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streaming_engine.js
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streaming_engine.js
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/*! @license
* Shaka Player
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview
*/
goog.provide('shaka.media.StreamingEngine');
goog.require('goog.asserts');
goog.require('shaka.log');
goog.require('shaka.media.InitSegmentReference');
goog.require('shaka.media.ManifestParser');
goog.require('shaka.media.MediaSourceEngine');
goog.require('shaka.media.SegmentIterator');
goog.require('shaka.media.SegmentReference');
goog.require('shaka.media.SegmentPrefetch');
goog.require('shaka.net.Backoff');
goog.require('shaka.net.NetworkingEngine');
goog.require('shaka.util.BufferUtils');
goog.require('shaka.util.DelayedTick');
goog.require('shaka.util.Destroyer');
goog.require('shaka.util.Error');
goog.require('shaka.util.FakeEvent');
goog.require('shaka.util.IDestroyable');
goog.require('shaka.util.Id3Utils');
goog.require('shaka.util.ManifestParserUtils');
goog.require('shaka.util.MimeUtils');
goog.require('shaka.util.Mp4BoxParsers');
goog.require('shaka.util.Mp4Parser');
goog.require('shaka.util.Networking');
/**
* @summary Creates a Streaming Engine.
* The StreamingEngine is responsible for setting up the Manifest's Streams
* (i.e., for calling each Stream's createSegmentIndex() function), for
* downloading segments, for co-ordinating audio, video, and text buffering.
* The StreamingEngine provides an interface to switch between Streams, but it
* does not choose which Streams to switch to.
*
* The StreamingEngine does not need to be notified about changes to the
* Manifest's SegmentIndexes; however, it does need to be notified when new
* Variants are added to the Manifest.
*
* To start the StreamingEngine the owner must first call configure(), followed
* by one call to switchVariant(), one optional call to switchTextStream(), and
* finally a call to start(). After start() resolves, switch*() can be used
* freely.
*
* The owner must call seeked() each time the playhead moves to a new location
* within the presentation timeline; however, the owner may forego calling
* seeked() when the playhead moves outside the presentation timeline.
*
* @implements {shaka.util.IDestroyable}
*/
shaka.media.StreamingEngine = class {
/**
* @param {shaka.extern.Manifest} manifest
* @param {shaka.media.StreamingEngine.PlayerInterface} playerInterface
*/
constructor(manifest, playerInterface) {
/** @private {?shaka.media.StreamingEngine.PlayerInterface} */
this.playerInterface_ = playerInterface;
/** @private {?shaka.extern.Manifest} */
this.manifest_ = manifest;
/** @private {?shaka.extern.StreamingConfiguration} */
this.config_ = null;
/** @private {number} */
this.bufferingGoalScale_ = 1;
/** @private {?shaka.extern.Variant} */
this.currentVariant_ = null;
/** @private {?shaka.extern.Stream} */
this.currentTextStream_ = null;
/** @private {number} */
this.textStreamSequenceId_ = 0;
/** @private {boolean} */
this.parsedPrftEventRaised_ = false;
/**
* Maps a content type, e.g., 'audio', 'video', or 'text', to a MediaState.
*
* @private {!Map.<shaka.util.ManifestParserUtils.ContentType,
* !shaka.media.StreamingEngine.MediaState_>}
*/
this.mediaStates_ = new Map();
/**
* Set to true once the initial media states have been created.
*
* @private {boolean}
*/
this.startupComplete_ = false;
/**
* Used for delay and backoff of failure callbacks, so that apps do not
* retry instantly.
*
* @private {shaka.net.Backoff}
*/
this.failureCallbackBackoff_ = null;
/**
* Set to true on fatal error. Interrupts fetchAndAppend_().
