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voiceconnection.go
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voiceconnection.go
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package disgord
import (
"encoding/binary"
"errors"
"io"
"net"
"strconv"
"strings"
"sync"
"time"
"go.uber.org/atomic"
"github.com/andersfylling/disgord/internal/gateway"
"github.com/andersfylling/disgord/internal/gateway/cmd"
"golang.org/x/crypto/nacl/secretbox"
)
type voiceRepository struct {
mu sync.Mutex
c *Client
pendingStates map[Snowflake]chan *VoiceStateUpdate
pendingServers map[Snowflake]chan *VoiceServerUpdate
}
// VoiceConnection is the interface used to interact with active voice connections.
type VoiceConnection interface {
// StartSpeaking should be sent before sending voice data.
StartSpeaking() error
// StopSpeaking should be sent after sending voice data. If there's a break in the sent data, you should not simply
// stop sending data. Instead you have to send five frames of silence ([]byte{0xF8, 0xFF, 0xFE}) before stopping
// to avoid unintended Opus interpolation with subsequent transmissions.
StopSpeaking() error
// SendOpusFrame sends a single frame of opus data to the UDP server. Frames are sent every 20ms with 960 samples (48kHz).
//
// if the bot has been disconnected or the channel removed, an error will be returned. The voice object must then be properly dealt with to avoid further issues.
SendOpusFrame(data []byte) error
// SendDCA reads from a Reader expecting a DCA encoded stream/file and sends them as frames.
SendDCA(r io.Reader) error
// MoveTo moves from the current voice channel to the given.
MoveTo(channelID Snowflake) error
// Close closes the websocket and UDP connection. This VoiceConnection interface will no
// longer be usable.
// It is the callers responsibility to ensure there are no concurrent calls to any other
// methods of this interface after calling Close.
Close() error
}
type voiceImpl struct {
sync.Mutex
ready atomic.Bool
ws *gateway.VoiceClient
udp net.Conn
ssrc uint32
secretKey [32]byte
send chan []byte
close chan struct{}
guildID Snowflake
c *Client
}
func newVoiceRepository(c *Client) (voice *voiceRepository) {
voice = &voiceRepository{
c: c,
pendingStates: make(map[Snowflake]chan *VoiceStateUpdate),
pendingServers: make(map[Snowflake]chan *VoiceServerUpdate),
}
gt := c.Gateway()
gt.VoiceStateUpdate(voice.onVoiceStateUpdate)
gt.VoiceServerUpdate(voice.onVoiceServerUpdate)
return voice
}
func (r *voiceRepository) voiceConnectOptions(guildID, channelID Snowflake, selfDeaf, selfMute bool) (ret VoiceConnection, err error) {
if guildID.IsZero() {
err = errors.New("guildID must be set to connect to a voice channel")
return
}
if channelID.IsZero() {
err = errors.New("channelID must be set to connect to a voice channel")
return
}
// Set up some listeners for this connection attempt
stateCh := make(chan *VoiceStateUpdate, 1)
serverCh := make(chan *VoiceServerUpdate, 1)
r.mu.Lock()
r.pendingStates[guildID] = stateCh
r.pendingServers[guildID] = serverCh
r.mu.Unlock()
defer func(r *voiceRepository, guildID Snowflake) {
r.mu.Lock()
defer r.mu.Unlock()
delete(r.pendingStates, guildID)
delete(r.pendingServers, guildID)
}(r, guildID)
// Tell Discord we want to connect to a channel
_, err = r.c.Gateway().Dispatch(UpdateVoiceState, &UpdateVoiceStatePayload{
GuildID: guildID,
ChannelID: channelID,
SelfDeaf: true, //selfDeaf,
SelfMute: selfMute,
})
if err != nil {
return
}
var (
state *VoiceStateUpdate
server *VoiceServerUpdate
)
// Wait for the VoiceStateUpdate and VoiceServerUpdate, or else time out
timeout := time.After(10 * time.Second)
waiter:
for {
select {
case state = <-stateCh:
if server != nil {
break waiter
}
case server = <-serverCh:
if state != nil {
break waiter
}
case <-timeout:
err = errors.New("timeout on receiving voice channel information from discord")
return
}
}
voice := voiceImpl{
guildID: guildID,
c: r.c,
send: make(chan []byte),
close: make(chan struct{}),
}
// Defer a cleanup just in case
defer func(v *voiceImpl) {
if !v.ready.Load() {
if v.ws != nil {
_ = v.ws.Disconnect()
}
if v.udp != nil {
_ = v.udp.Close()
}
close(v.close)
}
}(&voice)
// Connect to the websocket
voice.ws, err = gateway.NewVoiceClient(&gateway.VoiceConfig{
GuildID: server.GuildID,
UserID: r.c.botID,
SessionID: state.SessionID,
Token: server.Token,
HTTPClient: r.c.config.HTTPClient,
Endpoint: "wss://" + strings.TrimSuffix(server.Endpoint, ":80") + "/?v=4",
Logger: r.c.log,
SystemShutdown: r.c.shutdownChan,
})
if err != nil {
return
}
var ready *gateway.VoiceReady
if ready, err = voice.ws.Connect(); err != nil {
return
}
voice.ssrc = ready.SSRC
// Connect to UDP
dialer := net.Dial
if r.c.config.Proxy != nil {
dialer = r.c.config.Proxy.Dial
}
voice.udp, err = dialer("udp", ready.IP+":"+strconv.Itoa(ready.Port))
if err != nil {
return
}
// SendOpusFrame our SSRC with no further data for the IP discovery process.
ssrcBuffer := make([]byte, 70)
binary.BigEndian.PutUint32(ssrcBuffer, ready.SSRC)
_, err = voice.udp.Write(ssrcBuffer)
if err != nil {
return
}
ipBuffer := make([]byte, 70)
var n int
n, err = voice.udp.Read(ipBuffer)
if err != nil {
return
}
if n < 70 {
err = errors.New("udp packet received from discord is not the required 70 bytes")
return
}
ipb := string(ipBuffer[4:68])
nullPos := strings.Index(ipb, "\x00")
if nullPos < 0 {
err = errors.New("udp ip discovery did not contain a null terminator")
return
}
ip := ipb[:nullPos]
port := binary.LittleEndian.Uint16(ipBuffer[68:70])
// Tell the websocket which encryption mode we want to use. We'll go with XSalsa20 and Poly1305 since that's what
// libSodium/NaCl and golang.org/x/crypto/nacl/secretbox use. If both Discord and Go both start supporting more
// modes "out of the box" we might want to consider implementing a "preferred mode selection" algorithm here.
var session *gateway.VoiceSessionDescription
session, err = voice.ws.SendUDPInfo(&gateway.VoiceSelectProtocolParams{
Mode: "xsalsa20_poly1305",
Address: ip,
Port: port,
})
if err != nil {
return
}
if session.Mode != "xsalsa20_poly1305" {
err = errors.New("discord selected mismatching encryption algorithm")
return
}
voice.secretKey = session.SecretKey
voice.ready.Store(true)
go voice.opusSendLoop()
go voice.watcherDiscordCloseEvt()
ret = &voice
return
}
func (r *voiceRepository) onVoiceStateUpdate(_ Session, event *VoiceStateUpdate) {
r.mu.Lock()
if event.UserID != r.c.botID {
r.mu.Unlock()
return
}
gid := event.VoiceState.GuildID
if ch, exists := r.pendingStates[gid]; exists {
delete(r.pendingStates, gid)
r.mu.Unlock()
ch <- event
} else {
r.mu.Unlock()
}
}
func (r *voiceRepository) onVoiceServerUpdate(_ Session, event *VoiceServerUpdate) {
r.mu.Lock()
gid := event.GuildID
if ch, exists := r.pendingServers[gid]; exists {
delete(r.pendingServers, gid)
r.mu.Unlock()
ch <- event
} else {
r.mu.Unlock()
}
}
func (v *voiceImpl) StartSpeaking() error {
return v.speakingImpl(true)
}
func (v *voiceImpl) StopSpeaking() error {
return v.speakingImpl(false)
}
func (v *voiceImpl) speakingImpl(b bool) error {
v.Lock()
defer v.Unlock()
if !v.ready.Load() {
return errors.New("attempting to interact with a closed voice connection")
}
return v.ws.Emit(cmd.VoiceSpeaking, &voiceSpeakingData{
Speaking: b,
SSRC: v.ssrc,
})
}
func (v *voiceImpl) SendOpusFrame(data []byte) error {
if !v.ready.Load() {
return errors.New("attempting to send to a closed voice connection")
}
v.send <- data
return nil
}
func (v *voiceImpl) SendDCA(r io.Reader) error {
if !v.ready.Load() {
return errors.New("attempting to send to a closed voice connection")
}
var sampleSize uint16
for {
if err := binary.Read(r, binary.LittleEndian, &sampleSize); err != nil {
if err == io.EOF {
return nil
}
return err
}
buf := make([]byte, sampleSize)
if _, err := io.ReadFull(r, buf); err != nil {
panic(err)
}
v.send <- buf
}
}
func (v *voiceImpl) MoveTo(channelID Snowflake) error {
if channelID.IsZero() {
return errors.New("channelID must be set to move to a voice channel")
}
v.Lock()
defer v.Unlock()
if !v.ready.Load() {
return errors.New("attempting to move in a closed Voice Connection")
}
_, _ = v.c.Gateway().Dispatch(UpdateVoiceState, &UpdateVoiceStatePayload{
GuildID: v.guildID,
ChannelID: channelID,
SelfDeaf: true, //false,
SelfMute: false,
})
return nil
}
func (v *voiceImpl) watcherDiscordCloseEvt() {
for {
var open bool
select {
case <-v.close:
return
case _, open = <-v.ws.Active():
}
if !open {
break
}
}
v.Lock()
defer v.Unlock()
if !v.ready.Load() {
return
}
v.ready.Store(false)
close(v.close)
// clear send channel
select {
case <-v.send:
default:
}
_ = v.udp.Close()
_ = v.ws.Disconnect()
close(v.send)
//for range v.ws.Receive() {} // drain
v.c.Logger().Info("Discord closed voice connection")
}
func (v *voiceImpl) Close() (err error) {
v.Lock()
defer v.Unlock()
if !v.ready.Load() {
return errors.New("attempting to close a closed Voice Connection")
}
defer func() {
close(v.close)
// clear send channel
select {
case <-v.send:
default:
}
close(v.send)
}()
// if discord have already closed the connection
// there is no need to send out a bunch of events
if v.ws.IsDisconnected() {
return v.udp.Close()
}
// Tell Discord we want to disconnect from channel/guild
_, _ = v.c.Gateway().Dispatch(UpdateVoiceState, &UpdateVoiceStatePayload{
GuildID: v.guildID,
ChannelID: 0, // disconnect "code/value" (disgord implementation specific)
SelfDeaf: true,
SelfMute: true,
})
err1 := v.udp.Close()
err2 := v.ws.Disconnect()
if err1 != nil || err2 != nil {
var errMsg string
if err1 != nil {
errMsg += err1.Error()
}
if err2 != nil {
errMsg += err2.Error()
}
return errors.New(errMsg)
}
return nil
}
type voiceSpeakingData struct {
Speaking bool `json:"speaking"`
Delay int `json:"delay"`
SSRC uint32 `json:"ssrc"`
}
func (v *voiceImpl) opusSendLoop() {
// https://discord.com/developers/docs/topics/voice-connections#encrypting-and-sending-voice
header := make([]byte, 12)
header[0] = 0x80
header[1] = 0x78
binary.BigEndian.PutUint32(header[8:12], v.ssrc)
var (
sequence uint16
timestamp uint32
nonce [24]byte
msg []byte
open bool
)
frequency := time.NewTicker(time.Millisecond * 20) // 50 sends per sec, 960 samples each at 48kHz
defer frequency.Stop()
for {
select {
case msg, open = <-v.send:
if !open {
return
}
case <-v.close:
return
}
binary.BigEndian.PutUint16(header[2:4], sequence)
sequence++
binary.BigEndian.PutUint32(header[4:8], timestamp)
timestamp += 960 // samples
copy(nonce[:], header)
toSend := secretbox.Seal(header, msg, &nonce, &v.secretKey)
select {
case <-frequency.C:
case <-v.close:
return
}
_, _ = v.udp.Write(toSend)
// err on udp write? hahahahahah... hahah.. good joke.
}
}