Kitten Scientists (KS) is a simple automation script for the complex Kittens Game.
Create the following JavaScript bookmarklet (create a new bookmark and past this as the URL):
javascript:(function(){var d=document,s=d.createElement('script');s.src='https://rawgit.com/cameroncondry/cbc-kitten-scientists/master/kitten-scientists.user.js';d.body.appendChild(s);})();
You can also permanently install Kitten Scientists with a userscript manager.
- On Firefox, you'd want to use Greasemonkey.
- On Chrome and Opera, you'd want to use Tampermonkey.
Now simply open the script and you should be prompted to install it.
- Several UI adjustments (depending on selected theme).
- Automates:
- Building
- Crafting
- Hunting
- Praising
- Holding festivals
By default, buildings are built if their required resources are at 75% of their storage capacity. For space structures, the default threshold is 95%.
Craftable resources are crafted when the resources required for the craft are at 95% of their storage capacity.
Additionally, you can set a consumption rate (60% by default). This defines how much of the available resources can be used for crafting.
Trades happen when the traded resource is at 95% of the storage capacity. The trades are optimized to only happen during seasons when the trade is most effective.
Hunts when catpower is at 95% capacity and builds luxury items before the hunt is sent.
Praises when faith is at 99% capacity.
Automatically observes astronomical events.
If you would like to contribute to the Kitten Scientists, then you can do so in these ways:
- Submit issues or bugs you find, or functionality that would improve the project.
- Fork the repository, add some functionality, then submit a pull request.
Thanks to these past and present contributors!