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Have looked into this and don't believe there is a problem with rotation. It is most likely the trim, this seems to work just fine for the most part however some users do have projects that they have already trimmed pixel perfect and if that image has any transparent lines adjacent to an edge it will get an extra trim, which modifies the rect size and hence jitter.
I did a quick hack to disable trim in sprite sheet creation for a couple of users to feedback on first.
Issue with image jitter caused by rotation and/or trim combination.
More information:
http://forum.spritebuilder.com/t/jitter-in-animation-when-using-smart-sprite-sheet/882/21
Related:
#703
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