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Hello folks,
I'm experiencing annoying graphic problems with the custom cursor for the touch output: there is a dark transparent square around the cursor and when moving it, it makes dark areas all around the screen, until all the layer is dark (screenshot attached). I know that the issue is there because it doesn't happen if I set pointer_customCursor to False in settings.json, but with False the cursor is not visible and Touchmote becomes useless. I tried changing resources\circle.png in many ways without success. I think this could be related to how D3DCursor.dll interfaces with DirectX and Aero. When I close Touchmote, the layer with dark shadows disappears.
Here's my configuration: Windows 7 SP1 x64, GeForce GTX 750 Ti, DolphinBar with an original Wii Remote Plus, TouchMote 1.0 beta 15 x64.
The text was updated successfully, but these errors were encountered:
alexbern80
changed the title
Custom cursor graphics glitches under Windows 7
Custom cursor graphic glitches under Windows 7
Jun 27, 2020
alexbern80
changed the title
Custom cursor graphic glitches under Windows 7
Custom cursor graphic glitches (dark shadow) under Windows 7
Jun 27, 2020
alexbern80
changed the title
Custom cursor graphic glitches (dark shadow) under Windows 7
Custom cursor graphic glitch (dark shadow) under Windows 7
Jun 27, 2020
I see nobody was interested in this topic (yet) - however since I found a workaround I'm sharing it. Please note it's just a workaround and not a solution.
Since these shadows disappear if pointer_customCursor is set to False in settings.json, I did that and then I edited Controller Config by linking Cursor to both Touch Cursor AND Mouse Cursor, so a cursor is visible (the mouse one).
Best
Hello folks,
I'm experiencing annoying graphic problems with the custom cursor for the touch output: there is a dark transparent square around the cursor and when moving it, it makes dark areas all around the screen, until all the layer is dark (screenshot attached). I know that the issue is there because it doesn't happen if I set pointer_customCursor to False in settings.json, but with False the cursor is not visible and Touchmote becomes useless. I tried changing resources\circle.png in many ways without success. I think this could be related to how D3DCursor.dll interfaces with DirectX and Aero. When I close Touchmote, the layer with dark shadows disappears.
Here's my configuration: Windows 7 SP1 x64, GeForce GTX 750 Ti, DolphinBar with an original Wii Remote Plus, TouchMote 1.0 beta 15 x64.
The text was updated successfully, but these errors were encountered: