return arr;
} else {
return this.elt.value;
}
}
};
self.disable = function(value) {
if (typeof value === 'string') {
for (let i = 0; i < this.elt.length; i++) {
if (this.elt[i].value.toString() === value) {
this.elt[i].disabled = true;
this.elt[i].selected = false;
}
}
} else {
this.elt.disabled = true;
}
return this;
};
return self;
};
/**
* Creates a radio button element in the DOM. It also helps existing radio buttons
* assign methods of <a href="#/p5.Element/">p5.Element</a>.
* - `.option(value, [label])` can be used to create a new option for the
* element. If an option with a value already exists, it will be returned.
* It is recommended to use string values as input for `value`.
* Optionally, a label can be provided as second argument for the option.
* - `.remove(value)` can be used to remove an option for the element. String
* values recommended as input for `value`.
* - `.value()` method will return the currently selected value.
* - `.selected()` method will return the currently selected input element.
* - `.selected(value)` method will select the option and return it. String
* values recommended as input for `value`.
* - `.disable(Boolean)` method will enable/disable the whole radio button element.
*
* @method createRadio
* @param {Object} containerElement A container HTML Element, either a div
* or span, inside which all existing radio inputs will be considered as options.
* @param {string} [name] A name parameter for each Input Element.
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
* @example
* <div><code>
* let radio;
*
* function setup() {
* radio = createRadio();
* radio.option('black');
* radio.option('white');
* radio.option('gray');
* radio.style('width', '60px');
* textAlign(CENTER);
* fill(255, 0, 0);
* }
*
* function draw() {
* let val = radio.value();
* background(val);
* text(val, width / 2, height / 2);
* }
* </code></div>
* <div><code>
* let radio;
*
* function setup() {
* radio = createRadio();
* radio.option('1', 'apple');
* radio.option('2', 'bread');
* radio.option('3', 'juice');
* radio.style('width', '30px');
* radio.selected('2');
* textAlign(CENTER);
* }
*
* function draw() {
* background(200);
* let val = radio.value();
* if (val) {
* text('item cost is $' + val, width / 2, height / 2);
* }
* }
* </code></div>
*/
/**
* @method createRadio
* @param {String} name
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
*/
/**
* @method createRadio
* @return {p5.Element} pointer to <a href="#/p5.Element">p5.Element</a> holding created node
*/
p5.prototype.createRadio = function() {
// Creates a div, adds each option as an individual input inside it.
// If already given with a containerEl, will search for all input[radio]
// it, create a p5.Element out of it, add options to it and return the p5.Element.
let self;
let radioElement;
let name;
const arg0 = arguments[0];
if (
arg0 instanceof p5.Element &&
(arg0.elt instanceof HTMLDivElement || arg0.elt instanceof HTMLSpanElement)
) {
// If given argument is p5.Element of div/span type
self = arg0;
this.elt = arg0.elt;
} else if (
// If existing radio Element is provided as argument 0
arg0 instanceof HTMLDivElement ||
arg0 instanceof HTMLSpanElement
) {
self = addElement(arg0, this);
this.elt = arg0;
radioElement = arg0;
if (typeof arguments[1] === 'string') name = arguments[1];
} else {
if (typeof arg0 === 'string') name = arg0;
radioElement = document.createElement('div');
self = addElement(radioElement, this);
this.elt = radioElement;
}
self._name = name || 'radioOption';
// setup member functions
const isRadioInput = el =>
el instanceof HTMLInputElement && el.type === 'radio';
const isLabelElement = el => el instanceof HTMLLabelElement;
const isSpanElement = el => el instanceof HTMLSpanElement;
self._getOptionsArray = function() {
return Array.from(this.elt.children)
.filter(
el =>
isRadioInput(el) ||
(isLabelElement(el) && isRadioInput(el.firstElementChild))
)
.map(el => (isRadioInput(el) ? el : el.firstElementChild));
};
self.option = function(value, label) {
// return an option with this value, create if not exists.
let optionEl;
for (const option of self._getOptionsArray()) {
if (option.value === value) {
optionEl = option;
break;
}
}
// Create a new option, add it to radioElement and return it.
if (optionEl === undefined) {
optionEl = document.createElement('input');
optionEl.setAttribute('type', 'radio');
optionEl.setAttribute('value', value);
}
optionEl.setAttribute('name', self._name);
// Check if label element exists, else create it
let labelElement;
if (!isLabelElement(optionEl.parentElement)) {
labelElement = document.createElement('label');
labelElement.insertAdjacentElement('afterbegin', optionEl);
} else {
labelElement = optionEl.parentElement;
}
// Check if span element exists, else create it
let spanElement;
if (!isSpanElement(labelElement.lastElementChild)) {
spanElement = document.createElement('span');
optionEl.insertAdjacentElement('afterend', spanElement);
} else {
spanElement = labelElement.lastElementChild;
}
// Set the innerHTML of span element as the label text
spanElement.innerHTML = label === undefined ? value : label;
// Append the label element, which includes option element and
// span element to the radio container element
this.elt.appendChild(labelElement);
return optionEl;
};
self.remove = function(value) {
for (const optionEl of self._getOptionsArray()) {
if (optionEl.value === value) {
if (isLabelElement(optionEl.parentElement)) {
// Remove parent label which also removes children elements
optionEl.parentElement.remove();
} else {
// Remove the option input if parent label does not exist
optionEl.remove();
}
return;
}
}
};
self.value = function() {
let result = '';
for (const option of self._getOptionsArray()) {
if (option.checked) {
result = option.value;
break;
}
}
return result;
};
self.selected = function(value) {
let result = null;
if (value === undefined) {
for (const option of self._getOptionsArray()) {
if (option.checked) {
result = option;
break;
}
}
} else {
// forEach loop to uncheck all radio buttons before
// setting any one as checked.
self._getOptionsArray().forEach(option => {
option.checked = false;
option.removeAttribute('checked');
});
for (const option of self._getOptionsArray()) {
if (option.value === value) {
option.setAttribute('checked', true);
option.checked = true;
result = option;
}
}
}
return result;
};
self.disable = function(shouldDisable = true) {
for (const radioInput of self._getOptionsArray()) {
radioInput.setAttribute('disabled', shouldDisable);
}
};
return self;
};
/**