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key_control.c
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key_control.c
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: htorp <[email protected]> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2019/05/01 16:57:04 by htorp #+# #+# */
/* Updated: 2019/05/01 16:57:08 by htorp ### ########.fr */
/* */
/* ************************************************************************** */
#include "wolf3d.h"
void horiz_look(int keycode, t_wolf *wolf)
{
float speed;
speed = 5.0;
if (keycode == 123)
{
wolf->vect->pov_angle += speed;
if (wolf->vect->pov_angle >= 360.0)
wolf->vect->pov_angle -= 360.0;
}
if (keycode == 124)
{
wolf->vect->pov_angle -= speed;
if (wolf->vect->pov_angle < 0.0)
wolf->vect->pov_angle += 360.0;
}
}
void vert_look(int keycode, t_wolf *wolf)
{
int vert_step;
vert_step = 40;
if (keycode == 126)
if (wolf->vect->h_center + vert_step < wolf->vect->pp_height)
{
wolf->vect->h_center += vert_step;
wolf->vect->center_cor += vert_step;
}
if (keycode == 125)
if (wolf->vect->h_center - vert_step > 0)
{
wolf->vect->h_center -= vert_step;
wolf->vect->center_cor -= vert_step;
}
}
int key_press(int keycode, void *param)
{
t_wolf *wolf;
wolf = (t_wolf*)param;
if (keycode == 53)
exit(EXIT_SUCCESS);
if (keycode == 0 || keycode == 1 || keycode == 2 || keycode == 13)
move_player(wolf, keycode);
if (keycode == 123 || keycode == 124)
horiz_look(keycode, wolf);
if (keycode == 126 || keycode == 125)
vert_look(keycode, wolf);
if (keycode == 46)
{
if (!wolf->vect->map_flag)
wolf->vect->map_flag = 1;
else
wolf->vect->map_flag = 0;
}
redraw(wolf, wolf->im_text_data, wolf->mlx);
return (keycode);
}