Mantle-HAL is a HAL parser for Objective-C. Unlike other HAL parsers, it sets up strongly typed resources and links for you!
Mantle-HAL runs on top of Mantle, a popular JSON model parser that's easy to use and is written and maintained by GitHub! Like Mantle, Mantle-HAL automatically provides implementations for <NSCoding>
, <NSCopying>
, -isEqual:
, and -hash
. If you can use Mantle, you can use Mantle-HAL!
With Mantle-HAL, you can use any http library you wish to use, if any! The only dependency is Mantle itself. As a disclaimer, I must state this is an unofficial extension to Mantle itself!
The easiest way by far of including Mantle-HAL in your project is to use CocoaPods. Once you've got that up & running for your project, simply add pod "Mantle-HAL"
to your Podfile.
Then run pod install
to install the dependencies and use the xcworkspace
from here on.
There is also a small example project that runs on top of HAL Talk, along with a few tests based on some common HAL resource examples.
At the heart of HAL are resources. MTLHALResource
is the base class for all resources in Mantle-HAL. It contains a dictionary of links, and two further functions to access any embedded resources:
- (MTLHALResource *)resourceForRelation:
- (NSArray *)resourcesForRelation:
Where relation
is a string containing the key of the embedded relation, as specified in your JSON.
Your resources should subclass MTLHALResource
and provide your own properties.
For example, an Address
resource may look like this:
#import <Mantle-HAL/MTLHALResource.h>
@interface Address : MTLHALResource
@property (nonatomic, strong) NSString *street;
@property (nonatomic, strong) NSString *city;
@property (nonatomic, strong) NSString *state;
@end
Now this resource may come from an NSDictionary object representing JSON data. Converting this dictionary to an address is exactly the same as in Mantle:
Address *address = [MTLJSONAdapter modelOfClass:Address.class fromJSONDictionary:addressJSONDictionary error:&error];
Now resources can be embedded within different resources. However, Mantle-HAL allows these embedded resources to be strongly typed as well. Before converting any HAL resources (e.g., in your App Delegate), you should register your classes to the relevant relations - this is done via MTLHALResource
's class method - registerClass: forRelation:
. For example, say your resource can have addr:work
and addr:home
, both representing Address objects:
[MTLHALResource registerClass:Address.class forRelation:@"addr:home"];
[MTLHALResource registerClass:Address.class forRelation:@"addr:work"];
Now whenever you fetch an embedded resource with either of these relations, you will get address objects!
One final important point - if your resource uses + JSONKeyPathsByPropertyKey
at all, make sure you include the results of [super JSONKeyPathsByPropertyKey]
in the dictionary returned - otherwise your links and embedded resources will not be included in your resource.
HAL resources can contain any number of links. MTLHALResource
provides a dictionary called links
. The key represents the name of the link and the value is an array of MTLHALLink
objects. MTLHALLink
is an object used to represent a link and fully conforms to the links section of the HAL specification.
Should you need them, CURIEs are fully supported in Mantle-HAL. They can be passed down to embedded resources or be overridden. To get at the CURIE URL for a particular relation, MTLHALResource
provides - extendedHrefForRelation:
, which returns the URL containing information about a relation.
Mantle currently doesn't work with Swift objects, so you'll have to write your resources in Objective-C or prefix your classes with @objc
.
As everyone says, GitHub is about social coding - I didn't just choose to use it because of my love of git as a version control system. Please do chip in & help make this an even better project, or even file in an issue if you see anything not working right.
For v1.1, extra credit must be given to @remixnine, who made a number of contibutions and bug fixes.
Usage is provided under the MIT License. See the LICENSE
file or any class header for the full details.