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Camera always start from (0,0,0) position. #99

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AzadNezamdoust opened this issue Mar 29, 2021 · 3 comments
Open

Camera always start from (0,0,0) position. #99

AzadNezamdoust opened this issue Mar 29, 2021 · 3 comments

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@AzadNezamdoust
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Camera always start from (0,0,0) position. In xr interaction toolkit it is based on the local position of the parent gameobject of the camera but here it s overriden by the main position so I can't move user to start from a specific point of the scene.
I could n't find a way to do it. Also I want to create snap teleportation points so i need some control over it.

@provencher
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Have you tried moving the playspace root?

@AzadNezamdoust
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AzadNezamdoust commented Mar 30, 2021

Have you tried moving the playspace root?

Yes I did at start of the experience camera moves to the 0,0,0 in world space and ignores the playspace game object transform.

@AzadNezamdoust
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Have you tried moving the playspace root?

Help please.

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