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NOTE: some approaches to achieving this might require a bit of what seems like redundancy but that's acceptable since achieving a standardized definition is the main goal here.
Problem: Each game currently implements its own
Event
structs.Solution: Move events into a common set define within
crate::logics::types
orcreate::logics::events
(as a newmod
).Ref Issue: use-ink/ink#1243
Ref PR (open): use-ink/ink#1222
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