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Mat2 and Mat3 matrix representations. #23

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axel22 opened this issue Mar 13, 2014 · 0 comments
Open

Mat2 and Mat3 matrix representations. #23

axel22 opened this issue Mar 13, 2014 · 0 comments
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@axel22
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axel22 commented Mar 13, 2014

  • glUniformMatrixXX calls in Program are missing.
  • need to rename Matrix to Mat4; drop the Projection/ModelView subtypes in favour of a single Mat4 type
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