*
* @private {boolean}
*/
this.fatalError_ = false;
/** @private {!shaka.util.Destroyer} */
this.destroyer_ = new shaka.util.Destroyer(() => this.doDestroy_());
/** @private {number} */
this.lastMediaSourceReset_ = Date.now() / 1000;
}
/** @override */
destroy() {
return this.destroyer_.destroy();
}
/**
* @return {!Promise}
* @private
*/
async doDestroy_() {
const aborts = [];
for (const state of this.mediaStates_.values()) {
this.cancelUpdate_(state);
aborts.push(this.abortOperations_(state));
}
await Promise.all(aborts);
this.mediaStates_.clear();
this.playerInterface_ = null;
this.manifest_ = null;
this.config_ = null;
}
/**
* Called by the Player to provide an updated configuration any time it
* changes. Must be called at least once before start().
*
* @param {shaka.extern.StreamingConfiguration} config
*/
configure(config) {
this.config_ = config;
// Create separate parameters for backoff during streaming failure.
/** @type {shaka.extern.RetryParameters} */
const failureRetryParams = {
// The term "attempts" includes the initial attempt, plus all retries.
// In order to see a delay, there would have to be at least 2 attempts.
maxAttempts: Math.max(config.retryParameters.maxAttempts, 2),
baseDelay: config.retryParameters.baseDelay,
backoffFactor: config.retryParameters.backoffFactor,
fuzzFactor: config.retryParameters.fuzzFactor,
timeout: 0, // irrelevant
stallTimeout: 0, // irrelevant
connectionTimeout: 0, // irrelevant
};
// We don't want to ever run out of attempts. The application should be
// allowed to retry streaming infinitely if it wishes.
const autoReset = true;
this.failureCallbackBackoff_ =
new shaka.net.Backoff(failureRetryParams, autoReset);
// Allow configuring the segment prefetch in middle of the playback.
for (const type of this.mediaStates_.keys()) {
const state = this.mediaStates_.get(type);
if (state.segmentPrefetch) {
state.segmentPrefetch.resetLimit(config.segmentPrefetchLimit);
if (!(config.segmentPrefetchLimit > 0)) {
// ResetLimit is still needed in this case,
// to abort existing prefetch operations.
state.segmentPrefetch = null;
}
} else if (config.segmentPrefetchLimit > 0) {
state.segmentPrefetch = this.createSegmentPrefetch_(state.stream);
}
}
}
/**
* Initialize and start streaming.
*
* By calling this method, StreamingEngine will start streaming the variant
* chosen by a prior call to switchVariant(), and optionally, the text stream
* chosen by a prior call to switchTextStream(). Once the Promise resolves,
* switch*() may be called freely.
*
* @return {!Promise}
*/
async start() {
goog.asserts.assert(this.config_,
'StreamingEngine configure() must be called before init()!');
// Setup the initial set of Streams and then begin each update cycle.
await this.initStreams_();
this.destroyer_.ensureNotDestroyed();
shaka.log.debug('init: completed initial Stream setup');
this.startupComplete_ = true;
}
/**
* Get the current variant we are streaming. Returns null if nothing is
* streaming.
* @return {?shaka.extern.Variant}
*/
getCurrentVariant() {
return this.currentVariant_;
}
/**
* Get the text stream we are streaming. Returns null if there is no text
* streaming.
* @return {?shaka.extern.Stream}
*/
getCurrentTextStream() {
return this.currentTextStream_;
}
/**
* Start streaming text, creating a new media state.
*
* @param {shaka.extern.Stream} stream
* @return {!Promise}
* @private
*/
async loadNewTextStream_(stream) {
const ContentType = shaka.util.ManifestParserUtils.ContentType;
goog.asserts.assert(!this.mediaStates_.has(ContentType.TEXT),
'Should not call loadNewTextStream_ while streaming text!');
this.textStreamSequenceId_++;
const currentSequenceId = this.textStreamSequenceId_;
try {
// Clear MediaSource's buffered text, so that the new text stream will
// properly replace the old buffered text.
// TODO: Should this happen in unloadTextStream() instead?
await this.playerInterface_.mediaSourceEngine.clear(ContentType.TEXT);
} catch (error) {
if (this.playerInterface_) {
this.playerInterface_.onError(error);
}
}
const mimeType = shaka.util.MimeUtils.getFullType(
stream.mimeType, stream.codecs);
this.playerInterface_.mediaSourceEngine.reinitText(
mimeType, this.manifest_.sequenceMode, stream.external);
const textDisplayer =
this.playerInterface_.mediaSourceEngine.getTextDisplayer();
const streamText =
textDisplayer.isTextVisible() || this.config_.alwaysStreamText;
if (streamText && (this.textStreamSequenceId_ == currentSequenceId)) {
const state = this.createMediaState_(stream);
this.mediaStates_.set(ContentType.TEXT, state);
this.scheduleUpdate_(state, 0);
}
}
/**
* Stop fetching text stream when the user chooses to hide the captions.
*/
unloadTextStream() {
const ContentType = shaka.util.ManifestParserUtils.ContentType;
const state = this.mediaStates_.get(ContentType.TEXT);
if (state) {
this.cancelUpdate_(state);
this.abortOperations_(state).catch(() => {});
this.mediaStates_.delete(ContentType.TEXT);
}
this.currentTextStream_ = null;
}
/**
* Set trick play on or off.
* If trick play is on, related trick play streams will be used when possible.
* @param {boolean} on
*/
setTrickPlay(on) {
const ContentType = shaka.util.ManifestParserUtils.ContentType;
const mediaState = this.mediaStates_.get(ContentType.VIDEO);
if (!mediaState) {
return;
}
const stream = mediaState.stream;
if (!stream) {
return;
}
shaka.log.debug('setTrickPlay', on);
if (on) {
const trickModeVideo = stream.trickModeVideo;
if (!trickModeVideo) {
return; // Can't engage trick play.
}
const normalVideo = mediaState.restoreStreamAfterTrickPlay;
if (normalVideo) {
return; // Already in trick play.
}
shaka.log.debug('Engaging trick mode stream', trickModeVideo);
this.switchInternal_(trickModeVideo, /* clearBuffer= */ false,
/* safeMargin= */ 0, /* force= */ false);
mediaState.restoreStreamAfterTrickPlay = stream;
} else {
const normalVideo = mediaState.restoreStreamAfterTrickPlay;
if (!normalVideo) {
return;
}
shaka.log.debug('Restoring non-trick-mode stream', normalVideo);
mediaState.restoreStreamAfterTrickPlay = null;
this.switchInternal_(normalVideo, /* clearBuffer= */ true,
/* safeMargin= */ 0, /* force= */ false);
}
}
/**
* @param {shaka.extern.Variant} variant
* @param {boolean=} clearBuffer
* @param {number=} safeMargin
* @param {boolean=} force
* If true, reload the variant even if it did not change.
* @param {boolean=} adaptation
* If true, update the media state to indicate MediaSourceEngine should
* reset the timestamp offset to ensure the new track segments are correctly
* placed on the timeline.
*/
switchVariant(
variant, clearBuffer = false, safeMargin = 0, force = false,
adaptation = false) {
this.currentVariant_ = variant;
if (!this.startupComplete_) {
// The selected variant will be used in start().
return;
}
if (variant.video) {
this.switchInternal_(
variant.video, /* clearBuffer= */ clearBuffer,
/* safeMargin= */ safeMargin, /* force= */ force,
/* adaptation= */ adaptation);
}
if (variant.audio) {
this.switchInternal_(
variant.audio, /* clearBuffer= */ clearBuffer,
/* safeMargin= */ safeMargin, /* force= */ force,
/* adaptation= */ adaptation);
}
}
/**
* @param {shaka.extern.Stream} textStream
*/
async switchTextStream(textStream) {
this.currentTextStream_ = textStream;
if (!this.startupComplete_) {
// The selected text stream will be used in start().
