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FFI mechanism to declare a symbol for an array #54450
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(As a side note, at a minimum Rust could at least check declared sizes of arrays against the size of the symbol they reference, at link time.) |
I think we probably can't derive the length at link time because we might be dynamically linked. Plus, the array type's size must be known to Rust before linking I think since you can implement for only some array lengths |
This might be possible as a user-defined macro along the lines of extern_symbol_ptr! {
pub static ptr symbol: *const c_char;
} expanding to something like pub static symbol: *const c_char = {
extern "C" {
#[link_name = "symbol"]
static inner: (); // or some more suitable dummy type
}
&inner as *const () as *const c_char
}; EDIT: It required a few changes to clear up warnings and the non- |
This declaration is a sugar for char symbol[11] = "…". Declaring So the most appropriate way to extern this definition in Rust would be extern "C" {
pub static symbol: [c_char; 11];
} Obviously, there are the cases where the length is unknown, in which case your best bet, I think, is extern "C" {
pub static symbol: c_char;
} and then taking the address of |
This is way out of rustc’s control and would require explicit support from the whole toolchain. I doubt anybody will be interested in spending the effort necessary to implement such a feature. |
On Sat, Sep 22, 2018 at 01:42:17AM -0700, Simonas Kazlauskas wrote:
> But if I have a C declaration
>
> ```
> char symbol[] = "hello world";
> ```
This declaration is a sugar for
> ```
> char symbol[11] = "…".
> ```
```
char symbol[12] = "hello world";
```
(since the string includes the `'\0'` at the end.)
Declaring such variable in C yields an incomplete type which you can only convert to to a pointer anyway. Ditto in C++.
I assume you mean declaring `extern char symbol[];` does this? (For the
original symbol, you can also, for instance, take the `sizeof` or
`typeof` it, as well as various other things, and get a usefully
different result than if you had a pointer.)
So the most appropriate way to extern this definition in Rust would be
```
extern "C" {
pub static symbol: [c_char; 11];
}
```
s/11/12/ again, but yes, true. Though it's unfortunate that this
requires specifying the length manually.
Obviously, there are the cases where the length is unknown, in which case your best bet, I think, is
```
extern "C" {
pub static symbol: c_char;
}
```
and then taking the address of `symbol` in the user code.
And then intentionally walking that pointer past the single character
declared? That seems rather unfortunate.
|
If I have a C declaration
I can declare that symbol in Rust as
But if I have a C declaration
I can't directly declare that in Rust in an immediately usable way. In this case,
symbol
refers directly to the array of characters; while in C it will "degrade" to a pointer if used in a context that expects a pointer, in Rust a declaration referring tosymbol
will refer to the characters directly. So, for instance, declaring it as a*c_char
will result in a pointer whose numeric value contains the firstsizeof::<*c_char>()
bytes of"hello world"
.Declaring
symbol
as a[c_char; 0]
and then obtaining and using its pointer seems wrong.I can think of a few useful ways to do this, one more straightforward than the other.
One would be to have a means of defining in an
extern "C"
block something that gets the value of the address of the symbol, just as if in C I'd writtenchar *symbol_ptr = symbol;
and then referenced that from Rust. That seems easy enough to do, modulo bikeshedding over the syntax to do so.Another would be to define
symbol
as a C array of unknown length. However, that seems unfortunate to deal with.The most ideal approach I can think of would be to define
symbol
as a[c_char; _]
(using the elided size syntax from rust-lang/rfcs#2545), and then infer the size from the symbol size:I don't know how feasible that would be, but it'd be incredibly convenient.
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