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nes-emu.vcxproj
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nes-emu.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\Base.h" />
<ClInclude Include="src\Bitfield.h" />
<ClInclude Include="src\Cartridge.h" />
<ClInclude Include="src\ControllerPorts.h" />
<ClInclude Include="src\Cpu.h" />
<ClInclude Include="src\CpuInternalRam.h" />
<ClInclude Include="src\Debugger.h" />
<ClInclude Include="src\FrameTimer.h" />
<ClInclude Include="src\Input.h" />
<ClInclude Include="src\IO.h" />
<ClInclude Include="src\Mapper.h" />
<ClInclude Include="src\Mapper0.h" />
<ClInclude Include="src\Mapper1.h" />
<ClInclude Include="src\Mapper2.h" />
<ClInclude Include="src\Mapper3.h" />
<ClInclude Include="src\Mapper4.h" />
<ClInclude Include="src\Mapper7.h" />
<ClInclude Include="src\Memory.h" />
<ClInclude Include="src\FileStream.h" />
<ClInclude Include="src\MemoryBus.h" />
<ClInclude Include="src\MemoryMap.h" />
<ClInclude Include="src\Nes.h" />
<ClInclude Include="src\OpCodeTable.h" />
<ClInclude Include="src\Ppu.h" />
<ClInclude Include="src\Renderer.h" />
<ClInclude Include="src\Rom.h" />
<ClInclude Include="src\System.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Cartridge.cpp" />
<ClCompile Include="src\ControllerPorts.cpp" />
<ClCompile Include="src\Cpu.cpp" />
<ClCompile Include="src\Debugger.cpp" />
<ClCompile Include="src\FileStream.cpp" />
<ClCompile Include="src\Input.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\Mapper1.cpp" />
<ClCompile Include="src\Mapper4.cpp" />
<ClCompile Include="src\MemoryBus.cpp" />
<ClCompile Include="src\Nes.cpp" />
<ClCompile Include="src\OpCodeTable.cpp" />
<ClCompile Include="src\Ppu.cpp" />
<ClCompile Include="src\Renderer.cpp" />
<ClCompile Include="src\System.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E55952C3-2CE3-429D-9A92-CD2C921C1FF4}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>nesemu</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="Common.props" />
<Import Project="external\SDL2\SDL2.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="Common.props" />
<Import Project="external\SDL2\SDL2.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MinimalRebuild>false</MinimalRebuild>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>