return;
}
const ContentType = shaka.util.ManifestParserUtils.ContentType;
goog.asserts.assert(textStream && textStream.type == ContentType.TEXT,
'Wrong stream type passed to switchTextStream!');
// In HLS it is possible that the mimetype changes when the media
// playlist is downloaded, so it is necessary to have the updated data
// here.
if (!textStream.segmentIndex) {
await textStream.createSegmentIndex();
}
this.switchInternal_(
textStream, /* clearBuffer= */ true,
/* safeMargin= */ 0, /* force= */ false);
}
/** Reload the current text stream. */
reloadTextStream() {
const ContentType = shaka.util.ManifestParserUtils.ContentType;
const mediaState = this.mediaStates_.get(ContentType.TEXT);
if (mediaState) { // Don't reload if there's no text to begin with.
this.switchInternal_(
mediaState.stream, /* clearBuffer= */ true,
/* safeMargin= */ 0, /* force= */ true);
}
}
/**
* Switches to the given Stream. |stream| may be from any Variant.
*
* @param {shaka.extern.Stream} stream
* @param {boolean} clearBuffer
* @param {number} safeMargin
* @param {boolean} force
* If true, reload the text stream even if it did not change.
* @param {boolean=} adaptation
* If true, update the media state to indicate MediaSourceEngine should
* reset the timestamp offset to ensure the new track segments are correctly
* placed on the timeline.
* @private
*/
switchInternal_(stream, clearBuffer, safeMargin, force, adaptation) {
const ContentType = shaka.util.ManifestParserUtils.ContentType;
const type = /** @type {!ContentType} */(stream.type);
const mediaState = this.mediaStates_.get(type);
if (!mediaState && stream.type == ContentType.TEXT) {
this.loadNewTextStream_(stream);
return;
}
goog.asserts.assert(mediaState, 'switch: expected mediaState to exist');
if (!mediaState) {
return;
}
if (mediaState.restoreStreamAfterTrickPlay) {
shaka.log.debug('switch during trick play mode', stream);
// Already in trick play mode, so stick with trick mode tracks if
// possible.
if (stream.trickModeVideo) {
// Use the trick mode stream, but revert to the new selection later.
mediaState.restoreStreamAfterTrickPlay = stream;
stream = stream.trickModeVideo;
shaka.log.debug('switch found trick play stream', stream);
} else {
// There is no special trick mode video for this stream!
mediaState.restoreStreamAfterTrickPlay = null;
shaka.log.debug('switch found no special trick play stream');
}
}
if (mediaState.stream == stream && !force) {
const streamTag = shaka.media.StreamingEngine.logPrefix_(mediaState);
shaka.log.debug('switch: Stream ' + streamTag + ' already active');
return;
}
if (mediaState.segmentPrefetch) {
mediaState.segmentPrefetch.switchStream(stream);
}
if (stream.type == ContentType.TEXT) {
// Mime types are allowed to change for text streams.
// Reinitialize the text parser, but only if we are going to fetch the
// init segment again.
const fullMimeType = shaka.util.MimeUtils.getFullType(
stream.mimeType, stream.codecs);
this.playerInterface_.mediaSourceEngine.reinitText(
fullMimeType, this.manifest_.sequenceMode, stream.external);
}
// Releases the segmentIndex of the old stream.
if (mediaState.stream.closeSegmentIndex) {
mediaState.stream.closeSegmentIndex();
}
mediaState.stream = stream;
mediaState.segmentIterator = null;
mediaState.adaptation = !!adaptation;
const streamTag = shaka.media.StreamingEngine.logPrefix_(mediaState);
shaka.log.debug('switch: switching to Stream ' + streamTag);
if (clearBuffer) {
if (mediaState.clearingBuffer) {
// We are already going to clear the buffer, but make sure it is also
// flushed.
mediaState.waitingToFlushBuffer = true;
} else if (mediaState.performingUpdate) {
// We are performing an update, so we have to wait until it's finished.
// onUpdate_() will call clearBuffer_() when the update has finished.
// We need to save the safe margin because its value will be needed when
// clearing the buffer after the update.
mediaState.waitingToClearBuffer = true;
mediaState.clearBufferSafeMargin = safeMargin;
mediaState.waitingToFlushBuffer = true;
} else {
// Cancel the update timer, if any.
this.cancelUpdate_(mediaState);
// Clear right away.
this.clearBuffer_(mediaState, /* flush= */ true, safeMargin)
.catch((error) => {
if (this.playerInterface_) {
goog.asserts.assert(error instanceof shaka.util.Error,
'Wrong error type!');
this.playerInterface_.onError(error);
}
});
}
}
this.makeAbortDecision_(mediaState).catch((error) => {
if (this.playerInterface_) {
goog.asserts.assert(error instanceof shaka.util.Error,
'Wrong error type!');
this.playerInterface_.onError(error);
}
});
}
/**
* Decide if it makes sense to abort the current operation, and abort it if
* so.
*
* @param {!shaka.media.StreamingEngine.MediaState_} mediaState
* @private
*/
async makeAbortDecision_(mediaState) {
// If the operation is completed, it will be set to null, and there's no
// need to abort the request.
if (!mediaState.operation) {
return;
}
const originalStream = mediaState.stream;
const originalOperation = mediaState.operation;
if (!originalStream.segmentIndex) {
// Create the new segment index so the time taken is accounted for when
// deciding whether to abort.
await originalStream.createSegmentIndex();
}
if (mediaState.operation != originalOperation) {
// The original operation completed while we were getting a segment index,
// so there's nothing to do now.
return;
}
if (mediaState.stream != originalStream) {
// The stream changed again while we were getting a segment index. We
// can't carry out this check, since another one might be in progress by
// now.
return;
}
goog.asserts.assert(mediaState.stream.segmentIndex,
'Segment index should exist by now!');
if (this.shouldAbortCurrentRequest_(mediaState)) {
shaka.log.info('Aborting current segment request.');
mediaState.operation.abort();
}
}
/**
* Returns whether we should abort the current request.
*
* @param {!shaka.media.StreamingEngine.MediaState_} mediaState
* @return {boolean}
* @private
*/
shouldAbortCurrentRequest_(mediaState) {
goog.asserts.assert(mediaState.operation,
'Abort logic requires an ongoing operation!');
goog.asserts.assert(mediaState.stream && mediaState.stream.segmentIndex,
'Abort logic requires a segment index');
const presentationTime = this.playerInterface_.getPresentationTime();
const bufferEnd =
this.playerInterface_.mediaSourceEngine.bufferEnd(mediaState.type);
// The next segment to append from the current stream. This doesn't
// account for a pending network request and will likely be different from
// that since we just switched.
const timeNeeded = this.getTimeNeeded_(mediaState, presentationTime);
const index = mediaState.stream.segmentIndex.find(timeNeeded);
const newSegment =
index == null ? null : mediaState.stream.segmentIndex.get(index);
let newSegmentSize = newSegment ? newSegment.getSize() : null;
if (newSegment && !newSegmentSize) {
// compute approximate segment size using stream bandwidth
const duration = newSegment.getEndTime() - newSegment.getStartTime();
const bandwidth = mediaState.stream.bandwidth || 0;
// bandwidth is in bits per second, and the size is in bytes
newSegmentSize = duration * bandwidth / 8;
}
if (!newSegmentSize) {
return false;
}
// When switching, we'll need to download the init segment.
const init = newSegment.initSegmentReference;
if (init) {
newSegmentSize += init.getSize() || 0;
}
const bandwidthEstimate = this.playerInterface_.getBandwidthEstimate();
// The estimate is in bits per second, and the size is in bytes. The time
// remaining is in seconds after this calculation.
const timeToFetchNewSegment = (newSegmentSize * 8) / bandwidthEstimate;
// If the new segment can be finished in time without risking a buffer
// underflow, we should abort the old one and switch.
const bufferedAhead = (bufferEnd || 0) - presentationTime;
const safetyBuffer = Math.max(
this.manifest_.minBufferTime || 0,
this.config_.rebufferingGoal);
const safeBufferedAhead = bufferedAhead - safetyBuffer;
if (timeToFetchNewSegment < safeBufferedAhead) {
return true;
}
// If the thing we want to switch to will be done more quickly than what
// we've got in progress, we should abort the old one and switch.
const bytesRemaining = mediaState.operation.getBytesRemaining();
if (bytesRemaining > newSegmentSize) {
return true;
}
// Otherwise, complete the operation in progress.
return false;
}
/**
* Notifies the StreamingEngine that the playhead has moved to a valid time
* within the presentation timeline.
*/
seeked() {
if (!this.playerInterface_) {
// Already destroyed.
return;
}
const presentationTime = this.playerInterface_.getPresentationTime();
const ContentType = shaka.util.ManifestParserUtils.ContentType;
const newTimeIsBuffered = (type) => {
return this.playerInterface_.mediaSourceEngine.isBuffered(
type, presentationTime);
};
let streamCleared = false;
for (const type of this.mediaStates_.keys()) {
const mediaState = this.mediaStates_.get(type);
const logPrefix = shaka.media.StreamingEngine.logPrefix_(mediaState);
let segment = null;
if (mediaState.segmentIterator) {
segment = mediaState.segmentIterator.current();
}
// Only reset the iterator if we seek outside the current segment.
if (!segment || segment.startTime > presentationTime ||
segment.endTime < presentationTime) {
mediaState.segmentIterator = null;
}
if (!newTimeIsBuffered(type)) {
const bufferEnd =
this.playerInterface_.mediaSourceEngine.bufferEnd(type);
const somethingBuffered = bufferEnd != null;
// Don't clear the buffer unless something is buffered. This extra
// check prevents extra, useless calls to clear the buffer.
if (somethingBuffered || mediaState.performingUpdate) {
this.forceClearBuffer_(mediaState);
streamCleared = true;
}
// If there is an operation in progress, stop it now.
if (mediaState.operation) {
mediaState.operation.abort();
shaka.log.debug(logPrefix, 'Aborting operation due to seek');
mediaState.operation = null;
}
// The pts has shifted from the seek, invalidating captions currently
// in the text buffer. Thus, clear and reset the caption parser.
if (type === ContentType.TEXT) {
this.playerInterface_.mediaSourceEngine.resetCaptionParser();
}
// Mark the media state as having seeked, so that the new buffers know
// that they will need to be at a new position (for sequence mode).
mediaState.seeked = true;
}
}
if (!streamCleared) {
shaka.log.debug(
'(all): seeked: buffered seek: presentationTime=' + presentationTime);
}
}
/**
* Clear the buffer for a given stream. Unlike clearBuffer_, this will handle
* cases where a MediaState is performing an update. After this runs, the
* MediaState will have a pending update.
* @param {!shaka.media.StreamingEngine.MediaState_} mediaState
* @private
*/
forceClearBuffer_(mediaState) {
const logPrefix = shaka.media.StreamingEngine.logPrefix_(mediaState);
if (mediaState.clearingBuffer) {
// We're already clearing the buffer, so we don't need to clear the
// buffer again.
shaka.log.debug(logPrefix, 'clear: already clearing the buffer');
return;
}
if (mediaState.waitingToClearBuffer) {
// May not be performing an update, but an update will still happen.
// See: https://github.com/shaka-project/shaka-player/issues/334
shaka.log.debug(logPrefix, 'clear: already waiting');
return;
}
if (mediaState.performingUpdate) {
// We are performing an update, so we have to wait until it's finished.
// onUpdate_() will call clearBuffer_() when the update has finished.
shaka.log.debug(logPrefix, 'clear: currently updating');
mediaState.waitingToClearBuffer = true;
// We can set the offset to zero to remember that this was a call to
// clearAllBuffers.
mediaState.clearBufferSafeMargin = 0;
return;
}
const type = mediaState.type;
if (this.playerInterface_.mediaSourceEngine.bufferStart(type) == null) {
// Nothing buffered.
shaka.log.debug(logPrefix, 'clear: nothing buffered');
if (mediaState.updateTimer == null) {
// Note: an update cycle stops when we buffer to the end of the
// presentation, or when we raise an error.
this.scheduleUpdate_(mediaState, 0);
}
return;
}
// An update may be scheduled, but we can just cancel it and clear the
// buffer right away. Note: clearBuffer_() will schedule the next update.
shaka.log.debug(logPrefix, 'clear: handling right now');
this.cancelUpdate_(mediaState);
this.clearBuffer_(mediaState, /* flush= */ false, 0).catch((error) => {
if (this.playerInterface_) {
goog.asserts.assert(error instanceof shaka.util.Error,
'Wrong error type!');
this.playerInterface_.onError(error);
}
});
}
/**
* Initializes the initial streams and media states. This will schedule
* updates for the given types.
*
* @return {!Promise}
* @private
*/
async initStreams_() {
const ContentType = shaka.util.ManifestParserUtils.ContentType;
goog.asserts.assert(this.config_,
'StreamingEngine configure() must be called before init()!');
if (!this.currentVariant_) {
shaka.log.error('init: no Streams chosen');
throw new shaka.util.Error(
shaka.util.Error.Severity.CRITICAL,
shaka.util.Error.Category.STREAMING,
shaka.util.Error.Code.STREAMING_ENGINE_STARTUP_INVALID_STATE);
}
/**
* @type {!Map.<shaka.util.ManifestParserUtils.ContentType,
* shaka.extern.Stream>}
*/
const streamsByType = new Map();
/** @type {!Set.<shaka.extern.Stream>} */
const streams = new Set();
if (this.currentVariant_.audio) {
streamsByType.set(ContentType.AUDIO, this.currentVariant_.audio);
streams.add(this.currentVariant_.audio);
}
if (this.currentVariant_.video) {
streamsByType.set(ContentType.VIDEO, this.currentVariant_.video);
streams.add(this.currentVariant_.video);
}
if (this.currentTextStream_) {
streamsByType.set(ContentType.TEXT, this.currentTextStream_);
streams.add(this.currentTextStream_);
}
// Init MediaSourceEngine.
const mediaSourceEngine = this.playerInterface_.mediaSourceEngine;
await mediaSourceEngine.init(streamsByType,
this.manifest_.sequenceMode,
this.manifest_.type,
this.manifest_.ignoreManifestTimestampsInSegmentsMode,
);
this.destroyer_.ensureNotDestroyed();
this.updateDuration();
for (const type of streamsByType.keys()) {
const stream = streamsByType.get(type);
if (!this.mediaStates_.has(type)) {
const mediaState = this.createMediaState_(stream);
this.mediaStates_.set(type, mediaState);
this.scheduleUpdate_(mediaState, 0);
}
}
}
/**
* Creates a media state.
