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SoGuiGLWidget.h.in
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SoGuiGLWidget.h.in
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#ifndef SO@GUI@_GLWIDGET_H
#define SO@GUI@_GLWIDGET_H
// @configure_input@
/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#include <Inventor/SbBasic.h>
#include <Inventor/@Gui@/So@[email protected]>
#include <Inventor/@Gui@/So@[email protected]>
#ifdef __COIN_SOQT__
class QEvent;
#endif // __COIN_SOQT__
#ifdef __COIN_SOXT__
/*
* GL/glx.h includes X11/Xmd.h which contains typedefs for BOOL and
* INT32 that conflict with the definitions in windef.h (which is
* included from windows.h, which may be included from
* Inventor/system/gl.h). To avoid this conflict, we rename the
* typedefs done in X11/Xmd.h to use other names (tempbool and
* tempint32), and try to clean up the hack after the header has been
* parsed. 2003-06-25 larsa
*/
#ifndef BOOL
#define BOOL tempbool
#define COIN_DEFINED_BOOL
#endif /* !BOOL */
#ifndef INT32
#define INT32 tempint32
#define COIN_DEFINED_INT32
#endif /* !INT32 */
#include <GL/glx.h>
/*
* This is the cleanup part of the X11/Xmd.h conflict fix hack set up
* above. 2003-06-25 larsa
*/
#ifdef COIN_DEFINED_BOOL
#undef BOOL
#undef COIN_DEFINED_BOOL
#endif /* COIN_DEFINED_BOOL */
#ifdef COIN_DEFINED_INT32
#undef INT32
#undef COIN_DEFINED_INT32
#endif /* COIN_DEFINED_INT32 */
#endif // __COIN_SOXT__
#ifdef __COIN_SOGTK__
#include <gtk/gtk.h>
#endif // __COIN_SOGTK__
// *************************************************************************
enum GLModes {
SO_GL_RGB = 0x01, SO_GLX_RGB = SO_GL_RGB,
SO_GL_DOUBLE = 0x02, SO_GLX_DOUBLE = SO_GL_DOUBLE,
SO_GL_ZBUFFER = 0x04, SO_GLX_ZBUFFER = SO_GL_ZBUFFER,
SO_GL_OVERLAY = 0x08, SO_GLX_OVERLAY = SO_GL_OVERLAY,
SO_GL_STEREO = 0x10, SO_GLX_STEREO = SO_GL_STEREO
};
// *************************************************************************
class SO@GUI@_DLL_API So@Gui@GLWidget : public So@Gui@Component {
SO@GUI@_OBJECT_ABSTRACT_HEADER(So@Gui@GLWidget, So@Gui@Component);
public:
void setBorder(const SbBool enable);
SbBool isBorder(void) const;
virtual void setDoubleBuffer(const SbBool enable);
SbBool isDoubleBuffer(void) const;
void setDrawToFrontBufferEnable(const SbBool enable);
SbBool isDrawToFrontBufferEnable(void) const;
void setQuadBufferStereo(const SbBool enable);
SbBool isQuadBufferStereo(void) const;
void setAccumulationBuffer(const SbBool enable);
SbBool getAccumulationBuffer(void) const;
void setStencilBuffer(const SbBool enable);
SbBool getStencilBuffer(void) const;
void setAlphaChannel(const SbBool enable);
SbBool getAlphaChannel(void) const;
void setOverlayRender(const SbBool onoff);
SbBool isOverlayRender(void) const;
void setSampleBuffers(const int numsamples);
int getSampleBuffers(void) const;
void setStealFocus(SbBool enable);
SbBool isStealFocus(void) const;
@WIDGET@ getGLWidget(void) const;
@WIDGET@ getNormalWidget(void) const;
@WIDGET@ getOverlayWidget(void) const;
SbBool hasOverlayGLArea(void) const;
SbBool hasNormalGLArea(void) const;
unsigned long getOverlayTransparentPixel(void);
// OpenGL query functions.
void getPointSizeLimits(SbVec2f & range, float & granularity);
void getLineWidthLimits(SbVec2f & range, float & granularity);
protected:
So@Gui@GLWidget(@WIDGET@ const parent = NULL,
const char * const name = NULL,
const SbBool embed = TRUE,
const int glmodes = SO_GL_RGB,
const SbBool build = TRUE);
~So@Gui@GLWidget();
virtual void processEvent(@EVENT@ event);
@WIDGET@ buildWidget(@WIDGET@ parent);
virtual void redraw(void) = 0;
virtual void redrawOverlay(void);
virtual void initGraphic(void);
virtual void initOverlayGraphic(void);
virtual void sizeChanged(const SbVec2s & size);
virtual void widgetChanged(@WIDGET@ w);
void setGLSize(const SbVec2s size);
SbVec2s getGLSize(void) const;
float getGLAspectRatio(void) const;
// old aliases
void setGlxSize(const SbVec2s size) { this->setGLSize(size); }
SbVec2s getGlxSize(void) const { return this->getGLSize(); }
float getGlxAspectRatio(void) const { return this->getGLAspectRatio(); }
void setStereoBuffer(SbBool flag);
SbBool isStereoBuffer(void) const;
SbBool isRGBMode(void);
SbBool waitForExpose;
SbBool drawToFrontBuffer;
void glLockNormal(void);
void glUnlockNormal(void);
void glLockOverlay(void);
void glUnlockOverlay(void);
void glSwapBuffers(void);
void glFlushBuffer(void);
virtual SbBool glScheduleRedraw(void);
private:
class So@Gui@GLWidgetP * pimpl;
friend class SoGuiGLWidgetP;
friend class So@Gui@GLWidgetP;
// FIXME: get rid of toolkit-specific stuff below. 20020613 mortene.
#ifdef __COIN_SOXT__
public:
GLXContext getNormalContext(void);
GLXContext getOverlayContext(void);
Window getNormalWindow(void);
Window getOverlayWindow(void);
int getOverlayColorMapSize(void);
int getColorMapSize(void);
virtual void setNormalVisual(XVisualInfo * visual);
XVisualInfo * getNormalVisual(void);
virtual void setOverlayVisual(XVisualInfo * visual);
XVisualInfo * getOverlayVisual(void);
protected:
static void eventHandler(Widget, SoXtGLWidget *, XAnyEvent *, Boolean *);
int getDisplayListShareGroup(GLXContext context);
Widget getGlxMgrWidget(void);
#endif // __COIN_SOXT__
#ifdef __COIN_SOGTK__
protected:
virtual SbBool eventFilter(GtkWidget * object, GdkEvent * event);
#endif // __COIN_SOGTK__
};
// *************************************************************************
#endif // ! SO@GUI@_GLWIDGET_H