From 57590ed441d09dad8050def51162e3177334d884 Mon Sep 17 00:00:00 2001 From: Jeff Gilbert Date: Wed, 3 Jan 2018 13:09:05 -0800 Subject: [PATCH] Promote WEBGL_multiview to draft. (#2572) --- .../{proposals => }/WEBGL_multiview/extension.xml | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) rename extensions/{proposals => }/WEBGL_multiview/extension.xml (99%) diff --git a/extensions/proposals/WEBGL_multiview/extension.xml b/extensions/WEBGL_multiview/extension.xml similarity index 99% rename from extensions/proposals/WEBGL_multiview/extension.xml rename to extensions/WEBGL_multiview/extension.xml index 6678c851e9..ffa52a23f7 100644 --- a/extensions/proposals/WEBGL_multiview/extension.xml +++ b/extensions/WEBGL_multiview/extension.xml @@ -1,6 +1,6 @@ - + WEBGL_multiview WebGL working group (public_webgl 'at' khronos.org) @@ -9,7 +9,7 @@ Olli Etuaho, NVIDIA Members of the WebGL working group - NN + 36 @@ -273,5 +273,9 @@ interface WEBGL_multiview { Took changes in the native OVR_multiview specification into account, added a more elaborate example including a depth/stencil texture, and an explicit mention that texture arrays are only supported in WebGL 2.0. + + + Moved to draft status. + - +