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Kitten Scientists

Kitten Scientists (KS) is a simple automation script for the complex Kittens Game.

Basic Usage

Create the following JavaScript bookmarklet (create a new bookmark and past this as the URL):

javascript:(function(){var d=document,s=d.createElement('script');s.src='https://rawgit.com/cameroncondry/cbc-kitten-scientists/master/kitten-scientists.user.js';d.body.appendChild(s);})();

Alternative Installation

You can also permanently install Kitten Scientists with a userscript manager.

Now simply open the script and you should be prompted to install it.

Functionality

  • Several UI adjustments (depending on selected theme).
  • Automates:
    • Building
    • Crafting
    • Hunting
    • Praising
    • Holding festivals

Building

By default, buildings are built if their required resources are at 75% of their storage capacity. For space structures, the default threshold is 95%.

Crafting

Craftable resources are crafted when the resources required for the craft are at 95% of their storage capacity.

Additionally, you can set a consumption rate (60% by default). This defines how much of the available resources can be used for crafting.

Trading

Trades happen when the traded resource is at 95% of the storage capacity. The trades are optimized to only happen during seasons when the trade is most effective.

Hunting

Hunts when catpower is at 95% capacity and builds luxury items before the hunt is sent.

Praising

Praises when faith is at 99% capacity.

Game Log

Automatically observes astronomical events.

Contributors

If you would like to contribute to the Kitten Scientists, then you can do so in these ways:

  • Submit issues or bugs you find, or functionality that would improve the project.
  • Fork the repository, add some functionality, then submit a pull request.

Thanks to these past and present contributors!