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how_dylint_works.md

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How Dylint works

Contents

How libraries are found

Dylint tries to run all lints in all libraries named on the command line. Dylint resolves names to libraries in the following three ways:

  1. Via a --git or --path option on the command line. If either appears, its url or path (respectively) is treated as part of a workspace metadata entry. Note that a --git or --path option can be accompanied by a --pattern option to specify subdirectories containing library packages. Furthermore, a --git option can be accompanied by a --branch, --tag, or --rev option.

  2. Via the DYLINT_LIBRARY_PATH environment variable. If DYLINT_LIBRARY_PATH is set when Dylint is started, Dylint treats it as a colon-separated list of paths, and searches each path for files with names of the form DLL_PREFIX LIBRARY_NAME '@' TOOLCHAIN DLL_SUFFIX (see Library requirements below). For each such file found, LIBRARY_NAME resolves to that file.

  3. Via workspace metadata. If Dylint is started in a workspace, Dylint checks the workspace's Cargo.toml file for workspace.metadata.dylint.libraries (see Workspace metadata in the repository's main README.md). Dylint downloads and builds each listed entry, similar to how Cargo downloads and builds a dependency. The resulting target/release directories are searched and names are resolved in the manner described in 1 above.

  4. By path. If a name does not resolve to a library via 1 or 2, it is treated as a path.

It is considered an error if a name used on the command line resolves to multiple libraries.

If --lib name is used, then name is is treated only as a library name, and not as a path.

If --lib-path name is used, then name is is treated only as a path, and not as a library name.

If --all is used, Dylint runs all lints in all libraries discovered via 1 and 2 above.

Note: Earlier versions of Dylint searched the current package's target/debug and target/release directories for libraries. This feature has been removed.

Library requirements

A Dylint library must satisfy four requirements. Note: Before trying to satisfy these explicitly, see Utilities in the repository's main README.md.

  1. Have a filename of the form:

    DLL_PREFIX LIBRARY_NAME '@' TOOLCHAIN DLL_SUFFIX
    

    The following is a concrete example on Linux:

    libquestion_mark_in_expression@nightly-2021-04-08-x86_64-unknown-linux-gnu.so
    

    The filename components are as follows:

    • DLL_PREFIX and DLL_SUFFIX are OS-specific strings. For example, on Linux, they are lib and .so, respectively.
    • LIBRARY_NAME is a name chosen by the library's author.
    • TOOLCHAIN is the Rust toolchain for which the library is compiled, e.g., nightly-2021-04-08-x86_64-unknown-linux-gnu.
  2. Export a dylint_version function:

    extern "C" fn dylint_version() -> *mut std::os::raw::c_char

    This function should return 0.1.0. This may change in future versions of Dylint.

  3. Export a register_lints function:

    fn register_lints(sess: &rustc_session::Session, lint_store: &mut rustc_lint::LintStore)

    This is a function called by the Rust compiler. It is documented here.

  4. Link against the rustc_driver dynamic library. This ensures the library uses Dylint's copies of the Rust compiler crates. This requirement can be satisfied by including the following declaration in your library's lib.rs file:

    extern crate rustc_driver;

Dylint provides utilities to help meet the above requirements. If your library uses the dylint-link tool and the dylint_library! macro, then all you should have to do is implement the register_lints function.

Limitations

To run a library's lints on a package, Dylint tries to build the package with the same toolchain used to build the library. So if a package requires a specific toolchain to build, Dylint may not be able to apply certain libraries to that package.

One way this problem can manifest itself is if you try to run one library's lints on the source code of another library. That is, if two libraries use different toolchains, they may not be applicable to each other.