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script.js
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script.js
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let currentBudget = 2700; // Default budget
let playersData = []; // Will hold player data
let flagsData = [];
let draftMode = false;
let round = 0;
let teams = [];
let captains = {};
let round2BudgetLimit = 0;
let round3BudgetLimit = 0;
let draftHistory = [];
let timerId;
let resetTeamsButton = document.getElementById('resetTeamsButton');
document.getElementById('draftModeButton').addEventListener('click', () => {
draftMode = !draftMode;
if (draftMode) {
document.getElementById('draftModeButton').innerText = 'Stop Draft Mode';
startDraftMode();
} else {
document.getElementById('draftModeButton').innerText = 'Start Draft Mode';
stopDraftMode(true);
}
});
function startDraftMode() {
document.getElementById('undoButton').disabled = false;
resetTeamsButton.disabled = true;
document.getElementById('captainsContainer').style.display = 'block';
resetTeams();
// Get the round budget limits from the input fields
const round1BudgetLimit = parseInt(document.getElementById('round1Budget').value, 10);
round2BudgetLimit = parseInt(document.getElementById('round2Budget').value, 10);
round3BudgetLimit = parseInt(document.getElementById('round3Budget').value, 10);
// Get all captains
console.log('Captains:', captains);
// Calculate initial team budgets and sort teams
teams = Array.from(document.querySelectorAll('.team')).map(team => {
// Find the captain for this team
const captain = captains[team.id];
console.log(`Team id: ${team.id}, Captain: ${captain ? captain.name : 'N/A'}`);
let captainRating = 0;
let captainName = '';
if (captain) {
captainRating = captain.rating;
captainName = captain.name;
} else {
console.log(`No captain found for ${team.id}`);
}
return {
id: team.id,
name: captainName,
initialBudget: 1000 - captainRating,
roundBudget: 0,
playersPicked: [],
players: team.querySelectorAll('.player').length, // Update the players property
round1TotalBudget: 1000 - captainRating + round1BudgetLimit,
round2TotalBudget: 0, // Will be calculated after round 1
round3TotalBudget: 0 // Will be calculated after round 2
};
});
teams.sort((a, b) => b.initialBudget - a.initialBudget || a.name.localeCompare(b.name)); // Sort in descending order by budget, then in ascending order by name
// Start round 1
round = 1;
teams.forEach(team => team.roundBudget = team.round1TotalBudget);
setTimeout(highlightNextTeam, 200);
}
function stopDraftMode(manualStop = false) {
// If not all teams have 4 players and the function was not called manually, do nothing
if (!manualStop && !teams.every(team => team.players === 4)) {
console.log('Draft mode not stopped: Not all teams have 4 players and the stop was not manual.');
return;
}
if (teams.every(team => team.players === 4)) {
document.getElementById('draftModeButton').innerText = 'Start Draft Mode';
draftMode = false;
console.log('Draft mode stopped: All teams have 4 players.');
return;
}
draftMode = false;
round = 0;
// Update the players count for each team
teams = teams.map(team => {
const teamElement = document.getElementById(team.id);
const playersCount = teamElement.querySelectorAll('.player').length;
return {
...team,
players: playersCount
};
});
// Remove team highlights
document.querySelectorAll('.team').forEach(team => team.style.outline = '');
// Add player slots to each team until the total number of players and slots is 4
document.querySelectorAll('.team').forEach(team => {
while (team.querySelectorAll('.player, .player-slot').length < 4) {
const playerSlot = document.createElement('div');
playerSlot.className = 'player-slot';
team.appendChild(playerSlot);
}
});
document.querySelectorAll('.player.drafted').forEach(player => {
player.classList.remove('drafted');
});
document.querySelectorAll('.player.too-expensive').forEach(player => {
player.classList.remove('too-expensive');
});
document.querySelectorAll('.player').forEach(player => {
player.setAttribute('draggable', true);
});
teams.forEach(team => {
const roundBudgetSpan = document.getElementById(`${team.id}-round-budget`);
if (roundBudgetSpan) {
roundBudgetSpan.style.display = "none";
}
});
// Initialize drag and drop functionality for the new player slots
initializeDragAndDrop();
resetTeamsButton.disabled = false;
document.getElementById('undoButton').disabled = true;
document.getElementById('captainsContainer').style.display = 'none';
}
function highlightNextTeam() {
// Remove highlight from all teams
document.querySelectorAll('.team').forEach(team => team.style.outline = '');
if (teams.every(team => team.players === round)) {
round++;
// Do not exceed the maximum number of rounds
if (round > 3) {
console.log('Maximum number of rounds reached.');
return;
}
if (round === 2) {
teams.forEach(team => {
const playerPickedRating = team.playersPicked[0] || 0; // Get the rating of the player picked in round 1
team.round2TotalBudget = team.round1TotalBudget - playerPickedRating + round2BudgetLimit;
team.roundBudget = team.round2TotalBudget;
updateTeamInfo(team.id);
});
} else if (round === 3) {
teams.forEach(team => {
const playerPickedRating = team.playersPicked[1] || 0; // Get the rating of the player picked in round 2
team.round3TotalBudget = team.round2TotalBudget - playerPickedRating + round3BudgetLimit;
team.roundBudget = team.round3TotalBudget;
updateTeamInfo(team.id);
});
}
// Re-sort teams based on round budget
teams.sort((a, b) => b.roundBudget - a.roundBudget || a.name.localeCompare(b.name));
}
// Find the current team that can pick a player
const currentTeam = teams.find(team => team.players < round);
if (currentTeam) {
// Highlight the team
document.getElementById(currentTeam.id).style.outline = '2px solid green';
}
const roundPickOrder = []
for (let i = 0; i < teams.length; i++) {
const pickTeam = teams[i]
if (pickTeam.name === currentTeam.name) {
continue;
}
if (pickTeam.players < round) {
roundPickOrder.push(pickTeam.name);
}
}
const pickOrderStr = roundPickOrder.join(' ');
// Find the next team that can pick a player
const nextTeamIndex = teams.findIndex(team => team.players < round) + 1;
const nextTeam = teams[nextTeamIndex % teams.length];
const captainsContainer = document.getElementById('captainsContainer');
captainsContainer.innerHTML = ''; // Clear the container
captainsContainer.style.display = 'block';
// Add the timer
const timerHeader = document.createElement('h3');
timerHeader.id = 'pickTimerDisplay';
captainsContainer.appendChild(timerHeader);
// Add the current round
const roundHeader = document.createElement('h3');
roundHeader.textContent = `Round: ${round}`;
captainsContainer.appendChild(roundHeader);
// Add the current captain
if (currentTeam && currentTeam.name) {
const header1 = document.createElement('h3');
header1.textContent = 'Current Pick';
captainsContainer.appendChild(header1);
const captainElement = document.createElement('div');
const captainData = captains[currentTeam.id];
if (captainData) {
captainElement.textContent = currentTeam.name;
const flagData = flagsData.find(flag => flag.Country === captainData.country);
if (flagData) {
const flagElement = document.createElement('img');
flagElement.src = flagData.Flag;
flagElement.className = 'flag-icon';
captainElement.prepend(flagElement);
}
}
captainElement.className = 'captain';
captainsContainer.appendChild(captainElement);
}
// Add the next pick order
const header2 = document.createElement('h3');
header2.textContent = 'Upcoming Picks';
captainsContainer.appendChild(header2);
roundPickOrder.forEach((captainName, index) => {
const captainElement = document.createElement('div');
// Find the team associated with the captain
const team = teams.find(team => team.name === captainName);
if (team) {
const captainData = captains[team.id];
if (captainData) {
const numberText = document.createTextNode(`${index + 1}. `); // Create a separate text node for the number
captainElement.appendChild(numberText); // Append the number text node to the captain element
const flagData = flagsData.find(flag => flag.Country === captainData.country);
if (flagData) {
const flagElement = document.createElement('img');
flagElement.src = flagData.Flag;
flagElement.className = 'flag-icon';
captainElement.appendChild(flagElement); // Append the flag element to the captain element
}
const nameText = document.createTextNode(captainName); // Create a separate text node for the name
captainElement.appendChild(nameText); // Append the name text node to the captain element
}
}
captainElement.className = 'captain';
captainsContainer.appendChild(captainElement);
});
highlightAvailablePlayers(currentTeam);
captainPickTimer();
}
function highlightAvailablePlayers(currentTeam) {
const teamData = teams.find(t => t.id === currentTeam.id);
const teamRoundBudget = teamData.roundBudget;
const undraftedPlayers = $(".player:not(.drafted):not(.captain)");
$(undraftedPlayers).each(function (index) {
const playerRating = parseInt($(this).attr('data-rating'));
$(this).removeClass('in-budget too-expensive');
$(this).attr('draggable', true);
if (playerRating > teamRoundBudget) {
$(this).addClass('too-expensive');
$(this).attr('draggable', false);
} else {
$(this).addClass('in-budget');
}
});
sortPlayers();
}
function captainPickTimer() {
clearInterval(timerId); // Clear the previous timer
var sec = 180;
timerId = setInterval(function(){
document.getElementById('pickTimerDisplay').innerHTML = 'Remaining: ' + sec + ' seconds';
sec--;
if (sec < 0) {
clearInterval(timerId);
}
}, 1000);
}
// Function to load players from the JSON file
function loadPlayers() {
// Fetch flags data first
fetch('flags.json')
.then(response => response.json())
.then(data => {
flagsData = data;
// Then fetch players data
fetch('players.json')
.then(response => response.json())
.then(data => {
playersData = data;
createPlayerElements(data);
assignCaptainsToTeams(data); // Assign captains to teams
initializeTeams(); // Initialize team info
sortPlayers();
// Initialize drag and drop functionality after players are created
initializeDragAndDrop();
// Load saved data after fetching player data
loadData();
})
.catch(error => console.error('Error loading player data:', error));
})
.catch(error => console.error('Error loading flags data:', error));
}
function createPlayerElements(players) {
const playersContainer = document.getElementById('players');
playersContainer.innerHTML = ''; // Clear existing players
players.filter(player => player.Role === 'Player').forEach(player => {
const playerDiv = document.createElement('div');
playerDiv.className = 'player in-budget';
playerDiv.draggable = true;
playerDiv.id = player.Player; // Unique identifier
// Get flag URL
const flagData = flagsData.find(flag => flag.Country === player.Country);
if (flagData) {
const flagElement = document.createElement('img');
flagElement.src = flagData.Flag;
flagElement.className = 'flag-icon';
playerDiv.appendChild(flagElement);
}
const playerText = document.createTextNode(`${player.Player} - Rating: ${player.Rating}`);
playerDiv.appendChild(playerText);
playerDiv.setAttribute('data-rating', player.Rating);
playersContainer.appendChild(playerDiv);
});
}
function assignCaptainsToTeams(players) {
// Get all captains and sort them by rating
const captains = players.filter(player => player.Role === 'Captain');
captains.sort((a, b) => a.Rating - b.Rating || a.Player.localeCompare(b.Player));
// Assign each captain to a team
captains.forEach((captain, index) => {
captain.Team = `team${index + 1}`;
});
createTeamElements(players);
}
function createTeamElements(players) {
for (let i = 1; i <= 12; i++) {
const teamContainer = document.getElementById(`team${i}`);
teamContainer.innerHTML = ''; // Clear team
// Add the captain
const captain = players.find(player => player.Role === 'Captain' && player.Team === `team${i}`);
if (captain) {
const captainDiv = document.createElement('div');
captainDiv.className = 'player captain'; // Add 'captain' class
captainDiv.textContent = `${captain.Player} - Rating: ${captain.Rating}`;
captainDiv.setAttribute('data-rating', captain.Rating);
// Get flag URL
const flagData = flagsData.find(flag => flag.Code === captain.Code);
if (flagData) {
const flagElement = document.createElement('img');
flagElement.src = flagData.Flag;
flagElement.className = 'flag-icon';
captainDiv.prepend(flagElement); // Add the flag before the player's name
}
teamContainer.appendChild(captainDiv);
sortPlayers();
captains[`team${i}`] = {
name: captain.Player,
rating: captain.Rating,
country: captain.Country
};
}
// Add three empty slots
for (let j = 0; j < 3; j++) {
const slot = document.createElement('div');
slot.className = 'player-slot';
teamContainer.appendChild(slot);
}
}
}
function initializeDragAndDrop() {
document.querySelectorAll('.player').forEach(player => {
player.addEventListener('dragstart', event => {
if (!player.classList.contains('drafted')) {
event.dataTransfer.setData('text/plain', event.target.id);
} else {
event.preventDefault();
}
});
});
document.querySelectorAll('.team').forEach(team => {
team.addEventListener('dragover', event => {
event.preventDefault(); // This allows the drop event
});
team.addEventListener('drop', event => {
event.preventDefault();
const playerId = event.dataTransfer.getData('text/plain');
const player = document.getElementById(playerId);
if (player) {
// Store the old team ID before adding the player to the new team
const oldTeamId = player.parentElement.id;
if (draftMode) {
const teamData = teams.find(t => t.id === team.id);
const nextTeam = teams.find(t => t.players < round);
if (teamData && teamData === nextTeam && canAddPlayerToTeam(team, player)) {
const emptySlot = team.querySelector('.player-slot');
if (emptySlot) {
// Add player to team in DOM
team.replaceChild(player, emptySlot);
// Mark player as drafted
player.classList.add('drafted');
// Update team data
teamData.players++;
teamData.roundBudget -= parseInt(player.getAttribute('data-rating'), 10);
console.log(`Team ID: ${team.id}, Remaining Budget after pick: ${teamData.roundBudget}`); // Log the remaining budget after the pick
// Update team's displayed info
updateTeamInfo(team.id);
// Save changes
saveData();
// After player has been added, check whether draft mode should continue
highlightNextTeam();
}
draftHistory.push({
action: 'add',
player: player.id,
team: team.id,
draftMode: draftMode,
round: round,
teams: JSON.parse(JSON.stringify(teams)) // Deep copy of the teams array
});
}
} else {
if (canAddPlayerToTeam(team, player)) {
const emptySlot = team.querySelector('.player-slot');
if (emptySlot) {
team.replaceChild(player, emptySlot);
} else {
// If there are no empty slots, replace an existing player
team.replaceChild(player, team.querySelector('.player'));
}
fillEmptySlots(team); // Fill the team with empty slots
updateTeamInfo(team.id); // Update the team info of the new team
sortPlayers();
saveData(); // Save the teams after a player is moved
} else {
document.getElementById('players').appendChild(player);
}
}
// Create a new player slot in the old team if the player was moved from another team
if (oldTeamId.startsWith('team') && player.parentElement.id !== oldTeamId) {
const oldTeam = document.getElementById(oldTeamId);
if (oldTeam.querySelectorAll('.player').length < 4) {
const playerSlot = document.createElement('div');
playerSlot.className = 'player-slot';
oldTeam.appendChild(playerSlot);
}
updateTeamInfo(oldTeamId); // Update the team info of the old team
sortPlayers();
}
}
});
});
// Add event listeners to the players div
const playersDiv = document.getElementById('players');
playersDiv.addEventListener('dragover', event => {
event.preventDefault();
});
playersDiv.addEventListener('drop', event => {
event.preventDefault();
const playerId = event.dataTransfer.getData('text/plain');
const player = document.getElementById(playerId);
if (player) {
// Store the old team ID before moving the player
const oldTeamId = player.parentElement.id;
// Remove player from any team and add back to the player list
playersDiv.appendChild(player);
// Remove 'drafted' class from player
player.classList.remove('drafted');
// Update the team info of the old team before removing the player
if (oldTeamId !== 'players') {
updateTeamInfo(oldTeamId);
const oldTeam = document.getElementById(oldTeamId);
fillEmptySlots(oldTeam);
}
// Sort players in the player list
sortPlayers();
// Save changes
saveData();
}
});
function fillEmptySlots(team) {
while (team.querySelectorAll('.player, .player-slot').length < 4) {
const playerSlot = document.createElement('div');
playerSlot.className = 'player-slot';
team.appendChild(playerSlot);
}
}
}
document.getElementById('undoButton').addEventListener('click', undoLastAction);
function undoLastAction() {
if (draftHistory.length === 0) {
return;
}
const isRoundRollback = (draftHistory.length % teams.length) === 0;
const lastAction = draftHistory.pop();
// Revert the state of the draft mode and teams
draftMode = lastAction.draftMode;
round = lastAction.round;
teams = lastAction.teams;
const player = document.getElementById(lastAction.player);
const team = document.getElementById(lastAction.team);
const teamData = teams.find(t => t.id === team.id);
console.log(`Team ID: ${teamData.id}, Remaining Budget after undo: ${teamData.roundBudget}`);
if (!player || !team || !teamData) {
return;
}
// Remove player from team in DOM
team.removeChild(player);
// Remove 'drafted' class from player
player.classList.remove('drafted');
// Update team data
teamData.players--;
if (isRoundRollback) {
round--;
switch (round) {
case 1:
teams.forEach(team => {
team.roundBudget = team.round1TotalBudget - team.playersPicked[0];
updateTeamInfo(team.id);
});
break;
case 2:
teams.forEach(team => {
team.roundBudget = team.round2TotalBudget - team.playersPicked[1];
updateTeamInfo(team.id);
});
break;
case 3:
teams.forEach(team => {
team.roundBudget = team.round3TotalBudget - team.playersPicked[2];
updateTeamInfo(team.id);
});
break;
}
teams.sort((a, b) => b.initialBudget - a.initialBudget || a.name.localeCompare(b.name));
}
teamData.roundBudget += parseInt(player.getAttribute('data-rating'), 10);
// Update team's displayed info
updateTeamInfo(team.id);
// Save changes
saveData();
// Append player back to the Player List
document.getElementById('players').appendChild(player);
// Resort the Player List
sortPlayers();
// Create a new empty slot and append it to the team
const playerSlot = document.createElement('div');
playerSlot.className = 'player-slot';
team.appendChild(playerSlot);
// After player has been removed, check whether draft mode should continue
highlightNextTeam();
}
function canAddPlayerToTeam(team, player) {
let teamRating = Array.from(team.children).reduce((total, elem) => {
return total + (elem.getAttribute('data-rating') ? parseInt(elem.getAttribute('data-rating'), 10) : 0);
}, 0);
let playerRating = parseInt(player.getAttribute('data-rating'), 10);
// Check if there's an available slot in the team
let availableSlots = Array.from(team.children).filter(elem => elem.className === 'player-slot').length;
// If in Draft Mode, check if player's rating is less than or equal to the team's round budget
if (draftMode) {
const teamData = teams.find(t => t.id === team.id);
if (teamData) {
let roundBudget;
if (round === 1) {
roundBudget = teamData.round1TotalBudget;
} else if (round === 2) {
roundBudget = teamData.round2TotalBudget;
} else if (round === 3) {
roundBudget = teamData.round3TotalBudget;
}
console.log(`Team ID: ${team.id}, Round: ${round}, Round Budget: ${roundBudget}`); // Log the round budget for the team
// If the player can be added to the team, add the player's rating to the playersPicked array
if (playerRating <= roundBudget && availableSlots > 0) {
teamData.playersPicked.push(playerRating);
return true;
}
return false;
}
}
