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This repository has been archived by the owner on Jan 7, 2023. It is now read-only.
The graphics in my LOVE game are just barely too big, for MS-DOS.
Would it be possible to support MS-DOS Mode12h, for this library? (VGA 640x480, 16 colors)
My graphics are 640x480, so they don't quite fit. The game is a visual novel, so I don't need fast graphics.
I just think releasing a DOS version, would be neat. So, I thought I'd ask.
The text was updated successfully, but these errors were encountered:
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The graphics in my LOVE game are just barely too big, for MS-DOS.
Would it be possible to support MS-DOS Mode12h, for this library? (VGA 640x480, 16 colors)
My graphics are 640x480, so they don't quite fit. The game is a visual novel, so I don't need fast graphics.
I just think releasing a DOS version, would be neat. So, I thought I'd ask.
The text was updated successfully, but these errors were encountered: