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fixed slow fireball bug
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Schoolie440 committed May 29, 2017
1 parent 1c50faa commit 1917fea
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1 change: 0 additions & 1 deletion simpleGame1.js
Original file line number Diff line number Diff line change
Expand Up @@ -272,7 +272,6 @@ if (
&& fire.y <= (hero.y + 25)
) {
monsterMove = false;
fireBall.speed = 125;
monstersCaught = 0;
dead = true;
fire.x = 0;
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