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AVL_Main_Implementation.h
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AVL_Main_Implementation.h
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#ifndef AVL_MAIN_IMPLEMENTATION_H_INCLUDED
#define AVL_MAIN_IMPLEMENTATION_H_INCLUDED
#include <iostream>
#include <stack>
#include "AVL.h"
using namespace std;
template<typename K, typename I>
class AVL_Tree
{
Node<K,I>* head = NULL;
void Display_Preorder(Node<K,I> *root)
{
if(root != NULL)
{
std::cout<< root->Get_Info();
Display_Preorder(root->Get_Left());
Display_Preorder(root->Get_Right());
}
}
void Display_Inorder(Node<K,I> *root)
{
if(root != NULL)
{
if(root->Get_Left()) Display_Inorder(root->Get_Left());
std::cout<< root->Get_Info();
if(root->Get_Right()) Display_Inorder(root->Get_Right());
}
}
int Count_Nodes(Node<K,I> *tree)
{
int c = 1;
if (tree ==NULL)
return 0;
else
{
c += Count_Nodes(tree->Get_Left());
c += Count_Nodes(tree->Get_Right());
return c;
}
}
Node<K,I>* New_Node(K key,I info)
{
Node<K,I>* new_node = new Node<K,I>(NULL,NULL,key,info);
head = head == NULL ? new_node:head;
return new_node;
}
int Height(Node<K,I>* node)
{
if(node == NULL)
{
return 0;
}
return node->Get_Height();
}
int Get_Balance(Node<K,I>* node)
{
if (node == NULL)
return 0;
return Height(node->Get_Left()) - Height(node->Get_Right());
}
Node<K,I> *Right_Rotate(Node<K,I> *node1)
{
Node<K,I> *node2 = node1->Get_Left();
Node<K,I> *node3 = node2->Get_Right();
node2->Set_Right(node1);
node1->Set_Left(node3);
node1->Set_Height(max(Height(node1->Get_Left()), Height(node1->Get_Right()))+1);
node2->Set_Height(max(Height(node2->Get_Left()), Height(node2->Get_Right()))+1);
return node2;
}
Node<K,I> *Left_Rotate(Node<K,I> *node2)
{
Node<K,I> *node1 = node2->Get_Right();
Node<K,I> *node3 = node1->Get_Left();
node1->Set_Left(node2);
node2->Set_Right(node3);
node2->Set_Height(max(Height(node2->Get_Left()), Height(node2->Get_Right()))+1);
node1->Set_Height(max(Height(node1->Get_Left()), Height(node1->Get_Right()))+1);
return node1;
}
Node<K,I> * Minimal_Value_Node (Node<K,I>* node)
{
Node<K,I>* current = node;
while (current->Get_Left() != NULL)
current = current->Get_Left();
return current;
}
Node<K,I>* Insert_Node(Node<K,I>* node, K key, I info)
{
if (node == NULL)
return(New_Node(key,info));
if (key < node->Get_Key())
node->Set_Left(Insert_Node(node->Get_Left(), key,info));
else if (key > node->Get_Key())
node->Set_Right(Insert_Node(node->Get_Right(), key,info));
else
return node;
node->Set_Height(1 + max(Height(node->Get_Left()),
Height(node->Get_Right())));
int balance = Get_Balance(node);
if (balance > 1 && key < node->Get_Left()->Get_Key())
return Right_Rotate(node);
if (balance < -1 && key> node->Get_Right()->Get_Key())
return Left_Rotate(node);
if (balance > 1 && key > node->Get_Left()->Get_Key())
{
node->Set_Left(Left_Rotate(node->Get_Left()));
return Right_Rotate(node);
}
if (balance < -1 && key < node->Get_Right()->Get_Key())
{
node->Set_Right(Right_Rotate(node->Get_Right()));
return Left_Rotate(node);
}
return node;
}
Node<K,I>* Delete_Node(Node<K,I>* root, int key)
{
if (root == NULL)
return root;
if ( key < root->Get_Key() )
root->Set_Left(Delete_Node(root->Get_Left(), key));
else if( key > root->Get_Key() )
root->Set_Right(Delete_Node(root->Get_Right(), key));
else
{
if( (root->Get_Left() == NULL) || (root->Get_Right() == NULL) )
{
Node<K,I> *temp = root->Get_Left() ? root->Get_Left() : root->Get_Right();
if (temp == NULL)
{
temp = root;
root = NULL;
}
else
*root = *temp;
delete(temp);
}
else
{
Node<K,I>* temp = Minimal_Value_Node(root->Get_Right());
root->Set_Key(temp->Get_Key());
root->Set_Info(temp->Get_Info());
root->Set_Right(Delete_Node(root->Get_Right(), temp->Get_Key()));
}
}
if (root == NULL)
return root;
root->Set_Height( 1 + max(Height(root->Get_Left()),
Height(root->Get_Right())));
int balance = Get_Balance(root);
if (balance > 1 && Get_Balance(root->Get_Left()) >= 0)
return Right_Rotate(root);
if (balance > 1 && Get_Balance(root->Get_Left()) < 0)
{
root->Set_Left(Left_Rotate(root->Get_Left()));
return Right_Rotate(root);
}
if (balance < -1 && Get_Balance(root->Get_Right()) <= 0)
return Left_Rotate(root);
if (balance < -1 && Get_Balance(root->Get_Right()) > 0)
{
root->Set_Right(Right_Rotate(root->Get_Right()));
return Left_Rotate(root);
}
return root;
}
static Node<K,I> * Copy_Nodes( Node<K,I> * t)
{
if ( t != NULL )
{
Node<K,I>* left = Copy_Nodes( t->Get_Left() );
Node<K,I>* right = Copy_Nodes( t->Get_Right());
return new Node<K,I>(right, left,t->Get_Key(), t->Get_Info(),t->Get_Height());
}
else
{
return NULL;
}
}
static void Destroy_Nodes( Node<K,I> * t)
{
if ( t != NULL )
{
Destroy_Nodes( t->Get_Left() );
Destroy_Nodes( t->Get_Right());
delete(t);
}
}
K Find_By_Info(Node<K,I> *root, I seekedInfo)
{
if(root != NULL)
{
if(root->Get_Info()==seekedInfo)
{
return root->Get_Key();
}
else
{
Find_By_Info(root->Get_Left(),seekedInfo);
Find_By_Info(root->Get_Right(),seekedInfo);
}
}
else return NULL;
}
I Find_By_Key(Node<K,I> *root, K seekedKey)
{
if(root != NULL)
{
if(root->Get_Key()==seekedKey)
{
return root->Get_Info();
}
else
{
Find_By_Key(root->Get_Left(),seekedKey);
Find_By_Key(root->Get_Right(),seekedKey);
}
}
else return NULL;
}
public:
AVL_Tree<K,I>() = default;
AVL_Tree( const AVL_Tree & rhs )
{
head = Copy_Nodes( rhs.head );
}
void Display_Tree()
{
Display_Preorder(head);
std::cout<<endl;
}
void operator=(const AVL_Tree & rhs)
{
Destroy_Nodes(head);
head = Copy_Nodes( rhs.head );
}
void Clear_Tree()
{
Destroy_Nodes(head);
head = NULL;
}
void Add_Node(K key,I info)
{
head = Insert_Node(head,key,info);
}
int Size()
{
return Count_Nodes(head);
}
K Find_Key_By_Info(I seekedInfo)
{
return Find_By_Info(head,seekedInfo);
}
I Find_Info_By_Key(K seekedKey)
{
return Find_By_Key(head,seekedKey);
}
void Delete(K key)
{
head = Delete_Node(head,key);
}
};
#endif // AVL_MAIN_IMPLEMENTATION_H_INCLUDED