forked from vedderb/vesc_tool
-
Notifications
You must be signed in to change notification settings - Fork 10
/
preferences.h
108 lines (86 loc) · 2.91 KB
/
preferences.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
/*
Copyright 2016 - 2019 Benjamin Vedder [email protected]
This file is part of VESC Tool.
VESC Tool is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
VESC Tool is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PREFERENCES_H
#define PREFERENCES_H
#include <QDialog>
#include <QSettings>
#include <QLabel>
#include <QListWidget>
#include <QTimer>
#include <QPushButton>
#include <QFileSelector>
#include <QMainWindow>
#include "vescinterface.h"
#include "widgets/paramtable.h"
#include "widgets/nrfpair.h"
#include "widgets/displaypercentage.h"
#include "pages/pageconnection.h"
#include "widgets/ppmmap.h"
#include "widgets/adcmap.h"
#include "widgets/aspectimglabel.h"
#ifdef HAS_GAMEPAD
#include <QtGamepad/QGamepad>
#endif
#include "vescinterface.h"
namespace Ui {
class Preferences;
}
class Preferences : public QDialog
{
Q_OBJECT
public:
explicit Preferences(QWidget *parent = nullptr);
~Preferences();
VescInterface *vesc() const;
void setVesc(VescInterface *vesc);
void setUseGamepadControl(bool useControl);
bool isUsingGamepadControl();
protected:
void closeEvent(QCloseEvent *event);
private slots:
void timerSlot();
void on_uiScaleBox_valueChanged(double arg1);
void on_uiPlotWidthBox_valueChanged(double arg1);
void on_jsScanButton_clicked();
void on_jsConnectButton_clicked();
void on_jsResetConfigButton_clicked();
void on_loadQmlUiConnectBox_toggled(bool checked);
void on_pathRtLogChooseButton_clicked();
void on_pathScriptInputChooseButton_clicked();
void on_pathRtLogEdit_textChanged(const QString &arg1);
void on_pathScriptInputEdit_textChanged(const QString &arg1);
void on_pathScriptOutputChooseButton_clicked();
void on_pathScriptOutputEdit_textChanged(const QString &arg1);
void on_pollRtDataBox_valueChanged(double arg1);
void on_pollAppDataBox_valueChanged(double arg1);
void on_pollImuDataBox_valueChanged(double arg1);
void on_pollBmsDataBox_valueChanged(double arg1);
void on_pollRestoreButton_clicked();
void on_darkModeBox_toggled(bool checked);
void on_okButton_clicked();
private:
Ui::Preferences *ui;
VescInterface *mVesc;
QSettings mSettings;
QTimer *mTimer;
#ifdef HAS_GAMEPAD
QGamepad *mGamepad;
bool mUseGamepadControl;
#endif
double mLastScaling;
bool mLastIsDark;
void saveSettingsChanged();
};
#endif // SETUPWIZARDAPP_H