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connect and useSelector programming interfaces usually depend on the user manually specifying which state would need to be extracted in order to be rendered
What is the new or updated feature that you are suggesting?
Would be helpful and easy if there is a feature for tracking the parts of state that are actually needed by a component
Why should this feature be included?
So that added components do not increase the bundle size
What docs changes are needed to explain this?
The text was updated successfully, but these errors were encountered:
This isn't how Redux works. It only takes a single reducer at its root, so state cannot be broken up into smaller bits.
If you want to lazy load parts of your app to reduce chunk sizes in your bundle, you are certainly free to do that. But it's not something Redux can help you with.
New Features
connect and useSelector programming interfaces usually depend on the user manually specifying which state would need to be extracted in order to be rendered
What is the new or updated feature that you are suggesting?
Would be helpful and easy if there is a feature for tracking the parts of state that are actually needed by a component
Why should this feature be included?
So that added components do not increase the bundle size
What docs changes are needed to explain this?
The text was updated successfully, but these errors were encountered: