Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Entity type resets to player after i deselect NPC [1.20.1 Fabric] #177

Open
2 tasks done
dopemike opened this issue Jan 5, 2024 · 0 comments
Open
2 tasks done

Entity type resets to player after i deselect NPC [1.20.1 Fabric] #177

dopemike opened this issue Jan 5, 2024 · 0 comments

Comments

@dopemike
Copy link

dopemike commented Jan 5, 2024

When I edit an NPC's entity type and proceed to deselect the NPC or select another NPC, it just goes back to player model and skin and stays that way...

Platform(s)

  • Fabric

Environment(s)

  • Singleplayer

Versions

  • Minecraft 1.20.1
  • Taterzens 1.11.7
  • DisguiseLib 1.3.3 (>1.19.4)

To Reproduce
Steps to reproduce the behavior:

  1. Launch server / open world
  2. create NPC
  3. edit entity type to skeleton
  4. deselect NPC
  5. Error: NPC looks like player again

Expected behavior
I expected the NPC's appearance to stay the same after deselecting

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant