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Currently when starting the app and initializing a listener to the devicesChangedEventStream, when the first event is triggered, the sets are empty. After that first event everything works as normal. E.g I start the app with no headphones, after init I plug in headphones and an event is triggered with no devices added and no devices removed. But when I plug them out, then the list shows correct added/removed devices.
Flutter doctor:
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel stable, 3.10.3, on macOS 13.0.1 22A400 darwin-arm64, locale
en-SE)
[✓] Android toolchain - develop for Android devices (Android SDK version 33.0.1)
[✓] Xcode - develop for iOS and macOS (Xcode 14.3)
[✗] Chrome - develop for the web (Cannot find Chrome executable at
/Applications/Google Chrome.app/Contents/MacOS/Google Chrome)
! Cannot find Chrome. Try setting CHROME_EXECUTABLE to a Chrome executable.
[✓] Android Studio (version 2022.1)
[✓] VS Code (version 1.79.0)
[✓] VS Code (version 1.79.0-insider)
[✓] Connected device (2 available)
[✓] Network resources
! Doctor found issues in 1 category.
`Dart SDK version: 3.0.3 (stable)`
The text was updated successfully, but these errors were encountered:
Seems similar to #63 .
Currently when starting the app and initializing a listener to the
devicesChangedEventStream
, when the first event is triggered, the sets are empty. After that first event everything works as normal. E.g I start the app with no headphones, after init I plug in headphones and an event is triggered with no devices added and no devices removed. But when I plug them out, then the list shows correct added/removed devices.Flutter doctor:
The text was updated successfully, but these errors were encountered: