diff --git a/Source/SharpDX.Direct3D11/DeviceContext3.cs b/Source/SharpDX.Direct3D11/DeviceContext3.cs
new file mode 100644
index 000000000..58f911d75
--- /dev/null
+++ b/Source/SharpDX.Direct3D11/DeviceContext3.cs
@@ -0,0 +1,36 @@
+// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+
+namespace SharpDX.Direct3D11
+{
+ public partial class DeviceContext3
+ {
+ ///
+ /// Initializes a new deferred context instance of class.
+ ///
+ ///
+ public DeviceContext3(Device3 device)
+ : base(IntPtr.Zero)
+ {
+ device.CreateDeferredContext3(0, this);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/SharpDX.Direct3D11/Query1.cs b/Source/SharpDX.Direct3D11/Query1.cs
new file mode 100644
index 000000000..851077304
--- /dev/null
+++ b/Source/SharpDX.Direct3D11/Query1.cs
@@ -0,0 +1,38 @@
+// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+
+namespace SharpDX.Direct3D11
+{
+ public partial class Query1
+ {
+ ///
+ /// Constructs a new based on the specified description.
+ ///
+ /// The device with which to associate the state object.
+ /// The query description.
+ /// The newly created object.
+ public Query1(Device3 device, QueryDescription1 description)
+ : base(IntPtr.Zero)
+ {
+ device.CreateQuery1(description, this);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/SharpDX.Direct3D11/RenderTargetView1.cs b/Source/SharpDX.Direct3D11/RenderTargetView1.cs
new file mode 100644
index 000000000..bb372428d
--- /dev/null
+++ b/Source/SharpDX.Direct3D11/RenderTargetView1.cs
@@ -0,0 +1,51 @@
+// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+
+namespace SharpDX.Direct3D11
+{
+ public partial class RenderTargetView1
+ {
+ ///
+ /// Creates a for accessing resource data.
+ ///
+ /// The device to use when creating this .
+ /// The resource that represents the render-target surface. This surface must have been created with the RenderTarget flag.
+ /// ID3D11Device3::CreateRenderTargetView1
+ public RenderTargetView1(Device3 device, Resource resource)
+ : base(IntPtr.Zero)
+ {
+ device.CreateRenderTargetView1(resource, null, this);
+ }
+
+ ///
+ /// Creates a for accessing resource data.
+ ///
+ /// The device to use when creating this .
+ /// The resource that represents the render-target surface. This surface must have been created with the RenderTarget flag.
+ /// A structure describing the to be created.
+ /// ID3D11Device3::CreateRenderTargetView1
+ public RenderTargetView1(Device3 device, Resource resource, RenderTargetViewDescription1 description)
+ : base(IntPtr.Zero)
+ {
+ device.CreateRenderTargetView1(resource, description, this);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/SharpDX.Direct3D11/ShaderResourceView1.cs b/Source/SharpDX.Direct3D11/ShaderResourceView1.cs
new file mode 100644
index 000000000..8e8e352e3
--- /dev/null
+++ b/Source/SharpDX.Direct3D11/ShaderResourceView1.cs
@@ -0,0 +1,56 @@
+// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+using System.IO;
+
+namespace SharpDX.Direct3D11
+{
+ public partial class ShaderResourceView1
+ {
+ ///
+ /// Creates a for accessing resource data.
+ ///
+ /// The device to use when creating this .
+ /// The resource that represents the render-target surface. This surface must have been created with the ShaderResource flag.
+ /// ff476519
+ /// HRESULT ID3D11Device3::CreateShaderResourceView1([In] ID3D11Resource* pResource,[In, Optional] const D3D11_SHADER_RESOURCE_VIEW_DESC1* pDesc,[Out, Fast] ID3D11ShaderResourceView1** ppSRView)
+ /// ID3D11Device3::CreateShaderResourceView1
+ public ShaderResourceView1(Device3 device, Resource resource)
+ : base(IntPtr.Zero)
+ {
+ device.CreateShaderResourceView1(resource, null, this);
+ }
+
+ ///
+ /// Creates a for accessing resource data.
+ ///
+ /// The device to use when creating this .
+ /// The resource that represents the render-target surface. This surface must have been created with the ShaderResource flag.
+ /// A structure describing the to be created.
+ /// ff476519
+ /// HRESULT ID3D11Device3::CreateShaderResourceView1([In] ID3D11Resource* pResource,[In, Optional] const D3D11_SHADER_RESOURCE_VIEW_DESC1* pDesc,[Out, Fast] ID3D11ShaderResourceView1** ppSRView)
+ /// ID3D11Device3::CreateShaderResourceView1
+ public ShaderResourceView1(Device3 device, Resource resource, ShaderResourceViewDescription1 description)
+ : base(IntPtr.Zero)
+ {
+ device.CreateShaderResourceView1(resource, description, this);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/SharpDX.Direct3D11/SharpDX.Direct3D11.csproj b/Source/SharpDX.Direct3D11/SharpDX.Direct3D11.csproj
index 271323f7c..c314c82a5 100644
--- a/Source/SharpDX.Direct3D11/SharpDX.Direct3D11.csproj
+++ b/Source/SharpDX.Direct3D11/SharpDX.Direct3D11.csproj
@@ -24,7 +24,9 @@
+
+
@@ -67,18 +69,23 @@
+
+
+
+
+
diff --git a/Source/SharpDX.Direct3D11/Texture2D1.cs b/Source/SharpDX.Direct3D11/Texture2D1.cs
new file mode 100644
index 000000000..c37c159b4
--- /dev/null
+++ b/Source/SharpDX.Direct3D11/Texture2D1.cs
@@ -0,0 +1,90 @@
+// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+
+namespace SharpDX.Direct3D11
+{
+ public partial class Texture2D1
+ {
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The device with which to associate the texture.
+ /// The description of the texture.
+ /// ff476521
+ /// HRESULT ID3D11Device3::CreateTexture2D1([In] const D3D11_TEXTURE2D_DESC1* pDesc,[In, Buffer, Optional] const D3D11_SUBRESOURCE_DATA* pInitialData,[Out, Fast] ID3D11Texture2D1** ppTexture2D)
+ /// ID3D11Device3::CreateTexture2D1
+ public Texture2D1(Device3 device, Texture2DDescription1 description)
+ : base(IntPtr.Zero)
+ {
+ device.CreateTexture2D1(ref description, null, this);
+ }
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The device with which to associate the texture.
+ /// The description of the texture.
+ /// An array of initial texture data for each subresource.
+ /// ff476521
+ /// HRESULT ID3D11Device3::CreateTexture2D1([In] const D3D11_TEXTURE2D_DESC1* pDesc,[In, Buffer, Optional] const D3D11_SUBRESOURCE_DATA* pInitialData,[Out, Fast] ID3D11Texture2D1** ppTexture2D)
+ /// ID3D11Device3::CreateTexture2D1
+ public Texture2D1(Device3 device, Texture2DDescription1 description, params DataRectangle[] data)
+ : base(IntPtr.Zero)
+ {
+ DataBox[] subResourceDatas = null;
+
+ if (data != null && data.Length > 0)
+ {
+ subResourceDatas = new DataBox[data.Length];
+ for (int i = 0; i < subResourceDatas.Length; i++)
+ {
+ subResourceDatas[i].DataPointer = data[i].DataPointer;
+ subResourceDatas[i].RowPitch = data[i].Pitch;
+ }
+ }
+
+ device.CreateTexture2D1(ref description, subResourceDatas, this);
+ }
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The device with which to associate the texture.
+ /// The description of the texture.
+ /// An array of initial texture data for each subresource.
+ /// ff476521
+ /// HRESULT ID3D11Device3::CreateTexture2D1([In] const D3D11_TEXTURE2D_DESC1* pDesc,[In, Buffer, Optional] const D3D11_SUBRESOURCE_DATA* pInitialData,[Out, Fast] ID3D11Texture2D** ppTexture2D)
+ /// ID3D11Device3::CreateTexture2D1
+ public Texture2D1(Device3 device, Texture2DDescription1 description, DataBox[] data)
+ : base(IntPtr.Zero)
+ {
+ device.CreateTexture2D1(ref description, data, this);
+ }
+
+ ///
+ public override int CalculateSubResourceIndex(int mipSlice, int arraySlice, out int mipSize)
+ {
+ var desc = Description;
+ mipSize = CalculateMipSize(mipSlice, desc.Height);
+ return CalculateSubResourceIndex(mipSlice, arraySlice, desc.MipLevels);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/SharpDX.Direct3D11/Texture3D1.cs b/Source/SharpDX.Direct3D11/Texture3D1.cs
new file mode 100644
index 000000000..035090d76
--- /dev/null
+++ b/Source/SharpDX.Direct3D11/Texture3D1.cs
@@ -0,0 +1,56 @@
+// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+
+namespace SharpDX.Direct3D11
+{
+ public partial class Texture3D1
+ {
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The device with which to associate the texture.
+ /// The description of the texture.
+ public Texture3D1(Device3 device, Texture3DDescription1 description)
+ : base(IntPtr.Zero)
+ {
+ device.CreateTexture3D1(ref description, null, this);
+ }
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The device with which to associate the texture.
+ /// The description of the texture.
+ /// An array of initial texture data for each subresource.
+ public Texture3D1(Device3 device, Texture3DDescription1 description, DataBox[] data) : base(IntPtr.Zero)
+ {
+ device.CreateTexture3D1(ref description, data, this);
+ }
+
+ ///
+ public override int CalculateSubResourceIndex(int mipSlice, int arraySlice, out int mipSize)
+ {
+ var desc = Description;
+ mipSize = CalculateMipSize(mipSlice, desc.Depth);
+ return CalculateSubResourceIndex(mipSlice, arraySlice, desc.MipLevels);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/SharpDX.Direct3D11/UnorderedAccessView1.cs b/Source/SharpDX.Direct3D11/UnorderedAccessView1.cs
new file mode 100644
index 000000000..63847e036
--- /dev/null
+++ b/Source/SharpDX.Direct3D11/UnorderedAccessView1.cs
@@ -0,0 +1,51 @@
+// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+
+namespace SharpDX.Direct3D11
+{
+ public partial class UnorderedAccessView1
+ {
+ ///
+ /// Creates a for accessing resource data.
+ ///
+ /// The device to use when creating this .
+ /// The resource that represents the render-target surface. This surface must have been created with the UnorderedAccess flag.
+ /// ID3D11Device3::CreateUnorderedAccessView1
+ public UnorderedAccessView1(Device3 device, Resource resource)
+ : base(IntPtr.Zero)
+ {
+ device.CreateUnorderedAccessView1(resource, null, this);
+ }
+
+ ///
+ /// Creates a for accessing resource data.
+ ///
+ /// The device to use when creating this .
+ /// The resource that represents the render-target surface. This surface must have been created with the UnorderedAccess flag.
+ /// A structure describing the to be created.
+ /// ID3D11Device3::CreateUnorderedAccessView1
+ public UnorderedAccessView1(Device3 device, Resource resource, UnorderedAccessViewDescription1 description)
+ : base(IntPtr.Zero)
+ {
+ device.CreateUnorderedAccessView1(resource, description, this);
+ }
+ }
+}
\ No newline at end of file