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This repository has been archived by the owner on Jan 7, 2023. It is now read-only.
First of all I want to thank you for creating such a wonderful framework to develop games for MS-DOS!
I'm very impressed by the performance it can achieve even when running on a 486 DX, knowing it's not made in assembly but that it's interpreting LUA in real time!
I noticed that there were a lot of additions made in the source, namely sound support, that are not available in the latest "compiled" release available here.
If/When you have time, could you please compile and release binaries of the latest version, with sound support? That would be awesome! :)
Thanks a lot for your help!
The text was updated successfully, but these errors were encountered:
Hi!
First of all I want to thank you for creating such a wonderful framework to develop games for MS-DOS!
I'm very impressed by the performance it can achieve even when running on a 486 DX, knowing it's not made in assembly but that it's interpreting LUA in real time!
I noticed that there were a lot of additions made in the source, namely sound support, that are not available in the latest "compiled" release available here.
If/When you have time, could you please compile and release binaries of the latest version, with sound support? That would be awesome! :)
Thanks a lot for your help!
The text was updated successfully, but these errors were encountered: