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variables.txt
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variables.txt
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[my original notes on variables]
// variables collected 16 sep 2009 - ?
CD(0xFF3CB4, "GameMode", "");
CW(0xFF5736, "CurrentPlayer", "");
CW(0xFF5756, "TMachPistonLights", "");
CD(0xFF5758, "PlayerStats", ""); // array of pointers?
CW(0xFF75B0, "CurrentLevel", "");
CB(0xFF7838, "GamePaused", "");
CB(0xFFF8D6, "ShouldPlayMusic", "");
CB(0xFFEDAA, "TMachMultiplier", "");
CD(0xFFF2CA, "JoypadsPressed", "");
CD(0xFFF2CE, "JoypadsHeld", "");
song list
0 The Machine theme
28 new life jingle
45 either lose life jingle or game over jingle
7C ring collect sound effect
player stats
offset size description
46 1 life count
48 1 ring count
observations on GameMode
0 sega screen, title screen, intro movie, options screen, hi score screen
1 level intro
2 level
3 multiball stage
4 level complete - boss chamber destruction
5 ?
6 level complete - score tally and bonus stage (wtf)
18:50 snkenjoi inf lives
18:50 snkenjoi 0DC250:6004
18:50 snkenjoi 0D43EE:00FF (start)
18:50 snkenjoi level start pointer
18:50 snkenjoi 0D43A6:7601
18:50 snkenjoi rom addresses
18:51 andlabs PAR codes
18:51 andlabs so
18:51 andlabs DC250 can't be the live count
18:51 andlabs unless they initialize it to 4
18:51 andlabs er
18:51 andlabs $60
18:51 andlabs oh wait
18:51 andlabs I see
18:52 snkenjoi the values are ones I've written
18:52 snkenjoi I think?
18:52 andlabs meh
18:52 andlabs this will help though
18:52 andlabs (eventually)
18:53 snkenjoi heh