*
* @param {shaka.extern.Stream} stream
* @return {shaka.media.StreamingEngine.MediaState_}
* @private
*/
createMediaState_(stream) {
return /** @type {shaka.media.StreamingEngine.MediaState_} */ ({
stream,
type: stream.type,
segmentIterator: null,
segmentPrefetch: this.createSegmentPrefetch_(stream),
lastSegmentReference: null,
lastInitSegmentReference: null,
lastTimestampOffset: null,
lastAppendWindowStart: null,
lastAppendWindowEnd: null,
restoreStreamAfterTrickPlay: null,
endOfStream: false,
performingUpdate: false,
updateTimer: null,
waitingToClearBuffer: false,
clearBufferSafeMargin: 0,
waitingToFlushBuffer: false,
clearingBuffer: false,
// The playhead might be seeking on startup, if a start time is set, so
// start "seeked" as true.
seeked: true,
needsResync: false,
recovering: false,
hasError: false,
operation: null,
});
}
/**
* Creates a media state.
*
* @param {shaka.extern.Stream} stream
* @return {shaka.media.SegmentPrefetch | null}
* @private
*/
createSegmentPrefetch_(stream) {
if (
stream.type !== shaka.util.ManifestParserUtils.ContentType.VIDEO &&
stream.type !== shaka.util.ManifestParserUtils.ContentType.AUDIO
) {
return null;
}
if (this.config_.segmentPrefetchLimit > 0) {
return new shaka.media.SegmentPrefetch(
this.config_.segmentPrefetchLimit,
stream,
(reference, stream, streamDataCallback) => {
return this.dispatchFetch_(reference, stream, streamDataCallback);
},
);
}
return null;
}
/**
* Sets the MediaSource's duration.
*/
updateDuration() {
const duration = this.manifest_.presentationTimeline.getDuration();
if (duration < Infinity) {
this.playerInterface_.mediaSourceEngine.setDuration(duration);
} else {
// Not all platforms support infinite durations, so set a finite duration
// so we can append segments and so the user agent can seek.
this.playerInterface_.mediaSourceEngine.setDuration(Math.pow(2, 32));
}
}
/**
* Called when |mediaState|'s update timer has expired.
*
* @param {!shaka.media.StreamingEngine.MediaState_} mediaState
* @suppress {suspiciousCode} The compiler assumes that updateTimer can't
* change during the await, and so complains about the null check.
* @private
*/
async onUpdate_(mediaState) {
this.destroyer_.ensureNotDestroyed();
const logPrefix = shaka.media.StreamingEngine.logPrefix_(mediaState);
// Sanity check.
goog.asserts.assert(
!mediaState.performingUpdate && (mediaState.updateTimer != null),
logPrefix + ' unexpected call to onUpdate_()');
if (mediaState.performingUpdate || (mediaState.updateTimer == null)) {
return;
}
goog.asserts.assert(
!mediaState.clearingBuffer, logPrefix +
' onUpdate_() should not be called when clearing the buffer');
if (mediaState.clearingBuffer) {
return;
}
mediaState.updateTimer = null;
// Handle pending buffer clears.
if (mediaState.waitingToClearBuffer) {
// Note: clearBuffer_() will schedule the next update.
shaka.log.debug(logPrefix, 'skipping update and clearing the buffer');
await this.clearBuffer_(
mediaState, mediaState.waitingToFlushBuffer,
mediaState.clearBufferSafeMargin);
return;
}
// Make sure the segment index exists. If not, create the segment index.
if (!mediaState.stream.segmentIndex) {
const thisStream = mediaState.stream;
await mediaState.stream.createSegmentIndex();
if (thisStream != mediaState.stream) {
// We switched streams while in the middle of this async call to
// createSegmentIndex. Abandon this update and schedule a new one if
// there's not already one pending.
// Releases the segmentIndex of the old stream.
if (thisStream.closeSegmentIndex) {
goog.asserts.assert(!mediaState.stream.segmentIndex,
'mediastate.stream should not have segmentIndex yet.');
thisStream.closeSegmentIndex();
}
if (!mediaState.performingUpdate && !mediaState.updateTimer) {
this.scheduleUpdate_(mediaState, 0);
}
return;
}
}
// Update the MediaState.
try {
const delay = this.update_(mediaState);
if (delay != null) {
this.scheduleUpdate_(mediaState, delay);
mediaState.hasError = false;