// If not in Draft Mode, check if the team rating plus player rating is less than or equal to the current budget
return (teamRating + playerRating) <= currentBudget && availableSlots > 0;
}
function updateTeamInfo(teamId) {
if (teamId === 'players') {
return;
}
const team = document.getElementById(teamId);
let teamRating = 0;
team.querySelectorAll('.player').forEach(player => {
teamRating += parseInt(player.getAttribute('data-rating'), 10);
});
const ratingSpan = document.getElementById(`${teamId}-rating`);
const budgetSpan = document.getElementById(`${teamId}-budget`);
ratingSpan.textContent = `Rating: ${teamRating}`;
budgetSpan.textContent = `Remaining Budget: ${currentBudget - teamRating}`;
// Change text color to red if team is over budget
if (teamRating > currentBudget) {
ratingSpan.style.color = 'red';
budgetSpan.style.color = 'red';
} else {
ratingSpan.style.color = '';
budgetSpan.style.color = '';
}
const roundBudgetSpan = document.getElementById(`${teamId}-round-budget`);
if (roundBudgetSpan) { // Check that roundBudgetSpan is not null
if (draftMode) {
const teamData = teams.find(t => t.id === teamId);
if (teamData) {
let roundBudget = teamData.roundBudget;
roundBudgetSpan.textContent = `Round Budget Limit: ${roundBudget}`;
}
roundBudgetSpan.style.display = ""; // Show the round budget limit
} else {
roundBudgetSpan.style.display = "none"; // Hide the round budget limit
}
}
}
function setBudget() {
const budgetInput = document.getElementById('budgetInput');
currentBudget = parseInt(budgetInput.value, 10);
saveData();
initializeTeams(); // Update team info
}
function resetTeams() {
// Remove all players from teams
document.querySelectorAll('.team .player').forEach(player => {
document.getElementById('players').appendChild(player);
});
// Reset playersData and currentBudget to their initial state
playersData = [];
currentBudget = 2700;
// Clear saved team data
localStorage.removeItem('teams');
localStorage.removeItem('playersData');
localStorage.removeItem('currentBudget');
// Reload players and flags data
loadPlayers();
// Reinitialize drag and drop functionality
initializeDragAndDrop();
}
function initializeTeams() {
for (let i = 1; i <= 12; i++) {
updateTeamInfo(`team${i}`);
}
}
function sortPlayers() {
const playersContainer = document.getElementById('players');
const allPlayers = Array.from(playersContainer.getElementsByClassName('player'));
// Sort players by rating
allPlayers.sort((a, b) => parseInt(b.getAttribute('data-rating')) - parseInt(a.getAttribute('data-rating')));
// Append sorted players to the container
allPlayers.forEach(player => playersContainer.appendChild(player));
}
function saveData() {
localStorage.setItem('playersData', JSON.stringify(playersData));
localStorage.setItem('currentBudget', currentBudget.toString());
localStorage.setItem('teams', JSON.stringify(Array.from(document.querySelectorAll('.team')).map(team => {
return {
id: team.id,
players: Array.from(team.querySelectorAll('.player')).map(player => player.id)
};
})));
}
// Load data from localStorage
function loadData() {
playersData = JSON.parse(localStorage.getItem('playersData')) || [];
currentBudget = parseInt(localStorage.getItem('currentBudget'), 10) || 2700;
const savedTeams = JSON.parse(localStorage.getItem('teams')) || [];
savedTeams.forEach(savedTeam => {
const team = document.getElementById(savedTeam.id);
const playerSlots = Array.from(team.querySelectorAll('.player-slot'));
const savedPlayers = savedTeam.players.map(playerId => document.getElementById(playerId)).filter(player => player);
savedPlayers.sort((a, b) => parseInt(b.getAttribute('data-rating')) - parseInt(a.getAttribute('data-rating')));
savedPlayers.forEach((player, index) => {
if (playerSlots[index]) {
team.replaceChild(player, playerSlots[index]);
}
});
});
document.getElementById('budgetInput').value = currentBudget;
initializeTeams();
// Initialize drag and drop functionality after player slots are created
initializeDragAndDrop();
}
loadData();
loadPlayers();