-
Notifications
You must be signed in to change notification settings - Fork 6
/
min.go
244 lines (198 loc) · 5.11 KB
/
min.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
// Package slice provides typesafe functions for common Go slice operations.
package slice
import "errors"
// MinByte returns the minimum value of a byte slice or an error in case of a nil or empty slice
func MinByte(a []byte) (byte, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinFloat32 returns the minimum value of a float32 slice or an error in case of a nil or empty slice
func MinFloat32(a []float32) (float32, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinFloat64 returns the minimum value of a float64 slice or an error in case of a nil or empty slice
func MinFloat64(a []float64) (float64, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinInt returns the minimum value of an int slice or an error in case of a nil or empty slice
func MinInt(a []int) (int, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinInt8 returns the minimum value of an int8 slice or an error in case of a nil or empty slice
func MinInt8(a []int8) (int8, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinInt16 returns the minimum value of an int16 slice or an error in case of a nil or empty slice
func MinInt16(a []int16) (int16, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinInt32 returns the minimum value of an int32 slice or an error in case of a nil or empty slice
func MinInt32(a []int32) (int32, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinInt64 returns the minimum value of an int64 slice or an error in case of a nil or empty slice
func MinInt64(a []int64) (int64, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinRune returns the minimum value of a rune slice or an error in case of a nil or empty slice
func MinRune(a []rune) (rune, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinUint returns the minimum value of a uint slice or an error in case of a nil or empty slice
func MinUint(a []uint) (uint, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinUint8 returns the minimum value of a uint8 slice or an error in case of a nil or empty slice
func MinUint8(a []uint8) (uint8, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinUint16 returns the minimum value of a uint16 slice or an error in case of a nil or empty slice
func MinUint16(a []uint16) (uint16, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinUint32 returns the minimum value of a uint32 slice or an error in case of a nil or empty slice
func MinUint32(a []uint32) (uint32, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinUint64 returns the minimum value of a uint64 slice or an error in case of a nil or empty slice
func MinUint64(a []uint64) (uint64, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}
// MinUintptr returns the minimum value of a uintptr slice or an error in case of a nil or empty slice
func MinUintptr(a []uintptr) (uintptr, error) {
if len(a) == 0 {
return 0, errors.New("Cannot get the minimum of a nil or empty slice")
}
min := a[0]
for k := 1; k < len(a); k++ {
if a[k] < min {
min = a[k]
}
}
return min, nil
}