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How do I use URP? #14
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Hello there. It seems in 2019 the directive HAS_URP is not satisfied because we're using version 10+. I'm fixing and will update very soon. Thanks for your feedback. |
68dfafd fix this. Could you use the version 4.0.1 and see if you can following the instructions below? 1- find your renderer and add RenderImGui component on it: 3- change Renderer Type to procedural (just because it's 2019) 4- drag you RenderImGui Component created on your renderer 5- add your shader and style (the UImGui package has two default that you can use: Packages/UImGui/Resources/) 6- (optional) add Show Demo Window Script in your scene 7- (optional) the URP shaders are not working very well with FXAA, so if you're getting an blurry image, you can change to other: If it fixed your problem, could you close this issue please? |
Yes, this worked. Thanks a lot! :) |
Hey, I've read through the docs, but I am unable to setup URP, I just can't find where to add the rendering feature, and there is no Dear Im Gui component.. any help would be greatly appreciated (maybe post screenshots). I am using Unity 2019.
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