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Makefile
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Makefile
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#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/gamecube_rules
ifeq ($(REGION),)
us: elf2rel
@$(MAKE) --no-print-directory REGION=us GAMECODE=GM2E8P
clean: clean_elf2rel
@$(MAKE) --no-print-directory clean_target REGION=us GAMECODE=GM2E8P
#---------------------------------------------------------------------------------
# For now, make elf2rel a phony target
# Place target here (instead of inside recursive Makefile call) so it's only built once
#---------------------------------------------------------------------------------
# Unexport some compiler vars exported by devkitppc as they interfere
# when we build elf2rel, which uses the system compiler
unexport AS
unexport CC
unexport CXX
unexport AR
unexport OBJCOPY
unexport STRIP
unexport NM
unexport RANLIB
ELF2REL_BUILD := $(CURDIR)/3rdparty/ttyd-tools/ttyd-tools/elf2rel/build
elf2rel:
@echo "Compiling elf2rel..."
mkdir -p $(ELF2REL_BUILD)
cd $(ELF2REL_BUILD) && cmake ..
$(MAKE) -C $(ELF2REL_BUILD) -f $(ELF2REL_BUILD)/Makefile
clean_elf2rel:
@echo "clean ... elf2rel"
@rm -rf $(ELF2REL_BUILD)
.PHONY: all clean us gaiden monkeyed2 deluxein2 commpack2020 elf2rel clean_elf2rel
else
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := SMB2PracticeMod
BUILD := build
# Find command is invalid during recursive Make execution in build dir, ust ignore it for now
SOURCES := $(shell find src 2>/dev/null)
DATA := data
INCLUDES := src
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
MACHDEP = -mno-sdata -mgcn -DGEKKO -mcpu=750 -meabi -mhard-float
# -Wno-write-strings because some GC SDK functions take non-const char *,
# and Ghidra can't represent const char * anyhow
# -fmacro-prefix-map makes __FILE__ macro use filepaths relative to the source dir
CFLAGS = -nostdlib -ffreestanding -ffunction-sections -fdata-sections -g -Os -Wall -Wno-write-strings -Wno-address-of-packed-member -fmacro-prefix-map=$(abspath $(CURDIR)/../src)=. $(MACHDEP) $(INCLUDE)
CXXFLAGS = -fno-exceptions -fno-rtti -std=gnu++20 $(CFLAGS)
ASFLAGS = -mregnames # Don't require % in front of register names
LDFLAGS = -r -e _prolog -u _prolog -u _epilog -u _unresolved -Wl,--gc-sections -nostdlib -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
# Temporarily remove the math library to avoid conflicts
# LIBS := -lm
LIBS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES)))
# For REL linking
export LDFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ld)))
export MAPFILE := $(CURDIR)/src/mkb/mkb2.$(REGION).lst
ifeq ($(REGION),us)
export BANNERFILE := $(CURDIR)/images/banner_us.raw
export ICONFILE := $(CURDIR)/images/icon_us.raw
else ifeq ($(REGION),jp)
export BANNERFILE := $(CURDIR)/images/banner_jp.raw
export ICONFILE := $(CURDIR)/images/icon_jp.raw
else ifeq ($(REGION),eu)
export BANNERFILE := $(CURDIR)/images/banner_eu.raw
export ICONFILE := $(CURDIR)/images/icon_eu.raw
endif
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean_target
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean_target:
@echo clean ... $(GAMECODE)
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol $(OUTPUT).rel $(OUTPUT).gci
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
TTYDTOOLS := $(abspath $(CURDIR)/../3rdparty/ttyd-tools/ttyd-tools)
ELF2REL := $(TTYDTOOLS)/elf2rel/build/elf2rel
GCIPACK := /usr/bin/env python3 $(TTYDTOOLS)/gcipack/gcipack.py
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).gci: $(OUTPUT).rel $(BANNERFILE) $(ICONFILE)
$(OUTPUT).rel: $(OUTPUT).elf $(MAPFILE)
$(OUTPUT).elf: $(LDFILES) $(OFILES)
$(OFILES_SOURCES) : $(HFILES)
# REL linking
%.rel: %.elf
@echo output ... $(notdir $@)
@$(ELF2REL) $< -s $(MAPFILE) --rel-version 2 --rel-id 101
%.gci: %.rel
@echo packing ... $(notdir $@)
@$(GCIPACK) $< "rel" "Super Monkey Ball 2" "SMB2 Practice Mod" $(BANNERFILE) $(ICONFILE) $(GAMECODE)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o %_jpg.h : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
endif