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We need an efficient data structure for the colliders in such a way that we can quickly index "close" colliders. We really shouldn't parse the entire list every frame.....
The text was updated successfully, but these errors were encountered:
We need an efficient data structure for the colliders in such a way that we can quickly index "close" colliders. We really shouldn't parse the entire list every frame.....
The text was updated successfully, but these errors were encountered: