Last Updated:10 April, 2015
Welcome to Egret Engine !
Special Thanks to:
- Joy of Fish Information Technology Co.,Ltd.
- Nanjing Nibaguai Networking Technology Co.,Ltd.
- Beijing Smallapple Networking Technology Co.,Ltd.
- MiTalk Team, XiaoMi Tech.
- Wish Start (Beijing)Technology Co.,Ltd.
- Front-end team, games business department, Huanju Time Inc.
- Beijing Duo Fang Lajiao Networking Technology Co.,Ltd.
- Kaiteng Workshop,Kaixin Networking Technology Co.,Ltd.
Egret 1.6.2 Community Experienced Version is the 2nd CE version after Egret Engine 1.6 official release.In this version, we've mainly focused on bug fix. Note: Community Trial Version includes all the features in the latest final version and some up-to-date fixes and updates.
- Bug fix for display errors of continuous graphics' drawing
- Bug fix of that the number of draw times was calculated inaccurately
- Bug fix for ByteArray
- Bug fix of that the property of event data could not be set to 0.
- Adding the property of background backgroundColor border borderColor to TextField Class
- Bug fix of return value error of EventDispatcher.hasEventListener
- Fix bug for PopUpAnchor animation
- Add UIEvent.VALUE_COMMIT event to Range class
- Improve render performance
- Bug fix for stability improvements
- Android Graphics API currently only supports simple line-drawing actions.
- Android TextField API does not support bold and italic fon.
- iOS Support now only supports iOS7+ versions.