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__clear_cache
missing for aarch64-linux-android
#468
Comments
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It is used from C code which is being compiled with the Some background that isn't entirely in the scope of this repository, but explains the situation I'm in: NDK r23 introduced a change that replaced I found that compiling with NDK r22 with or without |
@rust-lang/compiler @rust-lang/libs What exactly should the role of compiler-builtins be here? There are essentially 2 options:
Currently the status quo is an awkward mix of the above. We cover the symbols used by LLVM for rustc-generated code, but also symbols that are only used by C code (such as the long double libcall used by musl on aarch64). |
What are the trade-offs between these two options? Are there performance or codegen size costs to option 2? |
There are no performance or size costs to option 2: the linker will only include functions that are actually used. It's more of a maintenance concern: if we need to provide symbols needed by C code then we need to compile external C code as part of If you look at the README for this crate, you will see all the functions that we don't include for various reasons, mainly that rustc/LLVM isn't emitting calls to them. We would need to either provide Rust implementations for all of these or build the C version from LLVM's compiler-rt. |
I see, and we already do a mix of both, which seems functionally equivalent to an incremental version of option 2. @StackDoubleFlow, if we didn't add |
We already do a mix of both by necessity, for example to support uses of |
@yaahc I found that passing If I wanted to use |
@StackDoubleFlow Did you find a solution to this issue? I am only able to work around it by specifying the equivalent of |
Attempting to
dlopen
my shared library on an android device results in it being unable to find the__clear_cache
symbol. This is needed for my project.It is needed for me to build core for bbqsrc/cargo-ndk#22.
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