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SPIFlash.h
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SPIFlash.h
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// Copyright (c) 2013-2015 by Felix Rusu, LowPowerLab.com
// SPI Flash memory library for arduino/moteino.
// This works with 256byte/page SPI flash memory
// For instance a 4MBit (512Kbyte) flash chip will have 2048 pages: 256*2048 = 524288 bytes (512Kbytes)
// Minimal modifications should allow chips that have different page size but modifications
// DEPENDS ON: Arduino SPI library
// > Updated Jan. 5, 2015, TomWS1, modified writeBytes to allow blocks > 256 bytes and handle page misalignment.
// > Updated Feb. 26, 2015 TomWS1, added support for SPI Transactions (Arduino 1.5.8 and above)
// > Selective merge by Felix after testing in IDE 1.0.6, 1.6.4
// **********************************************************************************
// License
// **********************************************************************************
// This program is free software; you can redistribute it
// and/or modify it under the terms of the GNU General
// Public License as published by the Free Software
// Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will
// be useful, but WITHOUT ANY WARRANTY; without even the
// implied warranty of MERCHANTABILITY or FITNESS FOR A
// PARTICULAR PURPOSE. See the GNU General Public
// License for more details.
//
// You should have received a copy of the GNU General
// Public License along with this program.
// If not, see <http://www.gnu.org/licenses/>.
//
// Licence can be viewed at
// http://www.gnu.org/licenses/gpl-3.0.txt
//
// Please maintain this license information along with authorship
// and copyright notices in any redistribution of this code
#ifndef _SPIFLASH_H_
#define _SPIFLASH_H_
#if ARDUINO >= 100
#include <Arduino.h>
#else
#include <wiring.h>
#include "pins_arduino.h"
#endif
#include <SPI.h>
/// IMPORTANT: NAND FLASH memory requires erase before write, because
/// it can only transition from 1s to 0s and only the erase command can reset all 0s to 1s
/// See http://en.wikipedia.org/wiki/Flash_memory
/// The smallest range that can be erased is a sector (4K, 32K, 64K); there is also a chip erase command
/// Standard SPI flash commands
/// Assuming the WP pin is pulled up (to disable hardware write protection)
/// To use any write commands the WEL bit in the status register must be set to 1.
/// This is accomplished by sending a 0x06 command before any such write/erase command.
/// The WEL bit in the status register resets to the logical �0� state after a
/// device power-up or reset. In addition, the WEL bit will be reset to the logical �0� state automatically under the following conditions:
/// � Write Disable operation completes successfully
/// � Write Status Register operation completes successfully or aborts
/// � Protect Sector operation completes successfully or aborts
/// � Unprotect Sector operation completes successfully or aborts
/// � Byte/Page Program operation completes successfully or aborts
/// � Sequential Program Mode reaches highest unprotected memory location
/// � Sequential Program Mode reaches the end of the memory array
/// � Sequential Program Mode aborts
/// � Block Erase operation completes successfully or aborts
/// � Chip Erase operation completes successfully or aborts
/// � Hold condition aborts
#define SPIFLASH_WRITEENABLE 0x06 // write enable
#define SPIFLASH_WRITEDISABLE 0x04 // write disable
#define SPIFLASH_BLOCKERASE_4K 0x21 // erase one 4K block of flash memory
#define SPIFLASH_BLOCKERASE_32K 0x53 // erase one 32K block of flash memory
#define SPIFLASH_BLOCKERASE_64K 0xDC // erase one 64K block of flash memory
#define SPIFLASH_CHIPERASE 0x60 // chip erase (may take several seconds depending on size)
// but no actual need to wait for completion (instead need to check the status register BUSY bit)
#define SPIFLASH_STATUSREAD 0x05 // read status register
#define SPIFLASH_STATUSWRITE 0x01 // write status register
#define SPIFLASH_ARRAYREAD 0x0C // read array (fast, need to add 1 dummy byte after 3 address bytes)
#define SPIFLASH_ARRAYREADLOWFREQ 0x13 // read array (low frequency)
#define SPIFLASH_SLEEP 0xB9 // deep power down
#define SPIFLASH_WAKE 0xAB // deep power wake up
#define SPIFLASH_BYTEPAGEPROGRAM 0x12 // write (1 to 256bytes)
#define SPIFLASH_IDREAD 0x9F // read JEDEC manufacturer and device ID (2 bytes, specific bytes for each manufacturer and device)
// Example for Atmel-Adesto 4Mbit AT25DF041A: 0x1F44 (page 27: http://www.adestotech.com/sites/default/files/datasheets/doc3668.pdf)
// Example for Winbond 4Mbit W25X40CL: 0xEF30 (page 14: http://www.winbond.com/NR/rdonlyres/6E25084C-0BFE-4B25-903D-AE10221A0929/0/W25X40CL.pdf)
#define SPIFLASH_MACREAD 0x4B // read unique ID number (MAC)
class SPIFlash {
public:
static uint8_t UNIQUEID[8];
SPIFlash(uint8_t slaveSelectPin, uint16_t jedecID=0);
boolean initialize();
boolean command(uint8_t cmd, boolean isWrite=false);
uint8_t readStatus();
boolean readByte(uint32_t addr, uint8_t* result);
boolean readBytes(uint32_t addr, void* buf, uint16_t len);
boolean writeByte(uint32_t addr, uint8_t byt);
uint16_t writeBytes(uint32_t addr, const void* buf, uint16_t len);
boolean busy();
boolean chipErase();
boolean blockErase4K(uint32_t address);
boolean blockErase32K(uint32_t address);
boolean blockErase64K(uint32_t addr);
uint16_t readDeviceId();
uint8_t* readUniqueId();
boolean sleep();
boolean wakeup();
void end();
protected:
boolean select();
boolean unselect();
uint8_t _slaveSelectPin;
uint16_t _jedecID;
// uint8_t _SPCR;
// uint8_t _SPSR;
#ifdef SPI_HAS_TRANSACTION
SPISettings _settings;
#endif
};
#endif