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Could it be a toggle or something to set the automatic waypoints added when discovering a Waystone as "permanent" (default) waypoints instead of temporary?
I know they kind of "renew" themselves when joining the world (as temporary waypoints disappear on world exit), but it bother me seeing that red "Temporary" text inside the waypoint manager and it's a bit bothersome having to change the waypoints one by one (I am also unaware if the Temporary waypoints kind of re-add themselves if you overwrite them to be "permanent").
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I've discussed why they are created as temporary waypoints before see #135 (comment)
it bother me seeing that red "Temporary" text inside the waypoint manager
making them permanent is not something i'd want to do, but I could potentially make the waypoints gui hide that text.
but even if the text is hidden you can't edit the waypoints normally as they will still be temporary and get resynced on world join or when waystones change
Oh, understandable. I didn't check the issue log to see if there was any kind of reference to this kind of stuff. No problems then, I mean, it's not like if it was a torture or anything having to see the red text, good enough that it kindly makes a new category for storing said waypoints. If you happen to make that change regarding the visibility of the text, be it welcome, but, again, not a huge problem, I was just brainstorming into why you chose them to be temporary.
Could it be a toggle or something to set the automatic waypoints added when discovering a Waystone as "permanent" (default) waypoints instead of temporary?
I know they kind of "renew" themselves when joining the world (as temporary waypoints disappear on world exit), but it bother me seeing that red "Temporary" text inside the waypoint manager and it's a bit bothersome having to change the waypoints one by one (I am also unaware if the Temporary waypoints kind of re-add themselves if you overwrite them to be "permanent").
The text was updated successfully, but these errors were encountered: